mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #1254 from turtleli/isoreader-layer1
cdvd:iso: Use Primary Volume Descriptor to find DVD layer break
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commit
cb29585e84
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@ -22,14 +22,12 @@
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#include "PrecompiledHeader.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <fcntl.h>
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#include "CDVDisoReader.h"
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#include "AsyncFileReader.h"
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#include <cstring>
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#include <array>
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static InputIsoFile iso;
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static int pmode, cdtype;
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@ -130,122 +128,54 @@ s32 CALLBACK ISOgetTD(u8 Track, cdvdTD *Buffer)
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return 0;
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}
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#include "gui/App.h"
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#include "Utilities/HashMap.h"
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static bool testForPartitionInfo( const u8 (&tempbuffer)[CD_FRAMESIZE_RAW] )
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static bool testForPrimaryVolumeDescriptor(const std::array<u8, CD_FRAMESIZE_RAW>& buffer)
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{
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const int off = iso.GetBlockOffset();
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const std::array<u8, 6> identifier = {1, 'C', 'D', '0', '0', '1'};
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// test for: CD001
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return (
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(tempbuffer[off+1] == 0x43) &&
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(tempbuffer[off+2] == 0x44) &&
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(tempbuffer[off+3] == 0x30) &&
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(tempbuffer[off+4] == 0x30) &&
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(tempbuffer[off+5] == 0x31)
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);
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return std::equal(identifier.begin(), identifier.end(), buffer.begin() + iso.GetBlockOffset());
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}
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static void FindLayer1Start()
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{
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if (iso.GetBlockCount() < 0x230540) return;
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if (layer1start != -1) return;
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if (layer1searched) return;
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if (layer1searched)
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return;
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Console.WriteLn("isoFile: searching for layer1...");
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layer1searched = true;
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int blockresult = -1;
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std::array<u8, CD_FRAMESIZE_RAW> buffer;
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// Check the ini file cache first:
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// Cache is stored in LayerBreakCache.ini, and is associated by hex-encoded hash key of the
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// complete filename/path of the iso file. :)
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wxString layerCacheFile( Path::Combine(GetSettingsFolder().ToString(), L"LayerBreakCache.ini") );
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wxFileConfig layerCacheIni( wxEmptyString, wxEmptyString, layerCacheFile, wxEmptyString, wxCONFIG_USE_RELATIVE_PATH );
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FastFormatUnicode cacheKey;
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cacheKey.Write( L"%X", HashTools::Hash( (s8*)iso.GetFilename().wx_str(), iso.GetFilename().Length() * sizeof(wxChar) ) );
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blockresult = layerCacheIni.Read( cacheKey, -1 );
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if( blockresult != -1 )
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// The ISO9660 primary volume descriptor for layer 0 is located at sector 16
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iso.ReadSync(buffer.data(), 16);
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if (!testForPrimaryVolumeDescriptor(buffer))
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{
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u8 tempbuffer[CD_FRAMESIZE_RAW];
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iso.ReadSync(tempbuffer, blockresult);
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Console.Error("isoFile: Invalid layer0 Primary Volume Descriptor");
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return;
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}
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if( testForPartitionInfo( tempbuffer ) )
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// The volume space size (sector count) is located at bytes 80-87 - 80-83
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// is the little endian size, 84-87 is the big endian size.
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const int offset = iso.GetBlockOffset();
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uint blockresult = buffer[offset + 80]
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+ (buffer[offset + 81] << 8)
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+ (buffer[offset + 82] << 16)
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+ (buffer[offset + 83] << 24);
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// If the ISO sector count is larger than the volume size, then we should
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// have a dual layer DVD. Layer 1 is on a different volume.
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if (blockresult < iso.GetBlockCount())
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{
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Console.WriteLn( "isoFile: loaded second layer from settings cache, sector=0x%08x", blockresult );
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// The layer 1 start LSN contains the primary volume descriptor for layer 1.
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// The check might be a bit unnecessary though.
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if (iso.ReadSync(buffer.data(), blockresult) == -1)
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return;
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if (!testForPrimaryVolumeDescriptor(buffer))
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{
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Console.Error("isoFile: Invalid layer1 Primary Volume Descriptor");
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return;
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}
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layer1start = blockresult;
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}
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else
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{
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Console.Warning( "isoFile: second layer info in the settings cache appears to be obsolete or invalid. Ignoring..." );
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}
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}
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else
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{
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DevCon.WriteLn( "isoFile: no cached info for second layer found." );
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}
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if( layer1start == -1 )
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{
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// Layer sizes are arbitrary, and either layer could be the smaller (GoW and Rogue Galaxy
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// both have Layer1 larger than Layer0 for example), so we have to brute-force the search
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// from some arbitrary start position.
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//
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// Method: Inside->out. We start at the middle of the image and work our way out toward
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// both the beginning and end of the image at the same time. Most images have the layer
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// break quite close to the middle of the image, so this should be pretty fast in most cases.
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// [TODO] Layer searching can be slow, especially for compressed disc images, so it would
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// be quite courteous to pop up a status dialog bar that lets the user know that it's
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// thinking. Since we're not on the GUI thread, we'll need to establish some messages
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// to create the window and pass progress increments back to it.
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uint midsector = (iso.GetBlockCount() / 2) & ~0xf;
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uint deviation = 0;
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while( (layer1start == -1) && (deviation < midsector-16) )
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{
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u8 tempbuffer[CD_FRAMESIZE_RAW];
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iso.ReadSync(tempbuffer, midsector-deviation);
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if(testForPartitionInfo( tempbuffer ))
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layer1start = midsector-deviation;
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else
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{
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iso.ReadSync(tempbuffer, midsector+deviation);
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if( testForPartitionInfo( tempbuffer ) )
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layer1start = midsector+deviation;
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}
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if( layer1start != -1 )
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{
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const int blockofs = iso.GetBlockOffset();
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if( !pxAssertDev( tempbuffer[blockofs] == 0x01, "Layer1-Detect: CD001 tag found, but the partition type is invalid." ) )
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{
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Console.Error( "isoFile: Invalid partition type on layer 1!? (type=0x%x)", tempbuffer[blockofs] );
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}
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}
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deviation += 16;
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}
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if( layer1start == -1 )
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{
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Console.Error("isoFile: Couldn't find layer1... iso image is probably corrupt or incomplete.");
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}
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else
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{
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Console.WriteLn(Color_Blue, "isoFile: second layer found at sector 0x%08x", layer1start);
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// Save layer information to configuration:
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layerCacheIni.Write( cacheKey, layer1start );
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}
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}
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}
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