mirror of https://github.com/PCSX2/pcsx2.git
GS: Added auto Mipmap support in hardware for Jurassic Park
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@ -447,6 +447,8 @@ const CRC::Game CRC::m_games[] =
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{0x51E417AA, HarryPotterATPOA, EU, 0},
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{0x51E417AA, HarryPotterATPOA, EU, 0},
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{0x4C01B1B0, HarryPotterOOTP, US, 0}, // Order Of The Phoenix
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{0x4C01B1B0, HarryPotterOOTP, US, 0}, // Order Of The Phoenix
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{0x01A9BF0E, HarryPotterOOTP, EU, 0},
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{0x01A9BF0E, HarryPotterOOTP, EU, 0},
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{0x960FFA6A, JurassicPark, EU, 0},
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{0xA99B8FE7, JurassicPark, US, 0},
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{0x230CB71D, SoulReaver2, US, 0},
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{0x230CB71D, SoulReaver2, US, 0},
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{0x1771BFE4, SoulReaver2, US, 0},
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{0x1771BFE4, SoulReaver2, US, 0},
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{0x6F991F52, SoulReaver2, JP, 0},
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{0x6F991F52, SoulReaver2, JP, 0},
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@ -74,6 +74,7 @@ public:
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Jak2,
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Jak2,
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Jak3,
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Jak3,
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JakX,
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JakX,
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JurassicPark,
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KazokuKeikakuKokoroNoKizuna,
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KazokuKeikakuKokoroNoKizuna,
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KnightsOfTheTemple2,
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KnightsOfTheTemple2,
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Kunoichi,
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Kunoichi,
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@ -218,6 +218,7 @@ void GSRendererHW::SetGameCRC(u32 crc, int options)
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case CRC::ICO:
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case CRC::ICO:
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case CRC::Jak1:
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case CRC::Jak1:
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case CRC::Jak3:
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case CRC::Jak3:
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case CRC::JurassicPark:
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case CRC::LegacyOfKainDefiance:
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case CRC::LegacyOfKainDefiance:
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case CRC::NicktoonsUnite:
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case CRC::NicktoonsUnite:
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case CRC::Persona3:
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case CRC::Persona3:
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