From cac62b31b1d8f54bbaebbcf16502334fe814fd85 Mon Sep 17 00:00:00 2001 From: Mrlinkwii Date: Sun, 2 Oct 2022 14:00:24 +0100 Subject: [PATCH] linux-various : remove no longer needed shellscript --- linux_various/validate_glsl.sh | 128 --------------------------------- 1 file changed, 128 deletions(-) delete mode 100755 linux_various/validate_glsl.sh diff --git a/linux_various/validate_glsl.sh b/linux_various/validate_glsl.sh deleted file mode 100755 index 86422ef9d5..0000000000 --- a/linux_various/validate_glsl.sh +++ /dev/null @@ -1,128 +0,0 @@ -#!/bin/sh -# copyright (c) 2011 Gregory Hainaut -# This program is free software: you can redistribute it and/or modify -# it under the terms of the GNU Lesser General Public License as published by -# the Free Software Foundation, either version 3 of the License, or -# (at your option) any later version. -# -# This package is distributed in the hope that it will be useful, -# but WITHOUT ANY WARRANTY; without even the implied warranty of -# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -# GNU Lesser General Public License for more details. -# -# You should have received a copy of the GNU Lesser General Public License -# along with this program. If not, see . - -INPUT=0 -MACRO="" -ENTRY="-noentry" -TEST=/tmp/test.glsl -GL_VERSION=330 -NOFRAG=0 -NOVERT=0 -# VERT="cgc -oglsl -profile glslv -po version=$GL_VERSION" -# FRAG="cgc -oglsl -profile glslf -po version=$GL_VERSION" -# Uniform buffer not supported on glsl ... -#VERT="cgc -oglsl -profile vp40" -#FRAG="cgc -oglsl -profile fp40" -VERT="cgc -oglsl -profile gp5vp" -FRAG="cgc -oglsl -profile gp5fp" - -###################################################### -# Options -###################################################### -help() -{ - cat < : input glsl file (mandatory) - --macro : set a macro. Can be repeated - --entry : set an entry point. Note: print the ASM output of the program - --test_gs : test of gs glsl file - --nofrag : disable fragment processing - --novert : disable vertex processing -EOF - exit -} - -while [ -n "$1" ]; do -case $1 in - --help|--h) help;shift 1;; - --input|--i) INPUT=$2; shift 2;; - --macro|--m) MACRO="${MACRO}#define $2 $3\n"; shift 3;; - --entry|--e) ENTRY="-entry $2";shift 2;; - --test_gs ) TEST_GS=1; shift 1;; - --nofrag) NOFRAG=1; shift 1;; - --novert) NOVERT=1; shift 1;; - - --*) echo "ERROR: $1 option does not exists. Use -h for help";exit 1;; - *) break;; -esac -done - -if [ "$INPUT" = "0" ] ; then - help -fi - -###################################################### -# Functions -###################################################### -head() -{ - \rm -f $TEST - touch $TEST - echo "#version $GL_VERSION" >> $TEST -} - -tail() -{ - cat $INPUT >> $TEST - # Some layout syntax (420) are not supported - # so I remove them (a bit overkill) - #sed -i -e 's/layout(.*)//' $TEST - sed -i -e 's/layout(binding.*)//' $TEST - sed -i -e 's/layout(location.*)//' $TEST - sed -i -e 's/, binding.*)/)/' $TEST -} - -vertex_test() -{ - head - echo "#define VERTEX_SHADER 1" >> $TEST - echo -e $MACRO >> $TEST - tail - - echo "Vertex check with macro : $MACRO" - $VERT $ENTRY $TEST - echo "" -} - -fragment_test() -{ - head - echo "#define FRAGMENT_SHADER 1" >> $TEST - echo -e "$MACRO" >> $TEST - echo "Fragment check with macro : " - echo -e "$MACRO" - - tail - $FRAG $ENTRY $TEST - echo "" -} - -###################################################### -# Main -###################################################### - -if [ "$TEST_GS" = '1' ] ; then - echo "not yet implemented" - # A very big shader example (124 instructions!) - ./validate_glsl.sh --input $INPUT --novert --entry ps_main --macro PS_TCC 0 --macro PS_TFX 0 --macro PS_IIP 1 --macro PS_ATST 4 --macro PS_FST 1 --macro PS_BLEND 4 --macro PS_COLCLIP 3 --macro PS_SHUFFLE 1 --macro PS_LTF 1 --macro PS_FMT 6 --macro PS_AEM 0 --macro PS_FBMASK 1 --macro PS_FOG 1 --macro PS_WMS 2 --macro PS_WMT 3 - - # TODO - # Maybe it would be nice to make several loop to iterate on various option and to monitor the impact on the instruction number - -else - if [ "$NOVERT" = '0' ] ; then vertex_test; fi - if [ "$NOFRAG" = '0' ] ; then fragment_test; fi -fi