mirror of https://github.com/PCSX2/pcsx2.git
GSdx: forgot to disable opengl code, glew32.dll isn't needed yet but cannot be delay loaded
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1376 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -126,7 +126,7 @@ static INT32 GSopen(void* dsp, char* title, int mt, int renderer)
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case 3: s_gs = new GSRendererHW10(s_basemem, !!mt, s_irq); break;
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case 4: s_gs = new GSRendererSW(s_basemem, !!mt, s_irq, new GSDevice10()); break;
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case 5: s_gs = new GSRendererNull(s_basemem, !!mt, s_irq, new GSDevice10()); break;
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#if 1
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#if 0
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case 6: s_gs = new GSRendererOGL(s_basemem, !!mt, s_irq); break;
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case 7: s_gs = new GSRendererSW(s_basemem, !!mt, s_irq, new GSDeviceOGL()); break;
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case 8: s_gs = new GSRendererNull(s_basemem, !!mt, s_irq, new GSDeviceOGL()); break;
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