mirror of https://github.com/PCSX2/pcsx2.git
fixed a bug from my last revision...
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1869 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -97,10 +97,8 @@ struct GIFPath
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__forceinline void PrepRegs(bool doPrep);
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__forceinline void SetTag(const void* mem);
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__forceinline bool StepReg()
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{
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u32 numRegs = ((tag.nreg-1)&0xf)+1;
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if ((++curreg & 0xf) == numRegs) {
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__forceinline bool StepReg() {
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if ((++curreg & 0xf) == tag.nreg) {
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curreg = 0;
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if (--tag.nloop == 0) {
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return false;
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