input-recording: Re-place "replaying" osd log

This commit is contained in:
sonicfind 2020-12-26 09:24:06 -06:00 committed by refractionpcsx2
parent 7431a18bbe
commit ca5d78e7a5
1 changed files with 2 additions and 1 deletions

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@ -276,7 +276,8 @@ void InputRecording::SetupInitialState(u32 newStartingFrame)
inputRec::consoleLog("Input recording was possibly constructed for a different game.");
incrementUndo = true;
inputRec::consoleMultiLog({fmt::format("Replaying input recording - [{}]", std::string(inputRecordingData.GetFilename())),
inputRec::log("Replaying input recording");
inputRec::consoleMultiLog({fmt::format("File: {}", std::string(inputRecordingData.GetFilename())),
fmt::format("PCSX2 Version Used: {}", std::string(inputRecordingData.GetHeader().emu)),
fmt::format("Recording File Version: {}", inputRecordingData.GetHeader().version),
fmt::format("Associated Game Name or ISO Filename: {}", std::string(inputRecordingData.GetHeader().gameName)),