mirror of https://github.com/PCSX2/pcsx2.git
gsdx debug: create savet option
0: don't dump input texture 1: dump input texture Now, you can do a first pass with only RT. When you find the wrong call, you can redump the input texture of the bad draw.
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@ -1588,6 +1588,10 @@ EXPORT_C GSReplay(char* lpszCmdLine, int renderer)
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//while(IsWindowVisible(hWnd))
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//FIXME map?
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int finished = theApp.GetConfig("linux_replay", 1);
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if (theApp.GetConfig("dump", 0)) {
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fprintf(stderr, "Dump is enabled. Replay will be disabled\n");
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finished = 1;
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}
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unsigned long frame_number = 0;
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unsigned long total_frame_nb = 0;
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while(finished > 0)
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@ -394,7 +394,7 @@ void GSRendererHW::Draw()
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string s;
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if(s_save && s_n >= s_saven && tex)
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if(s_savet && s_n >= s_saven && tex)
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{
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s = format("%05d_f%lld_tex_%05x_%d_%d%d_%02x_%02x_%02x_%02x.dds",
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s_n, frame, (int)context->TEX0.TBP0, (int)context->TEX0.PSM,
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@ -255,7 +255,7 @@ GSTexture* GSRendererSW::GetOutput(int i)
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{
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if(s_save && s_n >= s_saven)
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{
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m_texture[i]->Save(root_sw + format("c:\\temp1\\_%05d_f%lld_fr%d_%05x_%d.bmp", s_n, m_perfmon.GetFrame(), i, (int)DISPFB.Block(), (int)DISPFB.PSM));
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m_texture[i]->Save(root_sw + format("%05d_f%lld_fr%d_%05x_%d.bmp", s_n, m_perfmon.GetFrame(), i, (int)DISPFB.Block(), (int)DISPFB.PSM));
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}
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s_n++;
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@ -516,7 +516,7 @@ void GSRendererSW::Draw()
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string s;
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if(s_save && s_n >= s_saven && PRIM->TME)
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if(s_savet && s_n >= s_saven && PRIM->TME)
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{
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s = format("%05d_f%lld_tex_%05x_%d.bmp", s_n, frame, (int)m_context->TEX0.TBP0, (int)m_context->TEX0.PSM);
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@ -1619,7 +1619,7 @@ void GSRendererSW::SharedData::UpdateSource()
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string s;
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if(m_parent->s_save && m_parent->s_n >= m_parent->s_saven)
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if(m_parent->s_savet && m_parent->s_n >= m_parent->s_saven)
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{
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for(size_t i = 0; m_tex[i].t != NULL; i++)
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{
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@ -48,6 +48,7 @@ GSState::GSState()
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s_n = 0;
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s_dump = !!theApp.GetConfig("dump", 0);
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s_save = !!theApp.GetConfig("save", 0);
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s_savet = !!theApp.GetConfig("savet", 0);
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s_savez = !!theApp.GetConfig("savez", 0);
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s_saven = theApp.GetConfig("saven", 0);
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#ifdef __linux__
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@ -205,6 +205,7 @@ public:
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int s_n;
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bool s_dump;
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bool s_save;
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bool s_savet;
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bool s_savez;
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int s_saven;
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