diff --git a/plugins/GSdx/GSRendererHW.cpp b/plugins/GSdx/GSRendererHW.cpp index ad30dd4bdc..3437ea2c71 100644 --- a/plugins/GSdx/GSRendererHW.cpp +++ b/plugins/GSdx/GSRendererHW.cpp @@ -307,9 +307,7 @@ void GSRendererHW::RoundSpriteOffset() void GSRendererHW::Draw() { if(m_dev->IsLost() || GSRenderer::IsBadFrame(m_skip, m_userhacks_skipdraw)) { - if (s_dump) { - fprintf(stderr, "Warning skipping a draw call (%d)\n", s_n); - } + GL_INS("Warning skipping a draw call (%d)", s_n); s_n += 3; // Keep it sync with SW renderer return; }