mirror of https://github.com/PCSX2/pcsx2.git
spu2-x: Only XAudio2 2.7 requires the DXSDK
Use the newer Windows SDK for everything else.
This commit is contained in:
parent
5ea80b86db
commit
c8162df936
|
@ -107,8 +107,6 @@
|
||||||
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
<CodeAnalysisRuleAssemblies Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
|
||||||
<TargetName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(ProjectName)-dev</TargetName>
|
<TargetName Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">$(ProjectName)-dev</TargetName>
|
||||||
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">false</LinkIncremental>
|
<LinkIncremental Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">false</LinkIncremental>
|
||||||
<IncludePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\include;$(IncludePath)</IncludePath>
|
|
||||||
<LibraryPath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(DXSDK_DIR)\Lib\x86;$(LibraryPath)</LibraryPath>
|
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
|
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Devel|Win32'">
|
||||||
<Midl>
|
<Midl>
|
||||||
|
@ -121,7 +119,7 @@
|
||||||
</HeaderFileName>
|
</HeaderFileName>
|
||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalIncludeDirectories>$(DXSDK_DIR)include;$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>FLOAT_SAMPLES;NDEBUG;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>FLOAT_SAMPLES;NDEBUG;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ExceptionHandling>Async</ExceptionHandling>
|
<ExceptionHandling>Async</ExceptionHandling>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
|
@ -160,7 +158,7 @@
|
||||||
</HeaderFileName>
|
</HeaderFileName>
|
||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalIncludeDirectories>$(DXSDK_DIR)include;$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>FLOAT_SAMPLES;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>FLOAT_SAMPLES;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ExceptionHandling>Async</ExceptionHandling>
|
<ExceptionHandling>Async</ExceptionHandling>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
@ -193,7 +191,7 @@
|
||||||
</HeaderFileName>
|
</HeaderFileName>
|
||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalIncludeDirectories>$(DXSDK_DIR)include;$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>FLOAT_SAMPLES;NDEBUG;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>FLOAT_SAMPLES;NDEBUG;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ExceptionHandling>Async</ExceptionHandling>
|
<ExceptionHandling>Async</ExceptionHandling>
|
||||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||||
|
@ -234,7 +232,7 @@
|
||||||
</HeaderFileName>
|
</HeaderFileName>
|
||||||
</Midl>
|
</Midl>
|
||||||
<ClCompile>
|
<ClCompile>
|
||||||
<AdditionalIncludeDirectories>$(DXSDK_DIR)include;$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
<AdditionalIncludeDirectories>$(SolutionDir)3rdparty\portaudio\include\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
<PreprocessorDefinitions>wxUSE_GUI=0;FLOAT_SAMPLES;DEBUG_FAST;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
<PreprocessorDefinitions>wxUSE_GUI=0;FLOAT_SAMPLES;DEBUG_FAST;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||||
<ExceptionHandling>Async</ExceptionHandling>
|
<ExceptionHandling>Async</ExceptionHandling>
|
||||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||||
|
@ -344,7 +342,9 @@
|
||||||
<ClCompile Include="..\Timestretcher.cpp" />
|
<ClCompile Include="..\Timestretcher.cpp" />
|
||||||
<ClCompile Include="SndOut_DSound.cpp" />
|
<ClCompile Include="SndOut_DSound.cpp" />
|
||||||
<ClCompile Include="SndOut_waveOut.cpp" />
|
<ClCompile Include="SndOut_waveOut.cpp" />
|
||||||
<ClCompile Include="SndOut_XAudio2.cpp" />
|
<ClCompile Include="SndOut_XAudio2.cpp">
|
||||||
|
<AdditionalIncludeDirectories>$(DXSDK_DIR)include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||||
|
</ClCompile>
|
||||||
<ClCompile Include="..\Linux\Alsa.cpp">
|
<ClCompile Include="..\Linux\Alsa.cpp">
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugStrict|Win32'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='DebugStrict|Win32'">true</ExcludedFromBuild>
|
||||||
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
<ExcludedFromBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</ExcludedFromBuild>
|
||||||
|
|
Loading…
Reference in New Issue