diff --git a/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h b/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h index dd9bbb6a5e..75959df464 100644 --- a/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h +++ b/plugins/GSdx/Renderers/DXCommon/GSDeviceDX.h @@ -94,6 +94,7 @@ public: GSVector4 MinMax; GSVector4 MinF_TA; GSVector4i MskFix; + GSVector4i ChannelShuffle; GSVector4 TC_OffsetHack; @@ -105,6 +106,7 @@ public: MinMax = GSVector4::zero(); MinF_TA = GSVector4::zero(); MskFix = GSVector4i::zero(); + ChannelShuffle = GSVector4i::zero(); } __forceinline bool Update(const PSConstantBuffer* cb) @@ -112,7 +114,7 @@ public: GSVector4i* a = (GSVector4i*)this; GSVector4i* b = (GSVector4i*)cb; - if(!((a[0] == b[0]) /*& (a[1] == b1)*/ & (a[2] == b[2]) & (a[3] == b[3]) & (a[4] == b[4]) & (a[5] == b[5])).alltrue()) // if WH matches HalfTexel does too + if(!((a[0] == b[0]) /*& (a[1] == b1)*/ & (a[2] == b[2]) & (a[3] == b[3]) & (a[4] == b[4]) & (a[5] == b[5]) & (a[6] == b[6])).alltrue()) // if WH matches HalfTexel does too { a[0] = b[0]; a[1] = b[1]; @@ -120,6 +122,7 @@ public: a[3] = b[3]; a[4] = b[4]; a[5] = b[5]; + a[6] = b[6]; return true; } diff --git a/plugins/GSdx/res/tfx.fx b/plugins/GSdx/res/tfx.fx index 62e5e41adf..a4964898fc 100644 --- a/plugins/GSdx/res/tfx.fx +++ b/plugins/GSdx/res/tfx.fx @@ -105,6 +105,7 @@ cbuffer cb1 float2 MinF; float2 TA; uint4 MskFix; + int4 ChannelShuffle; float4 TC_OffsetHack; };