mirror of https://github.com/PCSX2/pcsx2.git
SPU2: Handle partial ADMA Transfers
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7c37e86283
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c7267d3665
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@ -98,11 +98,18 @@ void V_Core::LogAutoDMA(FILE* fp)
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void V_Core::AutoDMAReadBuffer(int mode) //mode: 0= split stereo; 1 = do not split stereo
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{
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int spos = ActiveTSA & 0x100; // Starting position passed by TSA
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bool leftbuffer = !(ActiveTSA & 0x80);
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if (spos == (OutPos & 0x100))
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{
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//ConLog("Ignoring buffer update Pos %x OutPos %x\n", spos, OutPos);
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return;
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LogAutoDMA(Index ? ADMA7LogFile : ADMA4LogFile);
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}
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int size = std::min(InputDataLeft, (u32)0x200);
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if (!leftbuffer)
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size = 0x100;
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LogAutoDMA(Index ? ADMA7LogFile : ADMA4LogFile);
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//ConLog("Refilling ADMA buffer at %x OutPos %x with %x\n", spos, OutPos, size);
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// HACKFIX!! DMAPtr can be invalid after a savestate load, so the savestate just forces it
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// to nullptr and we ignore it here. (used to work in old VM editions of PCSX2 with fixed
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// addressing, but new PCSX2s have dynamic memory addressing).
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@ -111,44 +118,45 @@ void V_Core::AutoDMAReadBuffer(int mode) //mode: 0= split stereo; 1 = do not spl
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{
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if (DMAPtr != nullptr)
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//memcpy((ADMATempBuffer+(spos<<1)),DMAPtr+InputDataProgress,0x400);
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memcpy(GetMemPtr(0x2000 + (Index << 10) + spos), DMAPtr + InputDataProgress, 0x400);
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MADR += 0x400;
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memcpy(GetMemPtr(0x2000 + (Index << 10) + spos), DMAPtr + InputDataProgress, size);
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MADR += size;
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InputDataLeft -= 0x200;
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InputDataProgress += 0x200;
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}
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else
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{
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while (size)
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{
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if (!leftbuffer)
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spos |= 0x200;
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else
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spos &= ~0x200;
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//ConLog("Filling %s buffer\n", leftbuffer ? "Left" : "Right");
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if (DMAPtr != nullptr)
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//memcpy((ADMATempBuffer+spos),DMAPtr+InputDataProgress,0x200);
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memcpy(GetMemPtr(0x2000 + (Index << 10) + spos), DMAPtr + InputDataProgress, 0x200);
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MADR += 0x200;
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InputDataLeft -= 0x100;
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InputDataProgress += 0x100;
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if (DMAPtr != nullptr)
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//memcpy((ADMATempBuffer+spos+0x200),DMAPtr+InputDataProgress,0x200);
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memcpy(GetMemPtr(0x2200 + (Index << 10) + spos), DMAPtr + InputDataProgress, 0x200);
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MADR += 0x200;
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InputDataLeft -= 0x100;
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InputDataProgress += 0x100;
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ActiveTSA += 0x100;
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leftbuffer = !leftbuffer;
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size -= 0x100;
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ActiveTSA += 0x80;
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ActiveTSA &= ~0x200;
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TSA = ActiveTSA;
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}
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// See ReadInput at mixer.cpp for explanation on the commented out lines
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//
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}
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}
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void V_Core::StartADMAWrite(u16* pMem, u32 sz)
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{
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int size = (sz) & (~511);
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int size = sz;
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if (cyclePtr != nullptr)
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TimeUpdate(*cyclePtr);
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if (MsgAutoDMA())
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ConLog("* SPU2: DMA%c AutoDMA Transfer of %d bytes to %x (%02x %x %04x).\n",
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GetDmaIndexChar(), size << 1, ActiveTSA, DMABits, AutoDMACtrl, (~Regs.ATTR) & 0xffff);
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ConLog("* SPU2: DMA%c AutoDMA Transfer of %d bytes to %x (%02x %x %04x).OutPos %x\n",
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GetDmaIndexChar(), size << 1, ActiveTSA, DMABits, AutoDMACtrl, (~Regs.ATTR) & 0xffff, OutPos);
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InputDataProgress = 0;
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if ((AutoDMACtrl & (Index + 1)) == 0)
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@ -157,7 +165,7 @@ void V_Core::StartADMAWrite(u16* pMem, u32 sz)
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DMAICounter = size * 4;
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LastClock = *cyclePtr;
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}
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else if (size >= 512)
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else if (size >= 256)
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{
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InputDataLeft = size;
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AutoDMACtrl &= 3;
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@ -178,7 +186,6 @@ void V_Core::StartADMAWrite(u16* pMem, u32 sz)
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AdmaInProgress = 1;
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// Klonoa 2
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if (!InputDataLeft)
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{
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DMAICounter = size * 4;
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@ -190,7 +197,7 @@ void V_Core::StartADMAWrite(u16* pMem, u32 sz)
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}
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else
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{
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size = sz;
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ConLog("ADMA%c Error Size of %x too small\n", GetDmaIndexChar(), size);
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InputDataLeft = 0;
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DMAICounter = size * 4;
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LastClock = *cyclePtr;
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@ -48,9 +48,6 @@ StereoOut32 V_Core::ReadInput_HiFi()
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retval.Right >>= 4;
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}
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// Why does CDDA mode check for InputPos == 0x100? In the old code, SPDIF mode did not but CDDA did.
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// One of these seems wrong, they should be the same. Since standard ADMA checks too I'm assuming that as default. -- air
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if ((OutPos == 0xFF || OutPos == 0x1FF))
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{
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if (InputDataLeft >= 0x200)
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@ -103,9 +100,9 @@ StereoOut32 V_Core::ReadInput()
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DebugCores[Index].admaWaveformR[OutPos % 0x100] = retval.Right;
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#endif
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if ((OutPos == 0xFF || OutPos == 0x1FF))
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if (OutPos == 0xFF || OutPos == 0x1FF || OutPos == 0x7F || OutPos == 0x17F)
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{
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if (InputDataLeft >= 0x200)
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if (InputDataLeft >= 0x100)
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{
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//u8 k=InputDataLeft>=InputDataProgress;
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int oldOutPos = OutPos;
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@ -113,7 +110,7 @@ StereoOut32 V_Core::ReadInput()
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AutoDMAReadBuffer(0);
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OutPos = oldOutPos;
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AdmaInProgress = 1;
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if (InputDataLeft < 0x200)
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if (InputDataLeft < 0x100)
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{
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if ((AutoDMACtrl & (Index + 1)))
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AutoDMACtrl |= ~3;
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