mirror of https://github.com/PCSX2/pcsx2.git
gsdx-debug: print an error on unsupported draw call
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@ -358,6 +358,11 @@ void GSRendererHW::Draw()
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if(PRIM->TME)
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{
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#ifdef ENABLE_OGL_DEBUG
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if ((context->FRAME.Block() == context->TEX0.TBP0) && (m_vertex.next > 2)) {
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GL_INS("ERROR: Source and Target are the same!");
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}
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#endif
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/*
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// m_tc->LookupSource will mess with the palette, should not, but we do this after, until it is sorted out
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