fix left over default

This commit is contained in:
Gregory Hainaut 2016-05-28 09:56:05 +02:00
parent 453ac88dce
commit c61e09e36a
1 changed files with 0 additions and 5 deletions

View File

@ -484,11 +484,6 @@ EXPORT_C_(int) GSopen2(void** dsp, uint32 flags)
// Fresh start up or config file changed
if (renderer == GSRendererType::Undefined)
{
#ifdef _WIN32
GSRendererType default_renderer = GSUtil::CheckDirect3D11Level() >= D3D_FEATURE_LEVEL_10_0 ? GSRendererType::DX1011_HW : GSRendererType::DX9_HW;
#else
GSRendererType default_renderer = GSRendererType::Default;
#endif
renderer = static_cast<GSRendererType>(theApp.GetConfigI("Renderer"));
}
else if (stored_toggle_state != toggle_state)