mirror of https://github.com/PCSX2/pcsx2.git
fix left over default
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@ -484,11 +484,6 @@ EXPORT_C_(int) GSopen2(void** dsp, uint32 flags)
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// Fresh start up or config file changed
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if (renderer == GSRendererType::Undefined)
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{
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#ifdef _WIN32
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GSRendererType default_renderer = GSUtil::CheckDirect3D11Level() >= D3D_FEATURE_LEVEL_10_0 ? GSRendererType::DX1011_HW : GSRendererType::DX9_HW;
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#else
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GSRendererType default_renderer = GSRendererType::Default;
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#endif
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renderer = static_cast<GSRendererType>(theApp.GetConfigI("Renderer"));
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}
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else if (stored_toggle_state != toggle_state)
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