GSdx: Corrected the line data terminator for psx games (fixes wild arms 2).

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4943 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gabest11 2011-10-24 07:58:43 +00:00
parent 702f71d5f1
commit c5e99a05ca
1 changed files with 1 additions and 1 deletions

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@ -438,7 +438,7 @@ int GPUState::PH_Line(GPUReg* r, int size)
for(int i = 1; i < size; i++) for(int i = 1; i < size; i++)
{ {
if(r[i].u32 == 0x55555555) if((r[i].u32 & 0xf000f000) == 0x50005000)
{ {
vertices = i - 1; vertices = i - 1;
} }