mirror of https://github.com/PCSX2/pcsx2.git
GS/Metal: Fix some Wformat warnings.
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@ -1154,7 +1154,7 @@ bool GSDeviceMTL::Create()
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{
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{
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bool mmod = i & 1;
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bool mmod = i & 1;
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bool amod = i & 2;
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bool amod = i & 2;
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NSString* name = [NSString stringWithFormat:@"ps_merge%zu", mmod];
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NSString* name = [NSString stringWithFormat:@"ps_merge%d", mmod];
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NSString* pipename = [NSString stringWithFormat:@"Merge%s%s", mmod ? " MMOD" : "", amod ? " AMOD" : ""];
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NSString* pipename = [NSString stringWithFormat:@"Merge%s%s", mmod ? " MMOD" : "", amod ? " AMOD" : ""];
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pdesc.colorAttachments[0].writeMask = amod ? MTLColorWriteMaskRed | MTLColorWriteMaskGreen | MTLColorWriteMaskBlue : MTLColorWriteMaskAll;
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pdesc.colorAttachments[0].writeMask = amod ? MTLColorWriteMaskRed | MTLColorWriteMaskGreen | MTLColorWriteMaskBlue : MTLColorWriteMaskAll;
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m_merge_pipeline[i] = MakePipeline(pdesc, vs_convert, LoadShader(name), pipename);
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m_merge_pipeline[i] = MakePipeline(pdesc, vs_convert, LoadShader(name), pipename);
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@ -2234,7 +2234,7 @@ void GSDeviceMTL::SendHWDraw(GSHWDrawConfig& config, id<MTLRenderCommandEncoder>
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if (config.drawlist)
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if (config.drawlist)
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{
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{
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[enc pushDebugGroup:[NSString stringWithFormat:@"Full barrier split draw (%d sprites in %d groups)", config.nindices / config.indices_per_prim, config.drawlist->size()]];
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[enc pushDebugGroup:[NSString stringWithFormat:@"Full barrier split draw (%d sprites in %zu groups)", config.nindices / config.indices_per_prim, config.drawlist->size()]];
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#if defined(_DEBUG)
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#if defined(_DEBUG)
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// Check how draw call is split.
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// Check how draw call is split.
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std::map<size_t, size_t> frequency;
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std::map<size_t, size_t> frequency;
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