gsdx: Remove VS2013 stuff

This commit is contained in:
Jonathan Li 2017-03-13 23:57:15 +00:00
parent 0af80b7c86
commit c498833c27
1 changed files with 0 additions and 63 deletions

View File

@ -121,16 +121,10 @@ using namespace std;
#include <zlib.h> #include <zlib.h>
#if _MSC_VER >= 1800 || !defined(_WIN32)
#include <unordered_map> #include <unordered_map>
#include <unordered_set> #include <unordered_set>
#define hash_map unordered_map #define hash_map unordered_map
#define hash_set unordered_set #define hash_set unordered_set
#else
#include <hash_map>
#include <hash_set>
using namespace stdext;
#endif
#ifdef _WIN32 #ifdef _WIN32
@ -140,60 +134,6 @@ using namespace stdext;
#include <GL/wglext.h> #include <GL/wglext.h>
#include "GLLoader.h" #include "GLLoader.h"
// hashing algoritms at: http://www.cris.com/~Ttwang/tech/inthash.htm
// default hash_compare does ldiv and other crazy stuff to reduce speed
template<> class hash_compare<uint32>
{
public:
enum {bucket_size = 1};
size_t operator()(uint32 key) const
{
key += ~(key << 15);
key ^= (key >> 10);
key += (key << 3);
key ^= (key >> 6);
key += ~(key << 11);
key ^= (key >> 16);
return (size_t)key;
}
bool operator()(uint32 a, uint32 b) const
{
return a < b;
}
};
template<> class hash_compare<uint64>
{
public:
enum {bucket_size = 1};
size_t operator()(uint64 key) const
{
key += ~(key << 32);
key ^= (key >> 22);
key += ~(key << 13);
key ^= (key >> 8);
key += (key << 3);
key ^= (key >> 15);
key += ~(key << 27);
key ^= (key >> 31);
return (size_t)key;
}
bool operator()(uint64 a, uint64 b) const
{
return a < b;
}
};
#define vsnprintf _vsnprintf
#define snprintf _snprintf
#define DIRECTORY_SEPARATOR '\\' #define DIRECTORY_SEPARATOR '\\'
#else #else
@ -210,9 +150,6 @@ using namespace stdext;
#endif #endif
#ifdef _MSC_VER #ifdef _MSC_VER
#if _MSC_VER < 1900
#define alignas(n) __declspec(align(n))
#endif
#define EXPORT_C_(type) extern "C" type __stdcall #define EXPORT_C_(type) extern "C" type __stdcall
#define EXPORT_C EXPORT_C_(void) #define EXPORT_C EXPORT_C_(void)