gsdx tc: allow to search old depth/color in texture cache

But give higher priority to recent buffer.

Fix cut scene issue in Jak II (and potentially various game when EE/VU hacks are used)
This commit is contained in:
Gregory Hainaut 2016-10-15 18:08:00 +02:00
parent 7bb201a1d2
commit c284459382
1 changed files with 1 additions and 1 deletions

View File

@ -449,7 +449,7 @@ GSTextureCache::Target* GSTextureCache::LookupTarget(const GIFRegTEX0& TEX0, int
dst_match = t;
break;
} else if (t->m_age == 1) {
//dst_match = t;
dst_match = t;
}
}
}