zzogl-pg: Change the messages when finding a game crc a bit.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3512 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2010-07-17 10:55:22 +00:00
parent 155e0a1bfa
commit c2804a2806
2 changed files with 18 additions and 6 deletions

View File

@ -141,7 +141,7 @@ void CALLBACK GSsetGameCRC(int crc, int options)
g_LastCRC = crc;
ZZLog::Error_Log("CRC = %x", crc);
if (crc != 0) ZZLog::Error_Log("Current game CRC is %x.", crc);
if (CRCValueChanged && (crc != 0))
{
@ -149,13 +149,24 @@ void CALLBACK GSsetGameCRC(int crc, int options)
{
if (crc_game_list[i].crc == crc)
{
if (crc_game_list[i].v_thresh > 0) VALIDATE_THRESH = crc_game_list[i].v_thresh;
if (crc_game_list[i].t_thresh > 0) TEXDESTROY_THRESH = crc_game_list[i].t_thresh;
ZZLog::Error_Log("Found CRC[%x] in crc game list.", crc);
if (crc_game_list[i].v_thresh > 0)
{
VALIDATE_THRESH = crc_game_list[i].v_thresh;
ZZLog::Error_Log("Setting VALIDATE_THRESH to %d", VALIDATE_THRESH);
}
if (crc_game_list[i].t_thresh > 0)
{
TEXDESTROY_THRESH = crc_game_list[i].t_thresh;
ZZLog::Error_Log("Setting TEXDESTROY_THRESH to %d", VALIDATE_THRESH);
}
conf.def_hacks._u32 |= crc_game_list[i].flags;
ZZLog::Error_Log("Found CRC[%x] in crc game list.", crc);
if (crc_game_list[i].flags != 0)
{
ZZLog::Error_Log("Enabling flags (0x%x).", crc_game_list[i].flags);
}
return;
}
}

View File

@ -246,6 +246,7 @@ void ZeroGS::CRenderTarget::SetTarget(int fbplocal, const Rect2& scissor, int co
}
// set render states
// Bleh. I *really* need to fix this. << 3 when setting the scissors, then >> 3 when using them... --Arcum42
scissorrect.x = scissor.x0 >> 3;
scissorrect.y = (scissor.y0 >> 3) + dy;
scissorrect.w = (scissor.x1 >> 3) + 1;