mirror of https://github.com/PCSX2/pcsx2.git
Merge pull request #1507 from FlatOutPS2/master
PCSX2: IPU end of video freeze fixes Fixes end of video freeze in Enthusia - Professional Racing. Fixes end of video freeze with IPU Normal error in games like Enter The Matrix(#1494), Rygar, Freestyle Metal X, etc. Also fixes The Incredible Hulk and Bolt (thanks to @prafullpcsx2 for testing).
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commit
c1f45dafa5
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@ -64,6 +64,13 @@ __fi void IPUProcessInterrupt()
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{
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if (ipuRegs.ctrl.BUSY) // && (g_BP.FP || g_BP.IFC || (ipu1ch.chcr.STR && ipu1ch.qwc > 0)))
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IPUWorker();
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if (ipuRegs.ctrl.BUSY && ipuRegs.cmd.BUSY && ipuRegs.cmd.DATA == 0x000001B7) {
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// 0x000001B7 is the MPEG2 sequence end code, signalling the end of a video.
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// At the end of a video BUSY values should be automatically set to 0.
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// This does not happen for Enthusia - Professional Racing, causing it to get stuck in an endless loop.
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ipuRegs.cmd.BUSY = 0;
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ipuRegs.ctrl.BUSY = 0;
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}
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}
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/////////////////////////////////////////////////////////
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@ -274,6 +281,7 @@ void ipuSoftReset()
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ipuRegs.top = 0;
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ipu_cmd.clear();
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ipuRegs.cmd.BUSY = 0;
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ipuRegs.cmd.DATA = NULL; // required for Enthusia - Professional Racing after fix, or will freeze at start of next video.
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memzero(g_BP);
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}
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@ -293,6 +293,19 @@ __fi void dmaIPU1() // toIPU
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hwDmacIrq(DMAC_TO_IPU);
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}
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if (ipu1ch.chcr.MOD == NORMAL_MODE && ipu1ch.qwc == 0) //avoids freeze when IPU1 Normal error is triggered
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{
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/*ipu1ch.chcr.STR = false;
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// Hack to force stop IPU
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ipuRegs.cmd.BUSY = 0;
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ipuRegs.ctrl.BUSY = 0;
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ipuRegs.topbusy = 0;
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//
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hwDmacIrq(DMAC_TO_IPU);*/
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IPU_LOG("IPU1 Normal error fix");
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ipu1ch.qwc = 1;
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}
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if (ipu1ch.chcr.MOD == CHAIN_MODE) //Chain Mode
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{
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IPU_LOG("Setting up IPU1 Chain mode");
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@ -322,25 +335,11 @@ __fi void dmaIPU1() // toIPU
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}
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else //Normal Mode
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{
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if(ipu1ch.qwc == 0)
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{
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ipu1ch.chcr.STR = false;
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// Hack to force stop IPU
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ipuRegs.cmd.BUSY = 0;
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ipuRegs.ctrl.BUSY = 0;
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ipuRegs.topbusy = 0;
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//
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hwDmacIrq(DMAC_TO_IPU);
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Console.Warning("IPU1 Normal error!");
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}
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else
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{
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IPU_LOG("Setting up IPU1 Normal mode");
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IPU1Status.InProgress = true;
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IPU1Status.DMAFinished = true;
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IPU1Status.DMAMode = DMA_MODE_NORMAL;
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IPU1dma();
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}
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}
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}
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