mirror of https://github.com/PCSX2/pcsx2.git
SPU2-X: Added audio expansion support to the portaudio backend. This change also corrects the volume in normal stereo mode.
Removed an useless method from the module interfaces. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4858 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
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a22b36815c
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@ -57,7 +57,6 @@ public:
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void Close() { }
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s32 Test() const { return 0; }
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void Configure(uptr parent) { }
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bool Is51Out() const { return false; }
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int GetEmptySampleCount() { return 0; }
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const wchar_t* GetIdent() const
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@ -229,16 +228,21 @@ template<typename T> void SndBuffer::ReadSamples(T* bData)
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template void SndBuffer::ReadSamples(StereoOut16*);
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template void SndBuffer::ReadSamples(StereoOut32*);
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//template void SndBuffer::ReadSamples(StereoOutFloat*);
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template void SndBuffer::ReadSamples(Stereo21Out16*);
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template void SndBuffer::ReadSamples(StereoQuadOut16*);
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template void SndBuffer::ReadSamples(Stereo40Out16*);
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template void SndBuffer::ReadSamples(Stereo41Out16*);
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template void SndBuffer::ReadSamples(Stereo51Out16*);
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template void SndBuffer::ReadSamples(Stereo51Out16DplII*);
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template void SndBuffer::ReadSamples(Stereo71Out16*);
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//template void SndBuffer::ReadSamples(Stereo21Out32*);
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//template void SndBuffer::ReadSamples(Stereo41Out32*);
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//template void SndBuffer::ReadSamples(Stereo51Out32*);
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template void SndBuffer::ReadSamples(Stereo20Out32*);
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template void SndBuffer::ReadSamples(Stereo21Out32*);
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template void SndBuffer::ReadSamples(Stereo40Out32*);
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template void SndBuffer::ReadSamples(Stereo41Out32*);
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template void SndBuffer::ReadSamples(Stereo51Out32*);
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template void SndBuffer::ReadSamples(Stereo71Out32*);
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void SndBuffer::_WriteSamples(StereoOut32 *bData, int nSamples)
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{
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@ -27,6 +27,7 @@ static const int SndOutPacketSize = 64;
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// downsamples 32 bit samples to 16 bit sound driver output (this way timestretching and
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// DSP effects get better precision results)
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static const int SndOutVolumeShift = 12;
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static const int SndOutVolumeShift32 = 16-SndOutVolumeShift; // shift up, not down
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// Samplerate of the SPU2. For accurate playback we need to match this
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// exactly. Trying to scale samplerates and maintain SPU2's Ts timing accuracy
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@ -111,7 +112,7 @@ struct Stereo21Out16
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}
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};
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struct StereoQuadOut16
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struct Stereo40Out16
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{
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s16 Left;
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s16 Right;
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@ -127,6 +128,22 @@ struct StereoQuadOut16
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}
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};
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struct Stereo40Out32
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{
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s32 Left;
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s32 Right;
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s32 LeftBack;
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s32 RightBack;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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}
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};
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struct Stereo41Out16
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{
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s16 Left;
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@ -314,11 +331,55 @@ struct Stereo71Out16
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}
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};
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struct Stereo71Out32
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{
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s32 Left;
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s32 Right;
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s32 Center;
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s32 LFE;
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s32 LeftBack;
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s32 RightBack;
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s32 LeftSide;
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s32 RightSide;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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Center = (src.Left + src.Right) << (SndOutVolumeShift32 - 1);
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LFE = Center;
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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LeftSide = src.Left << (SndOutVolumeShift32 - 1);
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RightSide = src.Right << (SndOutVolumeShift32 - 1);
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}
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};
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struct Stereo20Out32
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{
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s32 Left;
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s32 Right;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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}
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};
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struct Stereo21Out32
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{
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s32 Left;
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s32 Right;
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s32 LFE;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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LFE = (src.Left + src.Right) << (SndOutVolumeShift32 - 1);
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}
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};
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struct Stereo41Out32
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@ -328,6 +389,16 @@ struct Stereo41Out32
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s32 LFE;
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s32 LeftBack;
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s32 RightBack;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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LFE = (src.Left + src.Right) << (SndOutVolumeShift32 - 1);
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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}
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};
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struct Stereo51Out32
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@ -338,6 +409,16 @@ struct Stereo51Out32
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s32 LFE;
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s32 LeftBack;
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s32 RightBack;
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void ResampleFrom( const StereoOut32& src )
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{
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Left = src.Left << SndOutVolumeShift32;
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Right = src.Right << SndOutVolumeShift32;
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Center = (src.Left + src.Right) << (SndOutVolumeShift32 - 1);
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LFE = Center;
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LeftBack = src.Left << SndOutVolumeShift32;
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RightBack = src.Right << SndOutVolumeShift32;
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}
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};
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// Developer Note: This is a static class only (all static members).
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@ -429,9 +510,7 @@ public:
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// Saves settings to the INI file for this driver
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virtual void WriteSettings() const=0;
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virtual bool Is51Out() const=0;
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// Returns the number of empty samples in the output buffer.
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// (which is effectively the amount of data played since the last update)
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virtual int GetEmptySampleCount() =0;
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@ -59,33 +59,62 @@ private:
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int writtenLastTime;
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int availableLastTime;
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int actualUsedChannels;
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bool started;
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PaStream* stream;
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public:
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int ActualPaCallback( const void *inputBuffer, void *outputBuffer,
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unsigned long framesPerBuffer,
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const PaStreamCallbackTimeInfo* timeInfo,
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PaStreamCallbackFlags statusFlags,
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void *userData )
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//////////////////////////////////////////////////////////////////////////////////////////
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// Stuff necessary for speaker expansion
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class SampleReader
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{
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StereoOut32* p1 = (StereoOut32*)outputBuffer;
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public:
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virtual int ReadSamples( const void *inputBuffer, void *outputBuffer,
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unsigned long framesPerBuffer,
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const PaStreamCallbackTimeInfo* timeInfo,
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PaStreamCallbackFlags statusFlags,
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void *userData ) = 0;
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};
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int packets = framesPerBuffer / SndOutPacketSize;
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template<class T>
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class ConvertedSampleReader : public SampleReader
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{
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int* written;
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public:
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ConvertedSampleReader(int* pWritten)
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{
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written = pWritten;
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}
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for(int p=0; p<packets; p++, p1+=SndOutPacketSize )
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SndBuffer::ReadSamples( p1 );
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virtual int ReadSamples( const void *inputBuffer, void *outputBuffer,
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unsigned long framesPerBuffer,
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const PaStreamCallbackTimeInfo* timeInfo,
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PaStreamCallbackFlags statusFlags,
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void *userData )
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{
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T* p1 = (T*)outputBuffer;
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writtenSoFar += packets * SndOutPacketSize;
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int packets = framesPerBuffer / SndOutPacketSize;
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return 0;
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}
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for(int p=0; p<packets; p++, p1+=SndOutPacketSize )
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SndBuffer::ReadSamples( p1 );
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(*written) += packets * SndOutPacketSize;
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return 0;
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}
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};
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public:
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SampleReader* ActualPaCallback;
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Portaudio()
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{
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m_ApiId=-1;
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m_SuggestedLatencyMinimal = true;
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m_SuggestedLatencyMS = 20;
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actualUsedChannels = 0;
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}
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s32 Init()
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@ -147,6 +176,57 @@ public:
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if(deviceIndex>=0)
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{
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void* infoPtr = NULL;
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const PaDeviceInfo * devinfo = Pa_GetDeviceInfo(deviceIndex);
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const PaHostApiInfo * apiinfo = Pa_GetHostApiInfo(devinfo->hostApi);
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int speakers;
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switch(numSpeakers) // speakers = (numSpeakers + 1) *2; ?
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{
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case 0: speakers = 2; break; // Stereo
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case 1: speakers = 4; break; // Quadrafonic
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case 2: speakers = 6; break; // Surround 5.1
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case 3: speakers = 8; break; // Surround 7.1
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default: speakers = 2;
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}
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actualUsedChannels = devinfo->maxOutputChannels;
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if(actualUsedChannels > speakers)
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actualUsedChannels = speakers;
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switch( actualUsedChannels )
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{
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case 2:
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ConLog( "* SPU2 > Using normal 2 speaker stereo output.\n" );
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ActualPaCallback = new ConvertedSampleReader<Stereo20Out32>(&writtenSoFar);
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break;
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case 3:
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ConLog( "* SPU2 > 2.1 speaker expansion enabled.\n" );
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ActualPaCallback = new ConvertedSampleReader<Stereo21Out32>(&writtenSoFar);
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break;
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case 4:
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ConLog( "* SPU2 > 4 speaker expansion enabled [quadraphenia]\n" );
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ActualPaCallback = new ConvertedSampleReader<Stereo40Out32>(&writtenSoFar);
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break;
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case 5:
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ConLog( "* SPU2 > 4.1 speaker expansion enabled.\n" );
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ActualPaCallback = new ConvertedSampleReader<Stereo41Out32>(&writtenSoFar);
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break;
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case 6:
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case 7:
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ConLog( "* SPU2 > 5.1 speaker expansion enabled.\n" );
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ActualPaCallback = new ConvertedSampleReader<Stereo51Out32>(&writtenSoFar); //"normal" stereo upmix
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//ActualPaCallback = new ConvertedSampleReader<Stereo51Out32DplII>(&writtenSoFar); //gigas PLII
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break;
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default: // anything 8 or more gets the 7.1 treatment!
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ConLog( "* SPU2 > 7.1 speaker expansion enabled.\n" );
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ActualPaCallback = new ConvertedSampleReader<Stereo71Out32>(&writtenSoFar);
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break;
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}
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#ifdef __WIN32__
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PaWasapiStreamInfo info = {
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@ -171,7 +251,7 @@ public:
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// PaTime suggestedLatency;
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// void *hostApiSpecificStreamInfo;
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deviceIndex,
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2,
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actualUsedChannels,
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paInt32,
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m_SuggestedLatencyMinimal?(SndOutPacketSize/(float)SampleRate):(m_SuggestedLatencyMS/1000.0f),
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infoPtr
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@ -188,7 +268,7 @@ public:
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else
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{
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err = Pa_OpenDefaultStream( &stream,
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0, 2, paInt32, 48000,
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0, actualUsedChannels, paInt32, 48000,
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SndOutPacketSize,
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PaCallback,
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NULL );
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@ -455,9 +535,7 @@ public:
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{
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}
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#endif
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virtual bool Is51Out() const { return false; }
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s32 Test() const
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{
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return 0;
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@ -564,7 +642,7 @@ int PaCallback( const void *inputBuffer, void *outputBuffer,
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PaStreamCallbackFlags statusFlags,
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void *userData )
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{
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return PA.ActualPaCallback(inputBuffer,outputBuffer,framesPerBuffer,timeInfo,statusFlags,userData);
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return PA.ActualPaCallback->ReadSamples(inputBuffer,outputBuffer,framesPerBuffer,timeInfo,statusFlags,userData);
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}
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#ifdef WIN32
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@ -421,9 +421,7 @@ public:
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return;
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}
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}
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virtual bool Is51Out() const { return false; }
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s32 Test() const
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{
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return 0;
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@ -306,7 +306,7 @@ public:
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case 4:
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ConLog( "* SPU2 > 4 speaker expansion enabled [quadraphenia]\n" );
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voiceContext = new StreamingVoice<StereoQuadOut16>( pXAudio2 );
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voiceContext = new StreamingVoice<Stereo40Out16>( pXAudio2 );
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break;
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case 5:
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@ -367,9 +367,7 @@ public:
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virtual void Configure(uptr parent)
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{
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}
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virtual bool Is51Out() const { return false; }
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s32 Test() const
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{
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return 0;
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@ -280,9 +280,7 @@ public:
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return;
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}
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}
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virtual bool Is51Out() const { return false; }
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s32 Test() const
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{
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if (waveOutGetNumDevs() == 0) {
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