mirror of https://github.com/PCSX2/pcsx2.git
CMake: Don't assume all qt utils are in the same place
moc often installs to libexec, while lconvert and macdeployqt go to bin
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@ -1,7 +1,4 @@
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function(copy_base_translations target)
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function(copy_base_translations target)
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get_target_property(MOC_EXECUTABLE_LOCATION Qt6::moc IMPORTED_LOCATION)
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get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
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find_program(LCONVERT_EXE lconvert HINTS "${QT_BINARY_DIRECTORY}")
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set(BASE_TRANSLATIONS_DIR "${QT_BINARY_DIRECTORY}/../translations")
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set(BASE_TRANSLATIONS_DIR "${QT_BINARY_DIRECTORY}/../translations")
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if(NOT APPLE)
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if(NOT APPLE)
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@ -33,7 +30,7 @@ function(copy_base_translations target)
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LIST(APPEND srcQmFiles "${qmFile}")
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LIST(APPEND srcQmFiles "${qmFile}")
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endforeach()
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endforeach()
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add_custom_command(OUTPUT ${outPath}
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add_custom_command(OUTPUT ${outPath}
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COMMAND "${LCONVERT_EXE}" -verbose -of qm -o "${outPath}" ${srcQmFiles}
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COMMAND Qt6::lconvert -verbose -of qm -o "${outPath}" ${srcQmFiles}
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DEPENDS ${srcQmFiles}
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DEPENDS ${srcQmFiles}
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)
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)
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set(path "${outPath}")
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set(path "${outPath}")
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@ -1227,9 +1227,6 @@ function(setup_main_executable target)
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get_property(PCSX2_SOURCE_DIR GLOBAL PROPERTY PCSX2_SOURCE_DIR)
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get_property(PCSX2_SOURCE_DIR GLOBAL PROPERTY PCSX2_SOURCE_DIR)
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get_property(PCSX2_METAL_SHADERS GLOBAL PROPERTY PCSX2_METAL_SHADERS)
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get_property(PCSX2_METAL_SHADERS GLOBAL PROPERTY PCSX2_METAL_SHADERS)
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get_target_property(MOC_EXECUTABLE_LOCATION Qt6::moc IMPORTED_LOCATION)
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get_filename_component(QT_BINARY_DIRECTORY "${MOC_EXECUTABLE_LOCATION}" DIRECTORY)
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if(WIN32)
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if(WIN32)
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target_sources(${target} PRIVATE
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target_sources(${target} PRIVATE
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${PCSX2_SOURCE_DIR}/windows/PCSX2.manifest
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${PCSX2_SOURCE_DIR}/windows/PCSX2.manifest
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@ -1248,7 +1245,7 @@ function(setup_main_executable target)
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install(FILES "${DEPS_BINDIR}/${DEP_TO_COPY}" DESTINATION "${CMAKE_SOURCE_DIR}/bin")
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install(FILES "${DEPS_BINDIR}/${DEP_TO_COPY}" DESTINATION "${CMAKE_SOURCE_DIR}/bin")
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endforeach()
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endforeach()
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find_program(WINDEPLOYQT_EXE windeployqt HINTS "${QT_BINARY_DIRECTORY}")
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get_target_property(WINDEPLOYQT_EXE Qt6::windeployqt IMPORTED_LOCATION)
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install(CODE "execute_process(COMMAND \"${WINDEPLOYQT_EXE}\" \"${CMAKE_SOURCE_DIR}/bin/$<TARGET_FILE_NAME:${target}>\" --plugindir \"${CMAKE_SOURCE_DIR}/bin/QtPlugins\" --no-compiler-runtime --no-system-d3d-compiler --no-system-dxc-compiler --no-translations COMMAND_ERROR_IS_FATAL ANY)")
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install(CODE "execute_process(COMMAND \"${WINDEPLOYQT_EXE}\" \"${CMAKE_SOURCE_DIR}/bin/$<TARGET_FILE_NAME:${target}>\" --plugindir \"${CMAKE_SOURCE_DIR}/bin/QtPlugins\" --no-compiler-runtime --no-system-d3d-compiler --no-system-dxc-compiler --no-translations COMMAND_ERROR_IS_FATAL ANY)")
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install(CODE "file(WRITE \"${CMAKE_SOURCE_DIR}/bin/qt.conf\" \"[Paths]\\nPlugins = ./QtPlugins\")")
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install(CODE "file(WRITE \"${CMAKE_SOURCE_DIR}/bin/qt.conf\" \"[Paths]\\nPlugins = ./QtPlugins\")")
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endif()
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endif()
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@ -1324,9 +1321,8 @@ function(setup_main_executable target)
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set(postprocessBundleType ALL)
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set(postprocessBundleType ALL)
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endif()
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endif()
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find_program(MACDEPLOYQT_EXE macdeployqt HINTS "${QT_BINARY_DIRECTORY}")
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add_custom_target(pcsx2-postprocess-bundle ${postprocessBundleType}
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add_custom_target(pcsx2-postprocess-bundle ${postprocessBundleType}
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COMMAND "${MACDEPLOYQT_EXE}" "$<TARGET_FILE_DIR:${target}>/../.." -no-strip
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COMMAND Qt6::macdeployqt "$<TARGET_FILE_DIR:${target}>/../.." -no-strip
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)
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)
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add_dependencies(pcsx2-postprocess-bundle ${target})
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add_dependencies(pcsx2-postprocess-bundle ${target})
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endif()
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endif()
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