mirror of https://github.com/PCSX2/pcsx2.git
GS-HW: Update dirty PCRTC framebuffer on output
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@ -219,6 +219,7 @@ GSTexture* GSRendererHW::GetOutput(int i, float& scale, int& y_offset)
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if (GSTextureCache::Target* rt = m_tc->LookupDisplayTarget(TEX0, framebufferSize, GetTextureScaleFactor()))
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if (GSTextureCache::Target* rt = m_tc->LookupDisplayTarget(TEX0, framebufferSize, GetTextureScaleFactor()))
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{
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{
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rt->Update(false);
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t = rt->m_texture;
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t = rt->m_texture;
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scale = rt->m_scale;
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scale = rt->m_scale;
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@ -259,6 +260,7 @@ GSTexture* GSRendererHW::GetFeedbackOutput(float& scale)
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if (!rt)
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if (!rt)
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return nullptr;
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return nullptr;
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rt->Update(false);
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GSTexture* t = rt->m_texture;
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GSTexture* t = rt->m_texture;
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scale = rt->m_scale;
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scale = rt->m_scale;
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