GameDB: Add IBit hack to Killzone and Shellshock - Nam '67

This commit is contained in:
refractionpcsx2 2024-04-21 08:27:44 +01:00
parent 57a3907a63
commit bfb8351e73
1 changed files with 34 additions and 0 deletions

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@ -3755,6 +3755,8 @@ SCED-52759:
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -3784,6 +3786,8 @@ SCED-52846:
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -3855,6 +3859,8 @@ SCED-52899:
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -5358,6 +5364,8 @@ SCES-52004:
compat: 5
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -5690,6 +5698,8 @@ SCES-52893:
region: "PAL-E-GR-R"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -7203,6 +7213,8 @@ SCKA-20048:
region: "NTSC-K"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -7415,6 +7427,8 @@ SCKA-20078:
region: "NTSC-K"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -11537,6 +11551,8 @@ SCUS-97402:
compat: 5
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -11677,6 +11693,8 @@ SCUS-97431:
region: "NTSC-U"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -11685,6 +11703,8 @@ SCUS-97432:
region: "NTSC-U"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -12128,6 +12148,8 @@ SCUS-97517:
region: "NTSC-U"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -13316,6 +13338,8 @@ SLED-52899:
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -18441,6 +18465,8 @@ SLES-51981:
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
SLES-51982:
@ -18448,6 +18474,8 @@ SLES-51982:
region: "PAL-M3"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
SLES-51986:
@ -45395,6 +45423,8 @@ SLPM-66151:
region: "NTSC-J"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -65094,6 +65124,8 @@ SLUS-20828:
compat: 5
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
SLUS-20830:
@ -72589,6 +72621,8 @@ TCES-52004:
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.