mirror of https://github.com/PCSX2/pcsx2.git
Qt: Recommended text fixes
Fixes some missing or incorrect recommended boxes.
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@ -43,7 +43,7 @@ BIOSSettingsWidget::BIOSSettingsWidget(SettingsDialog* dialog, QWidget* parent)
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dialog->registerWidgetHelp(m_ui.patchRegion, tr("Patch Region"), tr("Unchecked"),
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tr("Patches the BIOS region byte in ROM. Not recommended unless you really know what you're doing."));
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dialog->registerWidgetHelp(m_ui.fastBoot, tr("Fast Boot"), tr("Unchecked"),
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dialog->registerWidgetHelp(m_ui.fastBoot, tr("Fast Boot"), tr("Checked"),
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tr("Patches the BIOS to skip the console's boot animation."));
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refreshList();
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@ -347,7 +347,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsDialog* dialog, QWidget*
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"The higher the setting, the more blending is emulated in the shader accurately, and the higher the speed penalty will be. "
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"Do note that Direct3D's blending is reduced in capability compared to OpenGL/Vulkan"));
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dialog->registerWidgetHelp(m_ui.texturePreloading, tr("Texture Preloading"), tr(""),
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dialog->registerWidgetHelp(m_ui.texturePreloading, tr("Texture Preloading"), tr("Full (Hash Cache)"),
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tr("Uploads entire textures at once instead of small pieces, avoiding redundant uploads when possible. "
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"Improves performance in most games, but can make a small selection slower."));
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@ -80,7 +80,7 @@ SystemSettingsWidget::SystemSettingsWidget(SettingsDialog* dialog, QWidget* pare
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tr("Higher values may increase internal framerate in games, but will increase CPU requirements substantially. "
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"Lower values will reduce the CPU load allowing lightweight games to run full speed on weaker CPUs."));
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dialog->registerWidgetHelp(m_ui.eeCycleSkipping, tr("Cycle Skip"), tr("Normal Speed"),
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dialog->registerWidgetHelp(m_ui.eeCycleSkipping, tr("Cycle Skip"), tr("None"),
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tr("Makes the emulated Emotion Engine skip cycles. "
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"Helps a small subset of games like SOTC. Most of the time it's harmful to performance."));
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