mirror of https://github.com/PCSX2/pcsx2.git
GS-wx: Remove some unused upscale code for renderer tab.
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@ -801,7 +801,6 @@ void Dialog::Update()
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m_hacks_panel->m_is_native_res = !is_hw || !is_upscale;
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m_hacks_panel->m_is_native_res = !is_hw || !is_upscale;
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m_hacks_panel->m_is_hardware = is_hw;
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m_hacks_panel->m_is_hardware = is_hw;
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m_renderer_panel->m_is_hardware = is_hw;
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m_renderer_panel->m_is_hardware = is_hw;
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m_renderer_panel->m_is_native_res = !is_hw || !is_upscale;
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m_post_panel->m_is_vk_hw = renderer == GSRendererType::VK;
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m_post_panel->m_is_vk_hw = renderer == GSRendererType::VK;
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m_debug_panel->m_is_ogl_hw = renderer == GSRendererType::OGL;
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m_debug_panel->m_is_ogl_hw = renderer == GSRendererType::OGL;
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m_debug_panel->m_is_vk_hw = renderer == GSRendererType::VK;
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m_debug_panel->m_is_vk_hw = renderer == GSRendererType::VK;
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@ -106,7 +106,6 @@ namespace GSSettingsDialog
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GSUIElementHolder m_ui;
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GSUIElementHolder m_ui;
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wxChoice* m_internal_resolution;
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wxChoice* m_internal_resolution;
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bool m_is_hardware = false;
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bool m_is_hardware = false;
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bool m_is_native_res = false;
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RendererTab(wxWindow* parent);
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RendererTab(wxWindow* parent);
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void Load() { m_ui.Load(); }
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void Load() { m_ui.Load(); }
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