GS-wx: Remove some unused upscale code for renderer tab.

This commit is contained in:
lightningterror 2022-08-05 11:41:29 +02:00
parent ab361eef72
commit bec8b40edb
2 changed files with 0 additions and 2 deletions

View File

@ -801,7 +801,6 @@ void Dialog::Update()
m_hacks_panel->m_is_native_res = !is_hw || !is_upscale;
m_hacks_panel->m_is_hardware = is_hw;
m_renderer_panel->m_is_hardware = is_hw;
m_renderer_panel->m_is_native_res = !is_hw || !is_upscale;
m_post_panel->m_is_vk_hw = renderer == GSRendererType::VK;
m_debug_panel->m_is_ogl_hw = renderer == GSRendererType::OGL;
m_debug_panel->m_is_vk_hw = renderer == GSRendererType::VK;

View File

@ -106,7 +106,6 @@ namespace GSSettingsDialog
GSUIElementHolder m_ui;
wxChoice* m_internal_resolution;
bool m_is_hardware = false;
bool m_is_native_res = false;
RendererTab(wxWindow* parent);
void Load() { m_ui.Load(); }