gsdx-ogl: LINUX-ONLY * Sync with trunk. (r4970-4985)

git-svn-id: http://pcsx2.googlecode.com/svn/branches/gsdx-ogl@4986 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
arcum42 2011-12-11 02:06:41 +00:00
commit be53385e9f
19 changed files with 1934 additions and 125 deletions

View File

@ -47,7 +47,12 @@ static __fi void SetResultSize(u8 size)
static void CDVDREAD_INT(int eCycle)
{
// Give it an arbitary FAST value. Good for ~5000kb/s in ULE when copying a file from CDVD to HDD
if (EmuConfig.Speedhacks.fastCDVD) eCycle = 3000;
// Keep long seeks out though, as games may try to push dmas while seeking. (Tales of the Abyss)
if (EmuConfig.Speedhacks.fastCDVD) {
if(eCycle < Cdvd_FullSeek_Cycles)
eCycle = 3000;
}
PSX_INT(IopEvt_CdvdRead, eCycle);
}
@ -647,6 +652,11 @@ int cdvdReadSector() {
return -1;
}
//if( (HW_DMA3_CHCR & 0x01000000) == 0 ) {
// // DMA3 problem?
// Console.Warning( "CDVD READ - DMA3 transfer off (try again)\n" );
//}
// DMAs use physical addresses (air)
u8* mdest = iopPhysMem( HW_DMA3_MADR );

View File

@ -80,3 +80,421 @@ void GPUDrawScanline::EndDraw(const GSRasterizerStats& stats, uint64 frame)
{
m_ds_map.UpdateStats(stats, frame);
}
void GPUDrawScanline::PrintStats()
{
m_ds_map.PrintStats();
}
#ifndef JIT_DRAW
void GPUDrawScanline::SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan)
{
GPUScanlineSelector sel = m_global.sel;
const GSVector4* shift = GPUSetupPrimCodeGenerator::m_shift;
if(sel.tme && !sel.twin)
{
if(sel.sprite)
{
GSVector4i t = (GSVector4i(vertices[1].t) >> 8) - GSVector4i::x00000001();
t = t.ps32(t);
t = t.upl16(t);
m_local.twin[2].u = t.xxxx();
m_local.twin[2].v = t.yyyy();
}
else
{
// TODO: not really needed
m_local.twin[2].u = GSVector4i::x00ff();
m_local.twin[2].v = GSVector4i::x00ff();
}
}
if(sel.tme || sel.iip && sel.tfx != 3)
{
GSVector4 dt = dscan.t;
GSVector4 dc = dscan.c;
GSVector4i dtc8 = GSVector4i(dt * shift[0]).ps32(GSVector4i(dc * shift[0]));
if(sel.tme)
{
m_local.d8.st = dtc8.upl16(dtc8);
}
if(sel.iip && sel.tfx != 3)
{
m_local.d8.c = dtc8.uph16(dtc8);
}
if(sel.tme)
{
GSVector4 dtx = dt.xxxx();
GSVector4 dty = dt.yyyy();
m_local.d.s = GSVector4i(dtx * shift[1]).ps32(GSVector4i(dtx * shift[2]));
m_local.d.t = GSVector4i(dty * shift[1]).ps32(GSVector4i(dty * shift[2]));
}
if(sel.iip && sel.tfx != 3)
{
GSVector4 dcx = dc.xxxx();
GSVector4 dcy = dc.yyyy();
GSVector4 dcz = dc.zzzz();
m_local.d.r = GSVector4i(dcx * shift[1]).ps32(GSVector4i(dcx * shift[2]));
m_local.d.g = GSVector4i(dcy * shift[1]).ps32(GSVector4i(dcy * shift[2]));
m_local.d.b = GSVector4i(dcz * shift[1]).ps32(GSVector4i(dcz * shift[2]));
}
}
}
void GPUDrawScanline::DrawScanline(int pixels, int left, int top, const GSVertexSW& scan)
{
// TODO: not tested yet, probably bogus
GPUScanlineSelector sel = m_global.sel;
GSVector4i s, t;
GSVector4i uf, vf;
GSVector4i rf, gf, bf;
GSVector4i dither;
// Init
uint16* fb = (uint16*)m_global.vm + (top << (10 + sel.scalex)) + left;
int steps = pixels - 8;
if(sel.dtd)
{
dither = GSVector4i::load<false>(&GPUDrawScanlineCodeGenerator::m_dither[top & 3][left & 3]);
}
if(sel.tme)
{
GSVector4i vt = GSVector4i(scan.t).xxzzl();
s = vt.xxxx().add16(m_local.d.s);
t = vt.yyyy();
if(!sel.sprite)
{
t = t.add16(m_local.d.t);
}
else
{
if(sel.ltf)
{
vf = t.sll16(1).srl16(1);
}
}
}
if(sel.tfx != 3)
{
GSVector4i vc = GSVector4i(scan.c).xxzzlh();
rf = vc.xxxx();
gf = vc.yyyy();
bf = vc.zzzz();
if(sel.iip)
{
rf = rf.add16(m_local.d.r);
gf = gf.add16(m_local.d.g);
bf = bf.add16(m_local.d.b);
}
}
while(1)
{
do
{
GSVector4i test = GPUDrawScanlineCodeGenerator::m_test[7 + (steps & (steps >> 31))];
GSVector4i fd = GSVector4i::load(fb, fb + 8);
GSVector4i r, g, b, a;
// TestMask
if(sel.me)
{
test |= fd.sra16(15);
if(test.alltrue()) continue;
}
// SampleTexture
if(sel.tme)
{
GSVector4i u0, v0, u1, v1;
GSVector4i addr00, addr01, addr10, addr11;
GSVector4i c00, c01, c10, c11;
if(sel.ltf)
{
u0 = s.sub16(GSVector4i(0x00200020)); // - 0.125f
v0 = t.sub16(GSVector4i(0x00200020)); // - 0.125f
uf = u0.sll16(8).srl16(1);
vf = v0.sll16(8).srl16(1);;
}
else
{
u0 = s;
v0 = t;
}
u0 = u0.srl16(8);
v0 = v0.srl16(8);
if(sel.ltf)
{
u1 = u0.add16(GSVector4i::x0001());
v1 = v0.add16(GSVector4i::x0001());
if(sel.twin)
{
u0 = (u0 & m_local.twin[0].u).add16(m_local.twin[1].u);
v0 = (v0 & m_local.twin[0].v).add16(m_local.twin[1].v);
u1 = (u1 & m_local.twin[0].u).add16(m_local.twin[1].u);
v1 = (v1 & m_local.twin[0].v).add16(m_local.twin[1].v);
}
else
{
u0 = u0.min_i16(m_local.twin[2].u);
v0 = v0.min_i16(m_local.twin[2].v);
u1 = u1.min_i16(m_local.twin[2].u);
v1 = v1.min_i16(m_local.twin[2].v);
}
addr00 = v0.sll16(8) | u0;
addr01 = v0.sll16(8) | u1;
addr10 = v1.sll16(8) | u0;
addr11 = v1.sll16(8) | u1;
// TODO
if(sel.tlu)
{
c00 = addr00.gather16_16((const uint16*)m_global.vm, m_global.clut);
c01 = addr01.gather16_16((const uint16*)m_global.vm, m_global.clut);
c10 = addr10.gather16_16((const uint16*)m_global.vm, m_global.clut);
c11 = addr11.gather16_16((const uint16*)m_global.vm, m_global.clut);
}
else
{
c00 = addr00.gather16_16((const uint16*)m_global.vm);
c01 = addr01.gather16_16((const uint16*)m_global.vm);
c10 = addr10.gather16_16((const uint16*)m_global.vm);
c11 = addr11.gather16_16((const uint16*)m_global.vm);
}
GSVector4i r00 = c00.sll16(11).srl16(8);
GSVector4i r01 = c01.sll16(11).srl16(8);
GSVector4i r10 = c10.sll16(11).srl16(8);
GSVector4i r11 = c11.sll16(11).srl16(8);
r00 = r00.lerp16<0>(r01, uf);
r10 = r10.lerp16<0>(r11, uf);
GSVector4i g00 = c00.sll16(6).srl16(11).sll16(3);
GSVector4i g01 = c01.sll16(6).srl16(11).sll16(3);
GSVector4i g10 = c10.sll16(6).srl16(11).sll16(3);
GSVector4i g11 = c11.sll16(6).srl16(11).sll16(3);
g00 = g00.lerp16<0>(g01, uf);
g10 = g10.lerp16<0>(g11, uf);
GSVector4i b00 = c00.sll16(1).srl16(11).sll16(3);
GSVector4i b01 = c01.sll16(1).srl16(11).sll16(3);
GSVector4i b10 = c10.sll16(1).srl16(11).sll16(3);
GSVector4i b11 = c11.sll16(1).srl16(11).sll16(3);
b00 = b00.lerp16<0>(b01, uf);
b10 = b10.lerp16<0>(b11, uf);
GSVector4i a00 = c00.sra16(15).sll16(8);
GSVector4i a01 = c01.sra16(15).sll16(8);
GSVector4i a10 = c10.sra16(15).sll16(8);
GSVector4i a11 = c11.sra16(15).sll16(8);
a00 = a00.lerp16<0>(a01, uf);
a10 = a10.lerp16<0>(a11, uf);
r = r00.lerp16<0>(r10, vf);
g = g00.lerp16<0>(g10, vf);
b = b00.lerp16<0>(b10, vf);
a = a00.lerp16<0>(a10, vf);
test |= (r | g | b | a).eq16(GSVector4i::zero()); // mask out blank pixels (not perfect)
a = a.gt16(GSVector4i::zero());
}
else
{
if(sel.twin)
{
u0 = (u0 & m_local.twin[0].u).add16(m_local.twin[1].u);
v0 = (v0 & m_local.twin[0].v).add16(m_local.twin[1].v);
}
else
{
u0 = u0.min_i16(m_local.twin[2].u);
v0 = v0.min_i16(m_local.twin[2].v);
}
addr00 = v0.sll16(8) | u0;
// TODO
if(sel.tlu)
{
c00 = addr00.gather16_16((const uint16*)m_global.vm, m_global.clut);
}
else
{
c00 = addr00.gather16_16((const uint16*)m_global.vm);
}
r = (c00 << 3) & 0x00f800f8;
g = (c00 >> 2) & 0x00f800f8;
b = (c00 >> 7) & 0x00f800f8;
a = c00.sra16(15);
test |= c00.eq16(GSVector4i::zero()); // mask out blank pixels
}
}
// ColorTFX
switch(sel.tfx)
{
case 0: // none (tfx = 0)
case 1: // none (tfx = tge)
r = rf.srl16(7);
g = gf.srl16(7);
b = bf.srl16(7);
break;
case 2: // modulate (tfx = tme | tge)
r = r.modulate16<1>(rf).clamp8();
g = g.modulate16<1>(gf).clamp8();
b = b.modulate16<1>(bf).clamp8();
break;
case 3: // decal (tfx = tme)
break;
default:
__assume(0);
}
// AlphaBlend
if(sel.abe)
{
GSVector4i rs = r;
GSVector4i gs = g;
GSVector4i bs = b;
GSVector4i rd = (fd & 0x001f001f) << 3;
GSVector4i gd = (fd & 0x03e003e0) >> 2;
GSVector4i bd = (fd & 0x7c007c00) >> 7;
switch(sel.abr)
{
case 0:
r = rd.avg8(rs);
g = gd.avg8(gs);
b = bd.avg8(bs);
break;
case 1:
r = rd.addus8(rs);
g = gd.addus8(gs);
b = bd.addus8(bs);
break;
case 2:
r = rd.subus8(rs);
g = gd.subus8(gs);
b = bd.subus8(bs);
break;
case 3:
r = rd.addus8(rs.srl16(2));
g = gd.addus8(gs.srl16(2));
b = bd.addus8(bs.srl16(2));
break;
default:
__assume(0);
}
if(sel.tme)
{
r = rs.blend8(rd, a);
g = gs.blend8(gd, a);
b = bs.blend8(bd, a);
}
}
// Dither
if(sel.dtd)
{
r = r.addus8(dither);
g = g.addus8(dither);
b = b.addus8(dither);
}
// WriteFrame
GSVector4i fs = r | g | b | (sel.md ? GSVector4i(0x80008000) : sel.tme ? a : GSVector4i::zero());
fs = fs.blend8(fd, test);
GSVector4i::store(fb, fb + 8, fs);
}
while(0);
if(steps <= 0) break;
steps -= 8;
fb += 8;
if(sel.tme)
{
GSVector4i st = m_local.d8.st;
s = s.add16(st.xxxx());
t = t.add16(st.yyyy());
}
if(sel.tfx != 3) // != decal
{
if(sel.iip)
{
GSVector4i c = m_local.d8.c;
rf = rf.add16(c.xxxx());
gf = gf.add16(c.yyyy());
bf = bf.add16(c.zzzz());
}
}
}
}
void GPUDrawScanline::DrawEdge(int pixels, int left, int top, const GSVertexSW& scan)
{
ASSERT(0);
}
void GPUDrawScanline::DrawRect(const GSVector4i& r, const GSVertexSW& v)
{
// TODO
}
#endif

View File

@ -43,5 +43,14 @@ public:
void BeginDraw(const void* param);
void EndDraw(const GSRasterizerStats& stats, uint64 frame);
void PrintStats() {m_ds_map.PrintStats();}
void PrintStats();
#ifndef JIT_DRAW
void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan);
void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
void DrawRect(const GSVector4i& r, const GSVertexSW& v);
#endif
};

View File

@ -121,7 +121,7 @@ void GPUDrawScanlineCodeGenerator::Init()
{
mov(eax, dword[esp + _top]);
// uint16* fb = &m_local.vm[(top << (10 + m_sel.scalex)) + left];
// uint16* fb = (uint16*)m_global.vm + (top << (10 + sel.scalex)) + left;
mov(edi, eax);
shl(edi, 10 + m_sel.scalex);
@ -134,7 +134,7 @@ void GPUDrawScanlineCodeGenerator::Init()
if(m_sel.dtd)
{
// dither = GSVector4i::load<false>(&s_dither[top & 3][left & 3]);
// dither = GSVector4i::load<false>(&m_dither[top & 3][left & 3]);
and(eax, 3);
shl(eax, 5);
@ -741,7 +741,7 @@ void GPUDrawScanlineCodeGenerator::AlphaBlend()
// xmm7 = test
// xmm0, xmm2 = free
// GSVector4i r = (d & 0x001f001f) << 3;
// GSVector4i r = (fd & 0x001f001f) << 3;
pcmpeqd(xmm0, xmm0);
psrlw(xmm0, 11); // 0x001f

View File

@ -30,9 +30,6 @@ class GPUDrawScanlineCodeGenerator : public GSCodeGenerator
{
void operator = (const GPUDrawScanlineCodeGenerator&);
static const GSVector4i m_test[8];
static const uint16 m_dither[4][16];
GPUScanlineSelector m_sel;
GPUScanlineLocalData& m_local;
@ -57,4 +54,7 @@ class GPUDrawScanlineCodeGenerator : public GSCodeGenerator
public:
GPUDrawScanlineCodeGenerator(void* param, uint32 key, void* code, size_t maxsize);
static const GSVector4i m_test[8];
static __aligned(const uint16, 32) m_dither[4][16];
};

View File

@ -28,8 +28,6 @@ class GPUSetupPrimCodeGenerator : public GSCodeGenerator
{
void operator = (const GPUSetupPrimCodeGenerator&);
static const GSVector4 m_shift[3];
GPUScanlineSelector m_sel;
GPUScanlineLocalData& m_local;
@ -37,4 +35,6 @@ class GPUSetupPrimCodeGenerator : public GSCodeGenerator
public:
GPUSetupPrimCodeGenerator(void* param, uint32 key, void* code, size_t maxsize);
static const GSVector4 m_shift[3];
};

File diff suppressed because it is too large Load Diff

View File

@ -35,8 +35,6 @@ class GSDrawScanline : public IDrawScanline
GSCodeGeneratorFunctionMap<GSSetupPrimCodeGenerator, uint64, SetupPrimPtr> m_sp_map;
GSCodeGeneratorFunctionMap<GSDrawScanlineCodeGenerator, uint64, DrawScanlinePtr> m_ds_map;
void DrawRect(const GSVector4i& r, const GSVertexSW& v);
template<class T, bool masked>
void DrawRectT(const int* RESTRICT row, const int* RESTRICT col, const GSVector4i& r, uint32 c, uint32 m);
@ -54,5 +52,21 @@ public:
void BeginDraw(const void* param);
void EndDraw(const GSRasterizerStats& stats, uint64 frame);
void PrintStats() {m_ds_map.PrintStats();}
void PrintStats();
void DrawRect(const GSVector4i& r, const GSVertexSW& v);
#ifndef JIT_DRAW
void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan);
void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan);
void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan);
bool IsEdge() const {return m_global.sel.aa1;}
bool IsRect() const {return m_global.sel.IsSolidRect();}
bool TestAlpha(GSVector4i& test, GSVector4i& fm, GSVector4i& zm, const GSVector4i& ga);
void WritePixel(const GSVector4i& src, int addr, int i, uint32 psm);
#endif
};

View File

@ -30,9 +30,6 @@ class GSDrawScanlineCodeGenerator : public GSCodeGenerator
{
void operator = (const GSDrawScanlineCodeGenerator&);
static const GSVector4i m_test[8];
static const GSVector4 m_log2_coef[4];
GSScanlineSelector m_sel;
GSScanlineLocalData& m_local;
@ -84,4 +81,7 @@ class GSDrawScanlineCodeGenerator : public GSCodeGenerator
public:
GSDrawScanlineCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
static const GSVector4i m_test[8];
static const GSVector4 m_log2_coef[4];
};

View File

@ -1648,8 +1648,8 @@ void GSDrawScanlineCodeGenerator::WriteFrame()
if(m_sel.colclamp == 0)
{
// c[0] &= 0x000000ff;
// c[1] &= 0x000000ff;
// c[0] &= 0x00ff00ff;
// c[1] &= 0x00ff00ff;
vpcmpeqd(xmm15, xmm15);
vpsrlw(xmm15, 8);

View File

@ -320,9 +320,10 @@ void GSDrawScanlineCodeGenerator::Init()
// z = vp.zzzz() + m_local.d[skip].z;
vshufps(xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
vaddps(xmm0, ptr[edx + offsetof(GSScanlineLocalData::skip, z)]);
vmovaps(ptr[&m_local.temp.z], xmm0);
vmovaps(xmm2, ptr[edx + offsetof(GSScanlineLocalData::skip, z)]);
vmovaps(ptr[&m_local.temp.zo], xmm2);
vaddps(xmm0, xmm2);
}
}
}
@ -343,6 +344,8 @@ void GSDrawScanlineCodeGenerator::Init()
if(m_sel.edge)
{
// m_local.temp.cov = GSVector4i::cast(v.t).zzzzh().wwww().srl16(9);
vpshufhw(xmm3, xmm4, _MM_SHUFFLE(2, 2, 2, 2));
vpshufd(xmm3, xmm3, _MM_SHUFFLE(3, 3, 3, 3));
vpsrlw(xmm3, 9);
@ -457,9 +460,10 @@ void GSDrawScanlineCodeGenerator::Step()
if(m_sel.zb)
{
vmovaps(xmm0, ptr[&m_local.temp.z]);
vmovaps(xmm0, ptr[&m_local.temp.zo]);
vaddps(xmm0, ptr[&m_local.d4.z]);
vmovaps(ptr[&m_local.temp.z], xmm0);
vmovaps(ptr[&m_local.temp.zo], xmm0);
vaddps(xmm0, ptr[&m_local.temp.z]);
}
// f = f.add16(m_local.d4.f);
@ -1184,34 +1188,35 @@ return;
vmovq(xmm4, ptr[&m_local.gd->t.minmax]);
vmovq(xmm2, ptr[&m_local.temp.uv[0].u32[0]]);
vmovdqa(xmm2, ptr[&m_local.temp.uv[0]]);
vmovdqa(xmm5, xmm2);
vmovdqa(xmm3, ptr[&m_local.temp.uv[1]]);
vmovdqa(xmm6, xmm3);
vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[0]]);
vpsrad(xmm2, xmm0);
vpsrlw(xmm1, xmm4, xmm0);
vmovq(ptr[&m_local.temp.uv_minmax[0].u32[0]], xmm1);
vmovq(xmm3, ptr[&m_local.temp.uv[0].u32[2]]);
vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[1]]);
vpsrad(xmm3, xmm0);
vpsrad(xmm5, xmm0);
vpsrlw(xmm1, xmm4, xmm0);
vmovq(ptr[&m_local.temp.uv_minmax[1].u32[0]], xmm1);
vmovq(xmm5, ptr[&m_local.temp.uv[1].u32[0]]);
vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[2]]);
vpsrad(xmm5, xmm0);
vpsrad(xmm3, xmm0);
vpsrlw(xmm1, xmm4, xmm0);
vmovq(ptr[&m_local.temp.uv_minmax[0].u32[2]], xmm1);
vmovq(xmm6, ptr[&m_local.temp.uv[1].u32[2]]);
vmovd(xmm0, ptr[&m_local.temp.lod.i.u32[3]]);
vpsrad(xmm6, xmm0);
vpsrlw(xmm1, xmm4, xmm0);
vmovq(ptr[&m_local.temp.uv_minmax[1].u32[2]], xmm1);
vpunpckldq(xmm2, xmm3);
vpunpckldq(xmm5, xmm6);
vpunpckhqdq(xmm3, xmm2, xmm5);
vpunpcklqdq(xmm2, xmm5);
vpunpckhdq(xmm5, xmm6);
vpunpckhdq(xmm3, xmm2, xmm5);
vpunpckldq(xmm2, xmm5);
vmovdqa(ptr[&m_local.temp.uv[0]], xmm2);
vmovdqa(ptr[&m_local.temp.uv[1]], xmm3);
@ -2573,8 +2578,8 @@ void GSDrawScanlineCodeGenerator::WriteFrame()
if(m_sel.colclamp == 0)
{
// c[0] &= 0x000000ff;
// c[1] &= 0x000000ff;
// c[0] &= 0x00ff00ff;
// c[1] &= 0x00ff00ff;
vpcmpeqd(xmm7, xmm7);
vpsrlw(xmm7, 8);

View File

@ -320,9 +320,10 @@ void GSDrawScanlineCodeGenerator::Init()
// z = vp.zzzz() + m_local.d[skip].z;
shufps(xmm0, xmm0, _MM_SHUFFLE(2, 2, 2, 2));
addps(xmm0, ptr[edx + offsetof(GSScanlineLocalData::skip, z)]);
movaps(ptr[&m_local.temp.z], xmm0);
movaps(xmm2, ptr[edx + offsetof(GSScanlineLocalData::skip, z)]);
movaps(ptr[&m_local.temp.zo], xmm2);
addps(xmm0, xmm2);
}
}
}
@ -343,6 +344,8 @@ void GSDrawScanlineCodeGenerator::Init()
if(m_sel.edge)
{
// m_local.temp.cov = GSVector4i::cast(v.t).zzzzh().wwww().srl16(9);
pshufhw(xmm3, xmm4, _MM_SHUFFLE(2, 2, 2, 2));
pshufd(xmm3, xmm3, _MM_SHUFFLE(3, 3, 3, 3));
psrlw(xmm3, 9);
@ -460,9 +463,10 @@ void GSDrawScanlineCodeGenerator::Step()
if(m_sel.zb)
{
movaps(xmm0, ptr[&m_local.temp.z]);
movaps(xmm0, ptr[&m_local.temp.zo]);
addps(xmm0, ptr[&m_local.d4.z]);
movaps(ptr[&m_local.temp.z], xmm0);
movaps(ptr[&m_local.temp.zo], xmm0);
addps(xmm0, ptr[&m_local.temp.z]);
}
// f = f.add16(m_local.d4.f);
@ -1232,28 +1236,29 @@ void GSDrawScanlineCodeGenerator::SampleTextureLOD()
movq(xmm4, ptr[&m_local.gd->t.minmax]);
movq(xmm2, ptr[&m_local.temp.uv[0].u32[0]]);
movdqa(xmm2, ptr[&m_local.temp.uv[0]]);
movdqa(xmm5, xmm2);
movdqa(xmm3, ptr[&m_local.temp.uv[1]]);
movdqa(xmm6, xmm3);
movd(xmm0, ptr[&m_local.temp.lod.i.u32[0]]);
psrad(xmm2, xmm0);
movdqa(xmm1, xmm4);
psrlw(xmm1, xmm0);
movq(ptr[&m_local.temp.uv_minmax[0].u32[0]], xmm1);
movq(xmm3, ptr[&m_local.temp.uv[0].u32[2]]);
movd(xmm0, ptr[&m_local.temp.lod.i.u32[1]]);
psrad(xmm3, xmm0);
psrad(xmm5, xmm0);
movdqa(xmm1, xmm4);
psrlw(xmm1, xmm0);
movq(ptr[&m_local.temp.uv_minmax[1].u32[0]], xmm1);
movq(xmm5, ptr[&m_local.temp.uv[1].u32[0]]);
movd(xmm0, ptr[&m_local.temp.lod.i.u32[2]]);
psrad(xmm5, xmm0);
psrad(xmm3, xmm0);
movdqa(xmm1, xmm4);
psrlw(xmm1, xmm0);
movq(ptr[&m_local.temp.uv_minmax[0].u32[2]], xmm1);
movq(xmm6, ptr[&m_local.temp.uv[1].u32[2]]);
movd(xmm0, ptr[&m_local.temp.lod.i.u32[3]]);
psrad(xmm6, xmm0);
movdqa(xmm1, xmm4);
@ -1261,10 +1266,10 @@ void GSDrawScanlineCodeGenerator::SampleTextureLOD()
movq(ptr[&m_local.temp.uv_minmax[1].u32[2]], xmm1);
punpckldq(xmm2, xmm3);
punpckldq(xmm5, xmm6);
punpckhdq(xmm5, xmm6);
movdqa(xmm3, xmm2);
punpcklqdq(xmm2, xmm5);
punpckhqdq(xmm3, xmm5);
punpckldq(xmm2, xmm5);
punpckhdq(xmm3, xmm5);
movdqa(ptr[&m_local.temp.uv[0]], xmm2);
movdqa(ptr[&m_local.temp.uv[1]], xmm3);

View File

@ -180,27 +180,40 @@ void GSRasterizer::DrawLine(const GSVertexSW* v)
GSVector4 mask = (v[0].p > v[1].p).xxxx();
GSVertexSW l, dl;
GSVertexSW scan;
l.p = v[0].p.blend32(v[1].p, mask);
l.t = v[0].t.blend32(v[1].t, mask);
l.c = v[0].c.blend32(v[1].c, mask);
scan.p = v[0].p.blend32(v[1].p, mask);
scan.t = v[0].t.blend32(v[1].t, mask);
scan.c = v[0].c.blend32(v[1].c, mask);
GSVector4 r;
GSVector4i p(scan.p);
r = v[1].p.blend32(v[0].p, mask);
GSVector4i p(l.p);
if(m_scissor.top <= p.y && p.y < m_scissor.bottom)
if(m_scissor.top <= p.y && p.y < m_scissor.bottom && IsOneOfMyScanlines(p.y))
{
GSVector4 scissor = m_fscissor.xzxz();
GSVector4 lrf = scan.p.upl(v[1].p.blend32(v[0].p, mask)).ceil();
GSVector4 l = lrf.max(scissor);
GSVector4 r = lrf.min(scissor);
GSVector4i lr = GSVector4i(l.xxyy(r));
int left = lr.extract32<0>();
int right = lr.extract32<2>();
int pixels = right - left;
if(pixels > 0)
{
m_stats.pixels += pixels;
GSVertexSW dscan = dv / dv.p.xxxx();
l.p = l.p.upl(r).xyzw(l.p); // r.x => l.y
scan += dscan * (l - scan.p).xxxx();
DrawTriangleSection(p.y, p.y + 1, l, dl, dscan, l.p.xxxx());
m_ds->SetupPrim(v, dscan);
Flush(v, dscan);
m_ds->DrawScanline(pixels, left, p.y, scan);
}
}
}
@ -277,6 +290,10 @@ void GSRasterizer::DrawTriangle(const GSVertexSW* vertices)
int i = (y0011 == y1221).mask() & 7;
// if(i == 0) => y0 < y1 < y2
// if(i == 1) => y0 == y1 < y2
// if(i == 4) => y0 < y1 == y2
if(i == 7) return; // y0 == y1 == y2
GSVector4 tbf = y0011.xzxz(y1221).ceil();
@ -338,66 +355,41 @@ void GSRasterizer::DrawTriangle(const GSVertexSW* vertices)
dscan.c = _r.ywyw(_g).hsub(_b.ywyw(_a)); // dy0 * r1 - dy1 * r0, dy0 * g1 - dy1 * g0, dy0 * b1 - dy1 * b0, dy0 * a1 - dy1 * a0
dedge.c = _r.zxzx(_g).hsub(_b.zxzx(_a)); // dx1 * r0 - dx0 * r1, dx1 * g0 - dx0 * g1, dx1 * b0 - dx0 * b1, dx1 * a0 - dx0 * a1
GSVector4 x0;
switch(i)
if(i & 1)
{
case 0: // y0 < y1 < y2
case 4: // y0 < y1 == y2
if(tb.y < tb.w)
{
edge = v[1 - j];
x0 = v[0].p.xxxx();
edge.p = edge.p.insert<0, 1>(v[j].p);
dedge.p = ddx[2 - (j << 1)].yzzw(dedge.p);
DrawTriangleSection(tb.x, tb.w, edge, dedge, dscan, v[1 - j].p.xxxx(), v[1 - j].p.yyyy());
}
}
else
{
GSVector4 x0 = v[0].p.xxxx();
if(tb.x < tb.z)
{
edge = v[0];
GSVector4 dy = tbmax.xxxx() - edge.p.yyyy();
edge.p = edge.p.xxzw();
dedge.p = ddx[j].xyzw(dedge.p);
edge += dedge * dy;
DrawTriangleSection(tb.x, tb.z, edge, dedge, dscan, x0);
DrawTriangleSection(tb.x, tb.z, edge, dedge, dscan, x0, v[0].p.yyyy());
}
if(tb.y < tb.w)
{
edge = v[1];
GSVector4 dy = tbmax.zzzz() - edge.p.yyyy();
edge.p = (x0 + ddx[j] * dv[0].p.yyyy()).xyzw(edge.p);
dedge.p = ddx[2 - (j << 1)].yzzw(dedge.p);
edge += dedge * dy;
DrawTriangleSection(tb.y, tb.w, edge, dedge, dscan, v[1].p.xxxx());
DrawTriangleSection(tb.y, tb.w, edge, dedge, dscan, v[1].p.xxxx(), v[1].p.yyyy());
}
break;
case 1: // y0 == y1 < y2
if(tb.y < tb.w)
{
edge = v[1 - j];
GSVector4 dy = tbmax.xxxx() - edge.p.yyyy();
edge.p = edge.p.insert<0, 1>(v[j].p);
dedge.p = ddx[2 - (j << 1)].yzzw(dedge.p);
edge += dedge * dy;
DrawTriangleSection(tb.x, tb.w, edge, dedge, dscan, v[1 - j].p.xxxx());
}
break;
default:
__assume(0);
}
Flush(v, dscan);
@ -419,7 +411,7 @@ void GSRasterizer::DrawTriangle(const GSVertexSW* vertices)
}
}
void GSRasterizer::DrawTriangleSection(int top, int bottom, GSVertexSW& edge, const GSVertexSW& dedge, const GSVertexSW& dscan, const GSVector4& x0)
void GSRasterizer::DrawTriangleSection(int top, int bottom, GSVertexSW& edge, const GSVertexSW& dedge, const GSVertexSW& dscan, const GSVector4& x0, const GSVector4& y0)
{
ASSERT(top < bottom);
ASSERT(edge.p.x <= edge.p.y);
@ -432,7 +424,9 @@ void GSRasterizer::DrawTriangleSection(int top, int bottom, GSVertexSW& edge, co
{
if(IsOneOfMyScanlines(top))
{
GSVector4 lrf = edge.p.ceil();
GSVertexSW scan = edge + dedge * (GSVector4(top) - y0);
GSVector4 lrf = scan.p.ceil();
GSVector4 l = lrf.max(scissor);
GSVector4 r = lrf.min(scissor);
GSVector4i lr = GSVector4i(l.xxyy(r));
@ -448,13 +442,11 @@ void GSRasterizer::DrawTriangleSection(int top, int bottom, GSVertexSW& edge, co
GSVector4 prestep = l.xxxx() - x0;
AddScanline(e++, pixels, left, top, edge + dscan * prestep);
AddScanline(e++, pixels, left, top, scan + dscan * prestep);
}
}
if(++top >= bottom) break;
edge += dedge;
}
m_edge.count += e - &m_edge.buff[m_edge.count];

View File

@ -27,6 +27,9 @@
#include "GSThread.h"
#include "GSAlignedClass.h"
//
#define JIT_DRAW
__aligned(class, 32) GSRasterizerData
{
public:
@ -62,11 +65,22 @@ public:
virtual void EndDraw(const GSRasterizerStats& stats, uint64 frame) = 0;
virtual void PrintStats() = 0;
#ifdef JIT_DRAW
__forceinline void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) {m_sp(vertices, dscan);}
__forceinline void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) {m_ds(pixels, left, top, scan);}
__forceinline void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) {m_de(pixels, left, top, scan);}
__forceinline void DrawRect(const GSVector4i& r, const GSVertexSW& v) {(this->*m_dr)(r, v);}
#else
virtual void SetupPrim(const GSVertexSW* vertices, const GSVertexSW& dscan) = 0;
virtual void DrawScanline(int pixels, int left, int top, const GSVertexSW& scan) = 0;
virtual void DrawEdge(int pixels, int left, int top, const GSVertexSW& scan) = 0;
virtual void DrawRect(const GSVector4i& r, const GSVertexSW& v) = 0;
#endif
__forceinline bool IsEdge() const {return m_de != NULL;}
__forceinline bool IsRect() const {return m_dr != NULL;}
};
@ -102,7 +116,7 @@ protected:
void DrawTriangle(const GSVertexSW* v);
void DrawSprite(const GSVertexSW* v);
__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& edge, const GSVertexSW& dedge, const GSVertexSW& dscan, const GSVector4& x0);
__forceinline void DrawTriangleSection(int top, int bottom, GSVertexSW& edge, const GSVertexSW& dedge, const GSVertexSW& dscan, const GSVector4& x0, const GSVector4& y0);
void DrawEdge(const GSVertexSW& v0, const GSVertexSW& v1, const GSVertexSW& dv, int orientation, int side);

View File

@ -552,7 +552,9 @@ bool GSRendererSW::GetScanlineGlobalData(GSScanlineGlobalData& gd)
for(int i = 0, j = m_count; i < j; i++)
{
v[i].t *= w;
GSVector4 t = v[i].t;
v[i].t = (t * w).xyzw(t);
}
}
}
@ -562,10 +564,13 @@ bool GSRendererSW::GetScanlineGlobalData(GSScanlineGlobalData& gd)
for(int i = 0, j = m_count; i < j; i += 2)
{
GSVector4 w = v[i + 1].t.zzzz().rcpnr();
GSVector4 t0 = v[i + 0].t;
GSVector4 t1 = v[i + 1].t;
v[i + 0].t *= w;
v[i + 1].t *= w;
GSVector4 w = t1.zzzz().rcpnr();
v[i + 0].t = (t0 * w).xyzw(t0);
v[i + 1].t = (t1 * w).xyzw(t1);
}
}
}
@ -582,7 +587,9 @@ bool GSRendererSW::GetScanlineGlobalData(GSScanlineGlobalData& gd)
for(int i = 0, j = m_count; i < j; i++)
{
v[i].t -= half;
GSVector4 t = v[i].t;
v[i].t = (t - half).xyzw(t);
}
}
}

View File

@ -146,8 +146,9 @@ __aligned(struct, 32) GSScanlineLocalData // per prim variables, each thread has
struct
{
GSVector4i z, f;
GSVector4i s, t, q;
GSVector4 z, zo;
GSVector4i f;
GSVector4 s, t, q;
GSVector4i rb, ga;
GSVector4i zs, zd;
GSVector4i uf, vf;

View File

@ -28,8 +28,6 @@ class GSSetupPrimCodeGenerator : public GSCodeGenerator
{
void operator = (const GSSetupPrimCodeGenerator&);
static const GSVector4 m_shift[5];
GSScanlineSelector m_sel;
GSScanlineLocalData& m_local;
@ -43,4 +41,6 @@ class GSSetupPrimCodeGenerator : public GSCodeGenerator
public:
GSSetupPrimCodeGenerator(void* param, uint64 key, void* code, size_t maxsize);
static const GSVector4 m_shift[5];
};

View File

@ -156,7 +156,16 @@ bool GSTextureSW::Save(const string& fn, bool dds)
for(int h = m_size.y; h > 0; h--, data -= m_pitch)
{
fwrite(data, 1, m_size.x << 2, fp); // TODO: swap red-blue?
for(int i = 0; i < m_size.x; i++)
{
uint32 c = ((uint32*)data)[i];
c = (c & 0xff00ff00) | ((c & 0x00ff0000) >> 16) | ((c & 0x000000ff) << 16);
fwrite(&c, 1, sizeof(c), fp);
}
// fwrite(data, 1, m_size.x << 2, fp); // TODO: swap red-blue?
}
fclose(fp);

View File

@ -151,7 +151,7 @@ public:
this->m = m;
}
__forceinline explicit GSVector4i(const GSVector4& v);
__forceinline explicit GSVector4i(const GSVector4& v, bool truncate = true);
__forceinline void operator = (const GSVector4i& v)
{
@ -796,41 +796,81 @@ public:
return GSVector4i(_mm_srai_epi16(m, i));
}
__forceinline GSVector4i sra16(__m128i i) const
{
return GSVector4i(_mm_sra_epi16(m, i));
}
__forceinline GSVector4i sra32(int i) const
{
return GSVector4i(_mm_srai_epi32(m, i));
}
__forceinline GSVector4i sra32(__m128i i) const
{
return GSVector4i(_mm_sra_epi32(m, i));
}
__forceinline GSVector4i sll16(int i) const
{
return GSVector4i(_mm_slli_epi16(m, i));
}
__forceinline GSVector4i sll16(__m128i i) const
{
return GSVector4i(_mm_sll_epi16(m, i));
}
__forceinline GSVector4i sll32(int i) const
{
return GSVector4i(_mm_slli_epi32(m, i));
}
__forceinline GSVector4i sll32(__m128i i) const
{
return GSVector4i(_mm_sll_epi32(m, i));
}
__forceinline GSVector4i sll64(int i) const
{
return GSVector4i(_mm_slli_epi64(m, i));
}
__forceinline GSVector4i sll64(__m128i i) const
{
return GSVector4i(_mm_sll_epi64(m, i));
}
__forceinline GSVector4i srl16(int i) const
{
return GSVector4i(_mm_srli_epi16(m, i));
}
__forceinline GSVector4i srl16(__m128i i) const
{
return GSVector4i(_mm_srl_epi16(m, i));
}
__forceinline GSVector4i srl32(int i) const
{
return GSVector4i(_mm_srli_epi32(m, i));
}
__forceinline GSVector4i srl32(__m128i i) const
{
return GSVector4i(_mm_srl_epi32(m, i));
}
__forceinline GSVector4i srl64(int i) const
{
return GSVector4i(_mm_srli_epi64(m, i));
}
__forceinline GSVector4i srl64(__m128i i) const
{
return GSVector4i(_mm_srl_epi64(m, i));
}
__forceinline GSVector4i add8(const GSVector4i& v) const
{
return GSVector4i(_mm_add_epi8(m, v.m));
@ -3109,9 +3149,9 @@ public:
VECTOR4_SHUFFLE_1(w, 3)
};
__forceinline GSVector4i::GSVector4i(const GSVector4& v)
__forceinline GSVector4i::GSVector4i(const GSVector4& v, bool truncate)
{
m = _mm_cvttps_epi32(v);
m = truncate ? _mm_cvttps_epi32(v) : _mm_cvtps_epi32(v);
}
__forceinline GSVector4::GSVector4(const GSVector4i& v)
@ -3158,7 +3198,7 @@ public:
__forceinline GSVector8i() {}
__forceinline explicit GSVector8i(const GSVector8& v);
__forceinline explicit GSVector8i(const GSVector8& v, bool truncate = true);
static GSVector8i cast(const GSVector8& v);
@ -4158,9 +4198,9 @@ public:
#if _M_SSE >= 0x500
__forceinline GSVector8i::GSVector8i(const GSVector8& v)
__forceinline GSVector8i::GSVector8i(const GSVector8& v, bool truncate)
{
m = _mm256_cvttps_epi32(v);
m = truncate ? _mm256_cvttps_epi32(v) : _mm256_cvtps_epi32(v);
}
__forceinline GSVector8::GSVector8(const GSVector8i& v)
@ -4180,10 +4220,10 @@ __forceinline GSVector8 GSVector8::cast(const GSVector8i& v)
#else
__forceinline GSVector8i::GSVector8i(const GSVector8& v)
__forceinline GSVector8i::GSVector8i(const GSVector8& v, bool truncate)
{
m[0] = _mm_cvttps_epi32(v.m[0]);
m[1] = _mm_cvttps_epi32(v.m[1]);
m[0] = truncate ? _mm_cvttps_epi32(v.m[0]) : _mm_cvtps_epi32(v.m[0]);
m[1] = truncate ? _mm_cvttps_epi32(v.m[1]) : _mm_cvtps_epi32(v.m[1]);
}
__forceinline GSVector8::GSVector8(const GSVector8i& v)