From d4b79754ad2b6fbdf4b299473594dd5b8a255715 Mon Sep 17 00:00:00 2001 From: Catarax Date: Sun, 20 Mar 2016 17:10:02 +0100 Subject: [PATCH 1/6] GameDB: Disney's Extreme Skate Adventure Graphics Fix (SLES-51721) VU0/1 set to "Nearest" by default to the SLES-51721 release, this fix is already done in the SLES-51721 release. --- bin/GameIndex.dbf | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/bin/GameIndex.dbf b/bin/GameIndex.dbf index 458e1da1fb..db43630fb1 100644 --- a/bin/GameIndex.dbf +++ b/bin/GameIndex.dbf @@ -10110,6 +10110,11 @@ Name = Disney's Extreme Skate Adventure Region = PAL-E vuRoundMode = 0 --------------------------------------------- +Serial = SLES-51721 +Name = Disney's Extreme Skate Adventure +Region = PAL-E +vuRoundMode = 0 +--------------------------------------------- Serial = SLES-51723 Name = Hobbit, The Region = PAL-M5 From d998ca2f0f70ff9b7a257222649e8808660fd069 Mon Sep 17 00:00:00 2001 From: Catarax Date: Sun, 20 Mar 2016 17:19:58 +0100 Subject: [PATCH 2/6] GameDB: Burnout 2 PAL Graphics Fix (SLES-51044) VU0/1 set to "Negative" by default to the SLES-51044 release, this fix is already used in the SLUS-20497 release on GameDB. --- bin/GameIndex.dbf | 1 + 1 file changed, 1 insertion(+) diff --git a/bin/GameIndex.dbf b/bin/GameIndex.dbf index db43630fb1..93dc1cc993 100644 --- a/bin/GameIndex.dbf +++ b/bin/GameIndex.dbf @@ -8731,6 +8731,7 @@ Serial = SLES-51044 Name = Burnout 2 - Point of Impact Region = PAL-M5 Compat = 5 +vuRoundMode = 1 //bright lights in cars --------------------------------------------- Serial = SLES-51045 Name = Legends of Wrestling II From 0fdaf659d62631e26250ad1319df09327759b979 Mon Sep 17 00:00:00 2001 From: Catarax Date: Sun, 20 Mar 2016 17:25:04 +0100 Subject: [PATCH 3/6] GameDB: Tony Hawk's Proving Ground NTSC Graphics Fix (SLUS-21616) Set VU0/1 to Nearest by default to Tony Hawk's Proving Ground in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft). --- bin/GameIndex.dbf | 1 + 1 file changed, 1 insertion(+) diff --git a/bin/GameIndex.dbf b/bin/GameIndex.dbf index 93dc1cc993..0cafe12be5 100644 --- a/bin/GameIndex.dbf +++ b/bin/GameIndex.dbf @@ -41065,6 +41065,7 @@ Serial = SLUS-21616 Name = Tony Hawk's Proving Ground Region = NTSC-U Compat = 5 +vuRoundMode = 0 --------------------------------------------- Serial = SLUS-21618 Name = Plan, The From e344ec46a5bf8071ddf3f8eb2e7ccf0a0debd519 Mon Sep 17 00:00:00 2001 From: Catarax Date: Sun, 20 Mar 2016 17:28:57 +0100 Subject: [PATCH 4/6] GameDB: Tony Hawk's Project 8 NTSC Graphics Fix (SLUS-21444) Set VU0/1 to Nearest by default to Tony Hawk's Project 8 in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft). --- bin/GameIndex.dbf | 1 + 1 file changed, 1 insertion(+) diff --git a/bin/GameIndex.dbf b/bin/GameIndex.dbf index 0cafe12be5..27ec1711ad 100644 --- a/bin/GameIndex.dbf +++ b/bin/GameIndex.dbf @@ -40403,6 +40403,7 @@ Serial = SLUS-21444 Name = Tony Hawk's Project 8 Region = NTSC-U Compat = 5 +vuRoundMode = 0 --------------------------------------------- Serial = SLUS-21445 Name = Ar tonelico: Melody of Elemia From ade2c23fb55acd7e94b9ab3b9d96a2b13906fa74 Mon Sep 17 00:00:00 2001 From: Catarax Date: Sun, 20 Mar 2016 17:31:22 +0100 Subject: [PATCH 5/6] GameDB: Tony Hawk's Downhill Jam NTSC Graphics Fix (SLUS-21456) Set VU0/1 to Nearest by default to Tony Hawk's Downhill Jam in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft). --- bin/GameIndex.dbf | 1 + 1 file changed, 1 insertion(+) diff --git a/bin/GameIndex.dbf b/bin/GameIndex.dbf index 27ec1711ad..528dc451a9 100644 --- a/bin/GameIndex.dbf +++ b/bin/GameIndex.dbf @@ -40464,6 +40464,7 @@ Serial = SLUS-21456 Name = Tony Hawk's Downhill Jam Region = NTSC-U Compat = 5 +vuRoundMode = 0 --------------------------------------------- Serial = SLUS-21457 Name = World Championship Paintball From 3f67fac08507c2a3cf8fde8d9c552966156ed333 Mon Sep 17 00:00:00 2001 From: Catarax Date: Sun, 20 Mar 2016 17:34:32 +0100 Subject: [PATCH 6/6] GameDB: Tony Hawk's American Wasteland PAL Crash & Graphics Fix Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft) --- bin/GameIndex.dbf | 2 ++ 1 file changed, 2 insertions(+) diff --git a/bin/GameIndex.dbf b/bin/GameIndex.dbf index 528dc451a9..f27329aab3 100644 --- a/bin/GameIndex.dbf +++ b/bin/GameIndex.dbf @@ -14143,10 +14143,12 @@ Serial = SLES-53534 Name = Tony Hawk's American Wasteland Region = PAL-E Compat = 5 +vuRoundMode = 0 //Crashes without. --------------------------------------------- Serial = SLES-53535 Name = Tony Hawk's American Wasteland Region = PAL-M4 +vuRoundMode = 0 //Crashes without. --------------------------------------------- Serial = SLES-53536 Name = London Racer - Police Madness