mirror of https://github.com/PCSX2/pcsx2.git
GSdx-Windows: Fix Shadeboost text bug
Forgot to replace `IDC_TEXT` with `IDC_VALUE` macros, due to this the text containing the name of the options was being updated with the current value of the option instead of updating the text designated for holding the values.
This commit is contained in:
parent
1d983a6818
commit
bd5e54e825
|
@ -535,7 +535,7 @@ bool GSShaderDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
m_saturation = SendMessage(GetDlgItem(m_hWnd, IDC_SATURATION_SLIDER),TBM_GETPOS,0,0);
|
||||
|
||||
sprintf(text, "%d", m_saturation);
|
||||
SetDlgItemText(m_hWnd, IDC_SATURATION_TEXT, text);
|
||||
SetDlgItemText(m_hWnd, IDC_SATURATION_VALUE, text);
|
||||
}
|
||||
else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER))
|
||||
{
|
||||
|
@ -544,7 +544,7 @@ bool GSShaderDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
m_brightness = SendMessage(GetDlgItem(m_hWnd, IDC_BRIGHTNESS_SLIDER),TBM_GETPOS,0,0);
|
||||
|
||||
sprintf(text, "%d", m_brightness);
|
||||
SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_TEXT, text);
|
||||
SetDlgItemText(m_hWnd, IDC_BRIGHTNESS_VALUE, text);
|
||||
}
|
||||
else if((HWND)lParam == GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER))
|
||||
{
|
||||
|
@ -553,7 +553,7 @@ bool GSShaderDlg::OnMessage(UINT message, WPARAM wParam, LPARAM lParam)
|
|||
m_contrast = SendMessage(GetDlgItem(m_hWnd, IDC_CONTRAST_SLIDER),TBM_GETPOS,0,0);
|
||||
|
||||
sprintf(text, "%d", m_contrast);
|
||||
SetDlgItemText(m_hWnd, IDC_CONTRAST_TEXT, text);
|
||||
SetDlgItemText(m_hWnd, IDC_CONTRAST_VALUE, text);
|
||||
}
|
||||
} break;
|
||||
|
||||
|
|
Loading…
Reference in New Issue