diff --git a/bin/DataBase.dbf b/bin/DataBase.dbf index a82bf0876d..c7782e6f20 100644 --- a/bin/DataBase.dbf +++ b/bin/DataBase.dbf @@ -30,6 +30,18 @@ -- 5 = Playable -- 6 = Perfect +--------------------------------------------- +-- Patches +--------------------------------------------- +-- Patches must be specified in blocks. +-- [patches] or [patches = crc] is acceptable. +-- The blocks must end with a [/patch] tag. +-- The block tags must be on their own lines. +-- pcsx2 only loads the first [patches] block that matches the game. +-- The [patches] block based on crc takes priority when pcsx2 searches for patches... +-- Everything inside the patches block gets fed to pcsx2's old patch parser. +-- Currently the patch syntax is the same as pcsx2's old *.pnach system... + --------------------------------------------- -- Game List --------------------------------------------- @@ -25035,6 +25047,12 @@ Serial = SLPS-25360 Name = Katamari Damacy Region = NTSC-J Compat = 5 +[patches = B130E5BA] + + //Skip Videos ("sceMpegIsEnd") + patch=0,EE,0018d798,word,24020001 + +[/patches] --------------------------------------------- Serial = SLPS-25361 Name = Smash Court Professional Tournament 2