GS: Adjust Tekken 5 CRC hack for fire effect, fixes sun bleed.

Fixes #2766
This commit is contained in:
refractionpcsx2 2022-03-05 15:55:36 +00:00
parent 2f028c5f40
commit bd1f5d0888
1 changed files with 1 additions and 1 deletions

View File

@ -351,7 +351,7 @@ bool GSC_Tekken5(const GSFrameInfo& fi, int& skip)
// Let's enable this hack for Aggressive only since it's an upscaling issue for both renders.
skip = 95;
}
else if (fi.TME && (fi.FBP == 0x02bc0 || fi.FBP == 0x02be0 || fi.FBP == 0x02d00 || fi.FBP == 0x03480 || fi.FBP == 0x034a0) && fi.FPSM == fi.TPSM && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT32)
else if (fi.TZTST == 1 && fi.TME && (fi.FBP == 0x02bc0 || fi.FBP == 0x02be0 || fi.FBP == 0x02d00 || fi.FBP == 0x03480 || fi.FBP == 0x034a0) && fi.FPSM == fi.TPSM && fi.TBP0 == 0x00000 && fi.TPSM == PSM_PSMCT32)
{
// The moving display effect(flames) is not emulated properly in the entire screen so let's remove the effect in the stage: Burning Temple. Related to half screen bottom issue.
// Fixes black lines in the stage: Burning Temple - caused by upscaling. Note the black lines can also be fixed with Merge Sprite hack.