mirror of https://github.com/PCSX2/pcsx2.git
cmake: add a bunch of Micove patch. Thanks.
* Add 2 new dev options: REBUILD_SHADER (nvidia cg) & BUILD_REPLAY_LOADERS * zzogl-pg-cg will use the shader of zzogl-pg. git-svn-id: http://pcsx2.googlecode.com/svn/trunk@5190 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
parent
8396c49eb5
commit
bce948d820
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@ -2,6 +2,8 @@
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# Use Release/Devel/Debug : -DCMAKE_BUILD_TYPE=Release|Devel|Debug
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# Enable/disable the stripping : -DCMAKE_BUILD_STRIP=TRUE|FALSE
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# generation .po based on src : -DCMAKE_BUILD_PO=TRUE|FALSE
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# Rebuild the ps2hw.dat file : -DREBUILD_SHADER=TRUE
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# Build the Replay Loaders : -DBUILD_REPLAY_LOADERS=TRUE|FALSE
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### Force the choice of 3rd party library in pcsx2 over system libraries
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# Use all internal lib: -DFORCE_INTERNAL_ALL=TRUE
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@ -191,3 +193,17 @@ endif(PACKAGE_MODE)
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if(NOT DEFINED GLSL_API)
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set(GLSL_API FALSE)
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endif(NOT DEFINED GLSL_API)
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#-------------------------------------------------------------------------------
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# Use the precompiled shader file by default
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#-------------------------------------------------------------------------------
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if(NOT DEFINED REBUILD_SHADER)
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set(REBUILD_SHADER FALSE)
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endif(NOT DEFINED REBUILD_SHADER)
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#-------------------------------------------------------------------------------
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# Build the replay loaders by default
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#-------------------------------------------------------------------------------
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if(NOT DEFINED BUILD_REPLAY_LOADERS)
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set(BUILD_REPLAY_LOADERS TRUE)
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endif(NOT DEFINED BUILD_REPLAY_LOADERS)
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@ -53,7 +53,7 @@ if(NOT FORCE_INTERNAL_ZLIB)
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endif(NOT FORCE_INTERNAL_ZLIB)
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## Use pcsx2 package to find module
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## Include cg because of zzogl-cg
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## Include cg because of zzogl-cg and zerogs
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#if(NOT GLSL_API)
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include(FindCg)
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#endif(NOT GLSL_API)
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@ -5,16 +5,16 @@ set(msg_dep_common_libs "check these libraries -> wxWidgets (>=2.8.10), sparseha
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set(msg_dep_pcsx2 "check these libraries -> wxWidgets (>=2.8.10), gtk2 (>=2.16), zlib (>=1.2.4), pcsx2 common libs")
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set(msg_dep_cdvdiso "check these libraries -> bzip2 (>=1.0.5), gtk2 (>=2.16)")
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set(msg_dep_zerogs "check these libraries -> glew (>=1.5), opengl, X11, nvidia-cg-toolkit (>=2.1)")
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set(msg_dep_gsdx "check these libraries -> opengl, X11, pcsx2 SDL")
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set(msg_dep_gsdx "check these libraries -> opengl, X11")
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set(msg_dep_onepad "check these libraries -> sdl (>=1.2)")
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set(msg_dep_zeropad "check these libraries -> sdl (>=1.2)")
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set(msg_dep_spu2x "check these libraries -> soundtouch (>=1.5), alsa, portaudio (>=1.9), pcsx2 common libs")
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set(msg_dep_zerospu2 "check these libraries -> soundtouch (>=1.5), alsa")
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if(GLSP_API)
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if(GLSL_API)
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set(msg_dep_zzogl "check these libraries -> glew (>=1.5), jpeg (>=6.2), opengl, X11, pcsx2 common libs")
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else(GLSP_API)
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else(GLSL_API)
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set(msg_dep_zzogl "check these libraries -> glew (>=1.5), jpeg (>=6.2), opengl, X11, nvidia-cg-toolkit (>=2.1), pcsx2 common libs")
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endif(GLSP_API)
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endif(GLSL_API)
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#-------------------------------------------------------------------------------
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# Pcsx2 core & common libs
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@ -163,8 +163,15 @@ endif(GLEW_FOUND AND OPENGL_FOUND AND X11_FOUND AND CG_FOUND)
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#---------------------------------------
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if((GLEW_FOUND AND OPENGL_FOUND AND X11_FOUND AND JPEG_FOUND AND common_libs) AND (CG_FOUND OR GLSL_API))
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set(zzogl TRUE)
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if(CG_FOUND AND NOT GLSL_API)
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set(zzoglcg TRUE)
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else(CG_FOUND AND NOT GLSL_API)
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set(zzoglcg FALSE)
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endif(CG_FOUND AND NOT GLSL_API)
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else((GLEW_FOUND AND OPENGL_FOUND AND X11_FOUND AND JPEG_FOUND AND common_libs) AND (CG_FOUND OR GLSL_API))
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set(zzogl FALSE)
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set(zzoglcg FALSE)
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set(REBUILD_SHADER FALSE)
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message(STATUS "Skip build of zzogl: miss some dependencies")
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message(STATUS "${msg_dep_zzogl}")
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endif((GLEW_FOUND AND OPENGL_FOUND AND X11_FOUND AND JPEG_FOUND AND common_libs) AND (CG_FOUND OR GLSL_API))
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@ -117,9 +117,9 @@ if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl)
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# make zzogl-pg
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg-cg" AND zzogl)
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg-cg" AND zzoglcg AND EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl)
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add_subdirectory(zzogl-pg-cg/opengl)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg-cg" AND zzogl)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg-cg" AND zzoglcg AND EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl)
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# make zeropad
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zeropad" AND zeropad)
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@ -212,42 +212,44 @@ else(PACKAGE_MODE)
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endif(PACKAGE_MODE)
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################################### Replay Loader
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set(Replay pcsx2_GSReplayLoader)
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set(Static GSdx-static)
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if(BUILD_REPLAY_LOADERS)
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set(Replay pcsx2_GSReplayLoader)
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set(Static GSdx-static)
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# We can have separate option for gsdx inside the player. It will only
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# cost a 2nd rebuild of gsdx...
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#add_definitions(${CommonFlags} ${SDLFlags} ${OptimizationFlags} -W)
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# We can have separate option for gsdx inside the player. It will only
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# cost a 2nd rebuild of gsdx...
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#add_definitions(${CommonFlags} ${SDLFlags} ${OptimizationFlags} -W)
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add_library(${Static} STATIC ${GSdxSources} ${GSdxHeaders})
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add_library(${Static} STATIC ${GSdxSources} ${GSdxHeaders})
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add_executable(${Replay} linux_replay.cpp)
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add_executable(${Replay} linux_replay.cpp)
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target_link_libraries(${Static} ${OPENGL_LIBRARIES})
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target_link_libraries(${Static} ${X11_LIBRARIES})
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target_link_libraries(${Static} ${GLEW_LIBRARY})
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target_link_libraries(${Static} ${GTK2_LIBRARIES})
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if(projectSDL)
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target_link_libraries(${Static} ${SDL_LIBRARY})
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endif(projectSDL)
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target_link_libraries(${Static} ${OPENGL_LIBRARIES})
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target_link_libraries(${Static} ${X11_LIBRARIES})
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target_link_libraries(${Static} ${GLEW_LIBRARY})
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target_link_libraries(${Static} ${GTK2_LIBRARIES})
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if(projectSDL)
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target_link_libraries(${Static} ${SDL_LIBRARY})
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endif(projectSDL)
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target_link_libraries(${Replay} ${Static})
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# Warning others lib must be linked after GSdx...
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target_link_libraries(${Replay} ${OPENGL_LIBRARIES})
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target_link_libraries(${Replay} ${X11_LIBRARIES})
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target_link_libraries(${Replay} ${GLEW_LIBRARY})
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target_link_libraries(${Replay} ${GTK2_LIBRARIES})
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if(projectSDL)
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target_link_libraries(${Replay} ${SDL_LIBRARY})
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endif(projectSDL)
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target_link_libraries(${Replay} ${Static})
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# Warning others lib must be linked after GSdx...
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target_link_libraries(${Replay} ${OPENGL_LIBRARIES})
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target_link_libraries(${Replay} ${X11_LIBRARIES})
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target_link_libraries(${Replay} ${GLEW_LIBRARY})
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target_link_libraries(${Replay} ${GTK2_LIBRARIES})
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if(projectSDL)
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target_link_libraries(${Replay} ${SDL_LIBRARY})
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endif(projectSDL)
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Replay} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Replay} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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if(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION bin)
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else(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
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endif(PACKAGE_MODE)
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if(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION bin)
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else(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
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endif(PACKAGE_MODE)
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endif(BUILD_REPLAY_LOADERS)
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@ -5,11 +5,6 @@ if(NOT TOP_CMAKE_WAS_SOURCED)
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It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
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endif(NOT TOP_CMAKE_WAS_SOURCED)
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# Allow to build the shader files
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
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add_subdirectory(ZeroGSShaders)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
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# plugin name
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set(Output zzogl-cg-0.3.0)
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if(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${PLUGIN_DIR})
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.dat DESTINATION ${PLUGIN_DIR})
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else(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.dat DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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endif(PACKAGE_MODE)
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################################### Replay Loader
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set(Replay pcsx2_ZZCGReplayLoader)
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set(Static zzogl-cg-static)
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if(BUILD_REPLAY_LOADERS)
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set(Replay pcsx2_ZZCGReplayLoader)
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set(Static zzogl-cg-static)
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add_library(${Static} STATIC
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${zzoglSources}
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${zzoglHeaders}
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${zzoglSSources}
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${zzoglShaderSources}
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${zzoglLinuxSources}
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${zzoglLinuxHeaders})
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add_library(${Static} STATIC
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${zzoglSources}
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${zzoglHeaders}
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${zzoglSSources}
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${zzoglShaderSources}
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${zzoglLinuxSources}
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${zzoglLinuxHeaders})
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target_link_libraries(${Static} Utilities)
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target_link_libraries(${Static} ${CG_LIBRARIES})
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target_link_libraries(${Static} ${GLEW_LIBRARY})
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target_link_libraries(${Static} ${OPENGL_LIBRARIES})
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target_link_libraries(${Static} ${X11_LIBRARIES})
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target_link_libraries(${Static} ${JPEG_LIBRARIES})
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target_link_libraries(${Static} Utilities)
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target_link_libraries(${Static} ${CG_LIBRARIES})
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target_link_libraries(${Static} ${GLEW_LIBRARY})
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target_link_libraries(${Static} ${OPENGL_LIBRARIES})
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target_link_libraries(${Static} ${X11_LIBRARIES})
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target_link_libraries(${Static} ${JPEG_LIBRARIES})
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add_executable(${Replay} linux_replay.cpp)
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add_executable(${Replay} linux_replay.cpp)
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target_link_libraries(${Replay} ${Static})
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target_link_libraries(${Replay} Utilities)
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target_link_libraries(${Replay} ${CG_LIBRARIES})
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target_link_libraries(${Replay} ${GLEW_LIBRARY})
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target_link_libraries(${Replay} ${OPENGL_LIBRARIES})
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target_link_libraries(${Replay} ${X11_LIBRARIES})
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target_link_libraries(${Replay} ${JPEG_LIBRARIES})
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target_link_libraries(${Replay} ${Static})
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target_link_libraries(${Replay} Utilities)
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target_link_libraries(${Replay} ${CG_LIBRARIES})
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target_link_libraries(${Replay} ${GLEW_LIBRARY})
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target_link_libraries(${Replay} ${OPENGL_LIBRARIES})
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target_link_libraries(${Replay} ${X11_LIBRARIES})
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target_link_libraries(${Replay} ${JPEG_LIBRARIES})
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target_link_libraries(${Replay} ${GTK2_LIBRARIES})
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target_link_libraries(${Replay} ${ZLIB_LIBRARIES})
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target_link_libraries(${Replay} ${GTK2_LIBRARIES})
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target_link_libraries(${Replay} ${ZLIB_LIBRARIES})
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Replay} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Replay} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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if(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION bin)
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else(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
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endif(PACKAGE_MODE)
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if(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION bin)
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else(PACKAGE_MODE)
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install(TARGETS ${Replay} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
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endif(PACKAGE_MODE)
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endif(BUILD_REPLAY_LOADERS)
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@ -59,17 +59,3 @@ target_link_libraries(${Output} ${OPENGL_LIBRARIES})
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if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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target_link_libraries(${Output} "${USER_CMAKE_LD_FLAGS}")
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endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
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# Now build the shader
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add_custom_command(TARGET ${Output} POST_BUILD
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COMMAND ${Output} ps2hw.fx ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat
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WORKING_DIRECTORY ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl
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)
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if(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION bin)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat DESTINATION ${PLUGIN_DIR})
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else(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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endif(PACKAGE_MODE)
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@ -6,9 +6,9 @@ if(NOT TOP_CMAKE_WAS_SOURCED)
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endif(NOT TOP_CMAKE_WAS_SOURCED)
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# Allow to build the shader files
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
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if(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders" AND REBUILD_SHADER AND NOT GLSL_API)
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add_subdirectory(ZeroGSShaders)
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders")
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endif(EXISTS "${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ZeroGSShaders" AND REBUILD_SHADER AND NOT GLSL_API)
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# plugin name
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set(Output zzogl-0.4.0)
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@ -158,9 +158,9 @@ set_target_properties(${Output} PROPERTIES COMPILE_DEFINITIONS USE_GSOPEN2)
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target_link_libraries(${Output} Utilities)
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# link target with Cg
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if(NOT GLSP_API)
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if(NOT GLSL_API)
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target_link_libraries(${Output} ${CG_LIBRARIES})
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endif(NOT GLSP_API)
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endif(NOT GLSL_API)
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# link target with glew
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target_link_libraries(${Output} ${GLEW_LIBRARY})
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@ -192,55 +192,65 @@ if(PACKAGE_MODE)
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if(GLSL_API)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.glsl DESTINATION ${PLUGIN_DIR})
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else(GLSL_API)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.dat DESTINATION ${PLUGIN_DIR})
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if(NOT REBUILD_SHADER)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.dat DESTINATION ${PLUGIN_DIR})
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endif(NOT REBUILD_SHADER)
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endif(GLSL_API)
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else(PACKAGE_MODE)
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install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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if(GLSL_API)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.glsl DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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else(GLSL_API)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.dat DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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if(NOT REBUILD_SHADER)
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install(FILES ${PROJECT_SOURCE_DIR}/plugins/zzogl-pg/opengl/ps2hw.dat DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
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endif(NOT REBUILD_SHADER)
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endif(GLSL_API)
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endif(PACKAGE_MODE)
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################################### Replay Loader
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set(Replay pcsx2_ZZReplayLoader)
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set(Static zzogl-static)
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if(BUILD_REPLAY_LOADERS)
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set(Replay pcsx2_ZZReplayLoader)
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set(Static zzogl-static)
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add_library(${Static} STATIC
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${zzoglSources}
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${zzoglHeaders}
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${zzoglSSources}
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${zzoglShaderSources}
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${zzoglLinuxSources}
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${zzoglLinuxHeaders})
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add_library(${Static} STATIC
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${zzoglSources}
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${zzoglHeaders}
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${zzoglSSources}
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${zzoglShaderSources}
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${zzoglLinuxSources}
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${zzoglLinuxHeaders})
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target_link_libraries(${Static} Utilities)
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target_link_libraries(${Static} ${CG_LIBRARIES})
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target_link_libraries(${Static} ${GLEW_LIBRARY})
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target_link_libraries(${Static} ${OPENGL_LIBRARIES})
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target_link_libraries(${Static} ${X11_LIBRARIES})
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target_link_libraries(${Static} ${JPEG_LIBRARIES})
|
||||
target_link_libraries(${Static} Utilities)
|
||||
if(NOT GLSL_API)
|
||||
target_link_libraries(${Static} ${CG_LIBRARIES})
|
||||
endif(NOT GLSL_API)
|
||||
target_link_libraries(${Static} ${GLEW_LIBRARY})
|
||||
target_link_libraries(${Static} ${OPENGL_LIBRARIES})
|
||||
target_link_libraries(${Static} ${X11_LIBRARIES})
|
||||
target_link_libraries(${Static} ${JPEG_LIBRARIES})
|
||||
|
||||
add_executable(${Replay} linux_replay.cpp)
|
||||
add_executable(${Replay} linux_replay.cpp)
|
||||
|
||||
target_link_libraries(${Replay} ${Static})
|
||||
target_link_libraries(${Replay} Utilities)
|
||||
target_link_libraries(${Replay} ${CG_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${GLEW_LIBRARY})
|
||||
target_link_libraries(${Replay} ${OPENGL_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${X11_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${JPEG_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${Static})
|
||||
target_link_libraries(${Replay} Utilities)
|
||||
if(NOT GLSL_API)
|
||||
target_link_libraries(${Replay} ${CG_LIBRARIES})
|
||||
endif(NOT GLSL_API)
|
||||
target_link_libraries(${Replay} ${GLEW_LIBRARY})
|
||||
target_link_libraries(${Replay} ${OPENGL_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${X11_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${JPEG_LIBRARIES})
|
||||
|
||||
target_link_libraries(${Replay} ${GTK2_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${ZLIB_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${GTK2_LIBRARIES})
|
||||
target_link_libraries(${Replay} ${ZLIB_LIBRARIES})
|
||||
|
||||
if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
|
||||
target_link_libraries(${Replay} "${USER_CMAKE_LD_FLAGS}")
|
||||
endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
|
||||
if(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
|
||||
target_link_libraries(${Replay} "${USER_CMAKE_LD_FLAGS}")
|
||||
endif(NOT USER_CMAKE_LD_FLAGS STREQUAL "")
|
||||
|
||||
if(PACKAGE_MODE)
|
||||
install(TARGETS ${Replay} DESTINATION bin)
|
||||
else(PACKAGE_MODE)
|
||||
install(TARGETS ${Replay} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
|
||||
endif(PACKAGE_MODE)
|
||||
if(PACKAGE_MODE)
|
||||
install(TARGETS ${Replay} DESTINATION bin)
|
||||
else(PACKAGE_MODE)
|
||||
install(TARGETS ${Replay} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
|
||||
endif(PACKAGE_MODE)
|
||||
endif(BUILD_REPLAY_LOADERS)
|
||||
|
|
|
@ -67,9 +67,7 @@ add_custom_command(TARGET ${Output} POST_BUILD
|
|||
)
|
||||
|
||||
if(PACKAGE_MODE)
|
||||
install(TARGETS ${Output} DESTINATION bin)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat DESTINATION ${PLUGIN_DIR})
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat DESTINATION ${PLUGIN_DIR} RENAME ps2hw.dat)
|
||||
else(PACKAGE_MODE)
|
||||
install(TARGETS ${Output} DESTINATION ${CMAKE_SOURCE_DIR}/bin)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins)
|
||||
install(FILES ${CMAKE_CURRENT_BINARY_DIR}/ps2hw_cmake.dat DESTINATION ${CMAKE_SOURCE_DIR}/bin/plugins RENAME ps2hw.dat)
|
||||
endif(PACKAGE_MODE)
|
||||
|
|
Loading…
Reference in New Issue