From bcb7805c11ab6a452748850f503c37d164e09f10 Mon Sep 17 00:00:00 2001 From: lightningterror Date: Fri, 24 Aug 2018 13:12:26 +0200 Subject: [PATCH] GSdx-gui: Don't disable Anisotropic Filtering on gl when Allow 8-bit textures is enabled. Anisotropic works even with 8bit textures enabled. --- plugins/GSdx/GSSettingsDlg.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/plugins/GSdx/GSSettingsDlg.cpp b/plugins/GSdx/GSSettingsDlg.cpp index e5ff5ca22a..38d13bac22 100644 --- a/plugins/GSdx/GSSettingsDlg.cpp +++ b/plugins/GSdx/GSSettingsDlg.cpp @@ -426,8 +426,8 @@ void GSSettingsDlg::UpdateControls() INT_PTR filter; if (ComboBoxGetSelData(IDC_FILTER, filter)) { - EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX)); - EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw && filter && !IsDlgButtonChecked(m_hWnd, IDC_PALTEX)); + EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO), hw && filter && (ogl || !IsDlgButtonChecked(m_hWnd, IDC_PALTEX))); + EnableWindow(GetDlgItem(m_hWnd, IDC_AFCOMBO_TEXT), hw && filter && (ogl || !IsDlgButtonChecked(m_hWnd, IDC_PALTEX))); } EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_DATE), ogl && hw); EnableWindow(GetDlgItem(m_hWnd, IDC_ACCURATE_BLEND_UNIT), ogl && hw);