GameDB: Add IBit hack to Killzone and Shellshock - Nam '67

This commit is contained in:
refractionpcsx2 2024-04-21 08:27:44 +01:00
parent fe76a4575c
commit bc7670aa3b
1 changed files with 34 additions and 0 deletions

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@ -3764,6 +3764,8 @@ SCED-52759:
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -3793,6 +3795,8 @@ SCED-52846:
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -3864,6 +3868,8 @@ SCED-52899:
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -5368,6 +5374,8 @@ SCES-52004:
compat: 5
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -5700,6 +5708,8 @@ SCES-52893:
region: "PAL-E-GR-R"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -7214,6 +7224,8 @@ SCKA-20048:
region: "NTSC-K"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -7426,6 +7438,8 @@ SCKA-20078:
region: "NTSC-K"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -11550,6 +11564,8 @@ SCUS-97402:
compat: 5
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -11690,6 +11706,8 @@ SCUS-97431:
region: "NTSC-U"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -11698,6 +11716,8 @@ SCUS-97432:
region: "NTSC-U"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -12141,6 +12161,8 @@ SCUS-97517:
region: "NTSC-U"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -13335,6 +13357,8 @@ SLED-52899:
region: "PAL-M5"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -18467,6 +18491,8 @@ SLES-51981:
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
halfPixelOffset: 2 # Aligns sun post processing.
@ -18476,6 +18502,8 @@ SLES-51982:
region: "PAL-M3"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
halfPixelOffset: 2 # Aligns sun post processing.
@ -45826,6 +45854,8 @@ SLPM-66151:
region: "NTSC-J"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.
@ -65595,6 +65625,8 @@ SLUS-20828:
compat: 5
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
roundSprite: 1 # Fixes slight blur.
halfPixelOffset: 2 # Aligns sun post processing.
@ -73175,6 +73207,8 @@ TCES-52004:
region: "PAL-E"
clampModes:
vuClampMode: 0 # Resolves I Reg Clamping / performance impact and yellow graphics in certain areas.
gameFixes:
- IbitHack # Reduces VU recompilation.
gsHWFixes:
halfPixelOffset: 4 # Fixes post positioning.
nativeScaling: 2 # Fixes post effects.