microVU: fixed a bug where xgkick delay info wasn't propagating through blocks correctly (fixes Sega Classics Collection)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1424 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
cottonvibes 2009-06-23 03:56:52 +00:00
parent a4a1feae64
commit bc5c78f124
2 changed files with 5 additions and 4 deletions

View File

@ -75,6 +75,7 @@ public:
for (int i = 0; i <= listSize; i++) {
if ((blockList[i].pState.q == pState->q)
&& (blockList[i].pState.p == pState->p)
&& (blockList[i].pState.xgkick == pState->xgkick)
&& (blockList[i].pState.flags == pState->flags)
&& !(blockList[i].pState.needExactMatch & 0xf0f)) { return &blockList[i]; }
}