mirror of https://github.com/PCSX2/pcsx2.git
Change the qwc overflow into pad area handling to only include IPU.
This fixes a few games that had their GS or VIF transfer chopped of otherwise. (Check games with previously missing graphics, or just plain crashes.) git-svn-id: http://pcsx2.googlecode.com/svn/trunk@2778 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -41,7 +41,7 @@ static __forceinline void DmaExec8( void (*func)(), u32 mem, u8 value )
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// Upper 16bits of QWC should not be written since QWC is 16bits in size.
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if ((psHu32(qwcRegister) >> 16) != 0)
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{
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DMA_LOG("DMA QWC (%x) upper 16bits set to %x\n", qwcRegister, psHu32(qwcRegister) >> 16);
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DevCon.Warning("DmaExec8 DMA QWC (%x) upper 16bits set to %x\n", qwcRegister, psHu32(qwcRegister) >> 16);
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psHu32(qwcRegister) = 0;
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}
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@ -71,11 +71,12 @@ static __forceinline void DmaExec16( void (*func)(), u32 mem, u16 value )
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// Note: pad is the padding right above qwc, so we're testing whether qwc
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// has overflowed into pad.
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// Note2: May be only needed for IPU which has this handling in IPU.cpp now. (Fixes GS transfers)
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if (reg->pad != 0)
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{
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DevCon.Warning(L"DMA QWC (%s) upper 16 bits set to %x\n",
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DevCon.Warning(L"DmaExec16 DMA QWC (%s) upper 16 bits set to %x\n",
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ChcrName(mem), reg->pad);
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reg->qwc = reg->pad = 0;
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//reg->qwc = reg->pad = 0;
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}
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psHu16(mem) = chcr.lower();
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@ -106,11 +107,12 @@ static void DmaExec( void (*func)(), u32 mem, u32 value )
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// Note: pad is the padding right above qwc, so we're testing whether qwc
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// has overflowed into pad.
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// Note2: May be only needed for IPU which has this handling in IPU.cpp now. (Fixes GS transfers)
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if (reg->pad != 0)
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{
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DevCon.Warning(L"DMA QWC (%s) upper 16 bits set to %x\n",
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DevCon.Warning(L"DmaExec32 DMA QWC (%s) upper 16 bits set to %x\n",
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ChcrName(mem), reg->pad);
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reg->qwc = reg->pad = 0;
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//reg->qwc = reg->pad = 0;
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//return;
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}
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@ -1327,12 +1327,12 @@ int IPU1dma()
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// Note: pad is the padding right above qwc, so we're testing whether qwc
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// has overflowed into pad.
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// if (ipu1dma->pad != 0)
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// {
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// DevCon.Warning(L"IPU1dma's upper 16 bits set to %x\n", ipu1dma->pad);
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// //ipu1dma->qwc = ipu1dma->pad = 0;
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// return 0;
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// }
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if (ipu1dma->pad != 0)
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{
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DevCon.Warning(L"IPU1dma's upper 16 bits set to %x\n", ipu1dma->pad);
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ipu1dma->qwc = ipu1dma->pad = 0;
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//return 0;
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}
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pxAssert(!ipu1dma->chcr.TTE);
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@ -1485,12 +1485,12 @@ int IPU0dma()
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// Note: pad is the padding right above qwc, so we're testing whether qwc
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// has overflowed into pad.
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// if (ipu0dma->pad != 0)
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// {
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// DevCon.Warning(L"IPU0dma's upper 16 bits set to %x\n", ipu0dma->pad);
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// //ipu0dma->qwc = ipu0dma->pad = 0;
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// return 0;
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// }
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if (ipu0dma->pad != 0)
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{
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DevCon.Warning(L"IPU0dma's upper 16 bits set to %x\n", ipu0dma->pad);
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ipu0dma->qwc = ipu0dma->pad = 0;
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//return 0;
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}
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if ((!(ipu0dma->chcr.STR) || (cpuRegs.interrupt & (1 << DMAC_FROM_IPU))) || (ipu0dma->qwc == 0))
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return 0;
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