From b8b0a0d66237cd35d3fb29709b6f402f439a048f Mon Sep 17 00:00:00 2001 From: Gregory Hainaut Date: Tue, 3 May 2016 08:52:35 +0200 Subject: [PATCH] gsdx hw: remove dead code --- plugins/GSdx/GSRendererHW.cpp | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) diff --git a/plugins/GSdx/GSRendererHW.cpp b/plugins/GSdx/GSRendererHW.cpp index 6aa06cc50b..5ead68677d 100644 --- a/plugins/GSdx/GSRendererHW.cpp +++ b/plugins/GSdx/GSRendererHW.cpp @@ -392,15 +392,8 @@ void GSRendererHW::Draw() GL_INS("Double downscale effect detected"); m_double_downscale = true; } else if ((m_context->TEX0.PSM == PSM_PSMT8) && single_page) { - if (m_channel_shuffle) { - GL_INS("Channel shuffle effect detected SKIP"); - GL_POP(); - s_n += 3; // Keep it sync with SW renderer - return; - } else { - GL_INS("Channel shuffle effect detected"); - m_channel_shuffle = true; - } + GL_INS("Channel shuffle effect detected"); + m_channel_shuffle = true; } else { GL_INS("Special post-processing effect not supported"); m_channel_shuffle = false;