Tools: Remove debug preprocessor check around dumping of HW renderer frames.

This commit is contained in:
TJnotJT 2025-02-05 00:20:43 -05:00
parent d71b9c9c49
commit b883a94cbe
1 changed files with 2 additions and 9 deletions

View File

@ -178,12 +178,10 @@ GSTexture* GSRendererHW::GetOutput(int i, float& scale, int& y_offset)
GL_CACHE("Frame y offset %d pixels, unit %d", y_offset, i);
}
#ifdef ENABLE_OGL_DEBUG
if (GSConfig.SaveFrame && GSConfig.ShouldDump(s_n, g_perfmon.GetFrame()))
{
t->Save(GetDrawDumpPath("%05d_f%05lld_fr%d_%05x_%s.bmp", s_n, g_perfmon.GetFrame(), i, static_cast<int>(TEX0.TBP0), psm_str(TEX0.PSM)));
}
#endif
}
return t;
@ -207,10 +205,8 @@ GSTexture* GSRendererHW::GetFeedbackOutput(float& scale)
GSTexture* t = rt->m_texture;
scale = rt->m_scale;
#ifdef ENABLE_OGL_DEBUG
if (GSConfig.SaveFrame && GSConfig.ShouldDump(s_n, g_perfmon.GetFrame()))
t->Save(GetDrawDumpPath("%05d_f%05lld_fr%d_%05x_%s.bmp", s_n, g_perfmon.GetFrame(), 3, static_cast<int>(TEX0.TBP0), psm_str(TEX0.PSM)));
#endif
return t;
}
@ -3454,9 +3450,6 @@ void GSRendererHW::Draw()
GSTextureCache::RenderTarget, m_cached_ctx.ZBUF.Block(), m_cached_ctx.ZBUF.PSM, zm);
}
//
if (GSConfig.ShouldDump(s_n, g_perfmon.GetFrame()))
{
const bool writeback_HDR_texture = g_gs_device->GetHDRTexture() != nullptr;
@ -3473,14 +3466,14 @@ void GSRendererHW::Draw()
if (rt && GSConfig.SaveRT)
{
s = GetDrawDumpPath("%05d_f%05lld_rt1_(%05x)_%s.bmp", s_n, frame, m_cached_ctx.FRAME.Block(), psm_str(m_cached_ctx.FRAME.PSM));
s = GetDrawDumpPath("%05d_f%05lld_rt1_%05x_%s.bmp", s_n, frame, m_cached_ctx.FRAME.Block(), psm_str(m_cached_ctx.FRAME.PSM));
rt->m_texture->Save(s);
}
if (ds && GSConfig.SaveDepth)
{
s = GetDrawDumpPath("%05d_f%05lld_rz1_(%05x)_%s.bmp", s_n, frame, m_cached_ctx.ZBUF.Block(), psm_str(m_cached_ctx.ZBUF.PSM));
s = GetDrawDumpPath("%05d_f%05lld_rz1_%05x_%s.bmp", s_n, frame, m_cached_ctx.ZBUF.Block(), psm_str(m_cached_ctx.ZBUF.PSM));
ds->m_texture->Save(s);
}