mirror of https://github.com/PCSX2/pcsx2.git
commit
b87881c91b
|
@ -1016,7 +1016,7 @@ void GSRendererHW::OI_GsMemClear()
|
|||
|
||||
bool GSRendererHW::OI_BlitFMV(GSTextureCache::Target* _rt, GSTextureCache::Source* tex, const GSVector4i& r_draw)
|
||||
{
|
||||
if (r_draw.w > 1024 && (m_vt.m_primclass == GS_SPRITE_CLASS) && (m_vertex.next == 2) && PRIM->TME && !PRIM->ABE && tex && !tex->m_target) {
|
||||
if (r_draw.w > 1024 && (m_vt.m_primclass == GS_SPRITE_CLASS) && (m_vertex.next == 2) && PRIM->TME && !PRIM->ABE && tex && !tex->m_target && m_context->TEX0.TBW > 0) {
|
||||
GL_PUSH("OI_BlitFMV");
|
||||
|
||||
GL_INS("OI_BlitFMV");
|
||||
|
|
Loading…
Reference in New Issue