GS: remove bw equality check in tex in rt.

fixes jak mipmapping.
This commit is contained in:
iMineLink 2022-02-06 00:23:13 +01:00 committed by refractionpcsx2
parent 8ac57db117
commit b8188a7954
1 changed files with 1 additions and 2 deletions

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@ -329,10 +329,9 @@ GSTextureCache::Source* GSTextureCache::LookupSource(const GIFRegTEX0& TEX0, con
found_t = true; found_t = true;
break; break;
} }
else if (texture_inside_rt && bw == t->m_TEX0.TBW && psm == PSM_PSMCT32 && t->m_TEX0.PSM == psm && else if (texture_inside_rt && psm == PSM_PSMCT32 && t->m_TEX0.PSM == psm &&
((t->m_TEX0.TBP0 < bp && t->m_end_block >= bp) || t_wraps)) ((t->m_TEX0.TBP0 < bp && t->m_end_block >= bp) || t_wraps))
{ {
// BW equality needed because CreateSource does not handle BW conversion.
// Only PSMCT32 to limit false hits. // Only PSMCT32 to limit false hits.
// PSM equality needed because CreateSource does not handle PSM conversion. // PSM equality needed because CreateSource does not handle PSM conversion.
// Only inclusive hit to limit false hits. // Only inclusive hit to limit false hits.