mirror of https://github.com/PCSX2/pcsx2.git
gui: Don't check if the backup menu option should be enabled every UI event
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717677402c
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@ -51,11 +51,16 @@ static void _SaveLoadStuff(bool enabled)
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sMainFrame.EnableMenuItem(MenuId_Sys_SaveStates, enabled);
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sMainFrame.EnableMenuItem(MenuId_Sys_SaveStates, enabled);
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#ifdef USE_NEW_SAVESLOTS_UI
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#ifdef USE_NEW_SAVESLOTS_UI
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bool crcChanged = false;
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// Run though all the slots. Update if they need updating or the crc changed.
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// Run though all the slots. Update if they need updating or the crc changed.
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for (Saveslot &slot : saveslot_cache)
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for (Saveslot &slot : saveslot_cache)
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{
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{
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// We need to reload the file information if the crc or serial # changed.
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// We need to reload the file information if the crc or serial # changed.
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if ((slot.crc != ElfCRC)|| (slot.serialName != DiscSerial)) slot.invalid_cache = true;
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if ((slot.crc != ElfCRC)|| (slot.serialName != DiscSerial))
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{
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slot.invalid_cache = true;
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crcChanged = true;
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}
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// Either the cache needs updating, or the menu items do, or both.
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// Either the cache needs updating, or the menu items do, or both.
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if (slot.menu_update || slot.invalid_cache)
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if (slot.menu_update || slot.invalid_cache)
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@ -85,7 +90,10 @@ static void _SaveLoadStuff(bool enabled)
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sMainFrame.SetMenuItemLabel(slot.save_item_id, slot.SlotName());
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sMainFrame.SetMenuItemLabel(slot.save_item_id, slot.SlotName());
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}
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}
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}
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}
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States_updateLoadBackupMenuItem();
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if (crcChanged)
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{
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States_updateLoadBackupMenuItem();
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}
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#endif
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#endif
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}
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}
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