mirror of https://github.com/PCSX2/pcsx2.git
LilyPad: Changed how device updates are handled to be more multithreaded friendly. Mutexes when "read input in GS thread" is disabled removed, as they should (hopefully) no longer be needed. May just ditch the option entirely in the future, since enabling it doesn't seem to make much difference, and slows things down for some people.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@975 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -25,11 +25,6 @@
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// LilyPad version.
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// LilyPad version.
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#define VERSION ((0<<8) | 10 | (0<<24))
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#define VERSION ((0<<8) | 10 | (0<<24))
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// Used to prevent reading input and cleaning up input devices at the same time.
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// Only an issue when not reading input in GS thread and disabling devices due to
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// lost focus.
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CRITICAL_SECTION readInputCriticalSection;
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HINSTANCE hInst;
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HINSTANCE hInst;
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HWND hWnd;
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HWND hWnd;
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@ -241,11 +236,9 @@ void UpdateEnabledDevices(int updateList = 0) {
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD fdwReason, void* lpvReserved) {
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BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD fdwReason, void* lpvReserved) {
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hInst = hInstance;
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hInst = hInstance;
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if (fdwReason == DLL_PROCESS_ATTACH) {
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if (fdwReason == DLL_PROCESS_ATTACH) {
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InitializeCriticalSection(&readInputCriticalSection);
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DisableThreadLibraryCalls(hInstance);
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DisableThreadLibraryCalls(hInstance);
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}
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}
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else if (fdwReason == DLL_PROCESS_DETACH) {
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else if (fdwReason == DLL_PROCESS_DETACH) {
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DeleteCriticalSection(&readInputCriticalSection);
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while (openCount)
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while (openCount)
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PADclose();
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PADclose();
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PADshutdown();
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PADshutdown();
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@ -353,8 +346,17 @@ u8 padReadKeyUpdated = 0;
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#define LOCK_BUTTONS 4
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#define LOCK_BUTTONS 4
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#define LOCK_BOTH 1
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#define LOCK_BOTH 1
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int deviceUpdateQueued = 0;
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void QueueDeviceUpdate(int updateList=0) {
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deviceUpdateQueued = deviceUpdateQueued | 1 | (updateList<<1);
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};
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void Update(unsigned int port, unsigned int slot) {
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void Update(unsigned int port, unsigned int slot) {
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if (deviceUpdateQueued) {
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UpdateEnabledDevices((deviceUpdateQueued & 0x2)==0x2);
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deviceUpdateQueued = 0;
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}
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if (port > 2) return;
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if (port > 2) return;
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u8 *stateUpdated;
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u8 *stateUpdated;
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if (port < 2)
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if (port < 2)
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@ -383,9 +385,6 @@ void Update(unsigned int port, unsigned int slot) {
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0, hWnd, hWnd, 0
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0, hWnd, hWnd, 0
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};
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};
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if (!config.GSThreadUpdates) {
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EnterCriticalSection(&readInputCriticalSection);
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}
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dm->Update(&info);
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dm->Update(&info);
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static int turbo = 0;
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static int turbo = 0;
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turbo++;
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turbo++;
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@ -408,7 +407,7 @@ void Update(unsigned int port, unsigned int slot) {
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else if ((state>>15) && !(dev->oldVirtualControlState[b->controlIndex]>>15)) {
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else if ((state>>15) && !(dev->oldVirtualControlState[b->controlIndex]>>15)) {
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if (cmd == 0x0F) {
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if (cmd == 0x0F) {
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miceEnabled = !miceEnabled;
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miceEnabled = !miceEnabled;
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UpdateEnabledDevices();
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QueueDeviceUpdate();
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}
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}
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else if (cmd == 0x0C) {
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else if (cmd == 0x0C) {
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lockStateChanged[port][slot] |= LOCK_BUTTONS;
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lockStateChanged[port][slot] |= LOCK_BUTTONS;
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@ -435,10 +434,6 @@ void Update(unsigned int port, unsigned int slot) {
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}
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}
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dm->PostRead();
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dm->PostRead();
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if (!config.GSThreadUpdates) {
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LeaveCriticalSection(&readInputCriticalSection);
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}
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{
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{
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for (int port=0; port<2; port++) {
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for (int port=0; port<2; port++) {
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for (int slot=0; slot<4; slot++) {
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for (int slot=0; slot<4; slot++) {
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@ -750,30 +745,15 @@ ExtraWndProcResult HackWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPara
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break;
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break;
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case WM_DEVICECHANGE:
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case WM_DEVICECHANGE:
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if (wParam == DBT_DEVNODES_CHANGED) {
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if (wParam == DBT_DEVNODES_CHANGED) {
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// Need to do this when not reading input from gs thread.
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QueueDeviceUpdate(1);
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// Checking for that case not worth the effort.
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EnterCriticalSection(&readInputCriticalSection);
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UpdateEnabledDevices(1);
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LeaveCriticalSection(&readInputCriticalSection);
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}
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}
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break;
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break;
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case WM_ACTIVATEAPP:
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case WM_ACTIVATEAPP:
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// Release any buttons PCSX2 may think are down when
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// Release any buttons PCSX2 may think are down when
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// losing/gaining focus.
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// losing/gaining focus.
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ReleaseModifierKeys();
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ReleaseModifierKeys();
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activeWindow = wParam != 0;
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// Need to do this when not reading input from gs thread.
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QueueDeviceUpdate();
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// Checking for that case not worth the effort.
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EnterCriticalSection(&readInputCriticalSection);
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if (!wParam) {
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activeWindow = 0;
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UpdateEnabledDevices();
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}
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else {
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activeWindow = 1;
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UpdateEnabledDevices();
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}
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LeaveCriticalSection(&readInputCriticalSection);
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break;
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break;
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case WM_CLOSE:
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case WM_CLOSE:
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if (config.closeHacks & 1) {
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if (config.closeHacks & 1) {
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@ -871,7 +851,7 @@ s32 CALLBACK PADopen(void *pDsp) {
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// activeWindow = (GetAncestor(hWnd, GA_ROOT) == GetAncestor(GetForegroundWindow(), GA_ROOT));
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// activeWindow = (GetAncestor(hWnd, GA_ROOT) == GetAncestor(GetForegroundWindow(), GA_ROOT));
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activeWindow = 1;
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activeWindow = 1;
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UpdateEnabledDevices();
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QueueDeviceUpdate();
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return 0;
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return 0;
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}
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}
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@ -235,7 +235,7 @@ BEGIN
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PUSHBUTTON "Test Device",ID_TEST,86,289,57,15
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PUSHBUTTON "Test Device",ID_TEST,86,289,57,15
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PUSHBUTTON "Refresh",ID_REFRESH,152,289,48,15
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PUSHBUTTON "Refresh",ID_REFRESH,152,289,48,15
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GROUPBOX "Miscellaneous",IDC_STATIC,216,211,201,34
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GROUPBOX "Miscellaneous",IDC_STATIC,216,211,201,34
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CONTROL "Use GS thread (Recommended)",IDC_GS_THREAD_INPUT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,221,221,116,10
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CONTROL "Use GS thread",IDC_GS_THREAD_INPUT,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,221,221,62,10
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CONTROL "Disable screensaver",IDC_DISABLE_SCREENSAVER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,221,232,80,10
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CONTROL "Disable screensaver",IDC_DISABLE_SCREENSAVER,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,221,232,80,10
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CONTROL "Local volume control",IDC_VISTA_VOLUME,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,221,77,10
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CONTROL "Local volume control",IDC_VISTA_VOLUME,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,221,77,10
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CONTROL "Enable logging",IDC_DEBUG_FILE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,232,62,10
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CONTROL "Enable logging",IDC_DEBUG_FILE,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,336,232,62,10
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