Merge pull request #448 from PCSX2/lilypad-linux-port

Lilypad linux port
Basic support of Keyboard and Joystick

No gui to configure anything. Not well tested yet.
This commit is contained in:
Gregory Hainaut 2015-03-01 16:52:23 +01:00
commit b68270ded1
21 changed files with 1489 additions and 64 deletions

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@ -6,7 +6,7 @@ set(msg_dep_pcsx2 "check these libraries -> wxWidgets (>=2.8.10), gtk2 (>=
set(msg_dep_cdvdiso "check these libraries -> bzip2 (>=1.0.5), gtk2 (>=2.16)") set(msg_dep_cdvdiso "check these libraries -> bzip2 (>=1.0.5), gtk2 (>=2.16)")
set(msg_dep_zerogs "check these libraries -> glew (>=1.6), opengl, X11, nvidia-cg-toolkit (>=2.1)") set(msg_dep_zerogs "check these libraries -> glew (>=1.6), opengl, X11, nvidia-cg-toolkit (>=2.1)")
set(msg_dep_gsdx "check these libraries -> opengl, egl, X11") set(msg_dep_gsdx "check these libraries -> opengl, egl, X11")
set(msg_dep_onepad "check these libraries -> sdl (>=1.2)") set(msg_dep_onepad "check these libraries -> sdl (>=1.2), X11")
set(msg_dep_spu2x "check these libraries -> soundtouch (>=1.5), alsa, portaudio (>=1.9), sdl (>=1.2) pcsx2 common libs") set(msg_dep_spu2x "check these libraries -> soundtouch (>=1.5), alsa, portaudio (>=1.9), sdl (>=1.2) pcsx2 common libs")
set(msg_dep_zerospu2 "check these libraries -> soundtouch (>=1.5), alsa") set(msg_dep_zerospu2 "check these libraries -> soundtouch (>=1.5), alsa")
if(GLSL_API) if(GLSL_API)
@ -205,12 +205,22 @@ if(GTKn_FOUND AND EXTRA_PLUGINS)
endif() endif()
#--------------------------------------- #---------------------------------------
#---------------------------------------
# LilyPad
# requires: -X11
#---------------------------------------
if(GTKn_FOUND AND X11_FOUND)
set(LilyPad TRUE)
endif()
#---------------------------------------
#--------------------------------------- #---------------------------------------
# onepad # onepad
#--------------------------------------- #---------------------------------------
# requires: -SDL # requires: -SDL
# -X11
#--------------------------------------- #---------------------------------------
if(SDLn_FOUND) if(SDLn_FOUND AND X11_FOUND)
set(onepad TRUE) set(onepad TRUE)
elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/onepad") elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/onepad")
set(onepad FALSE) set(onepad FALSE)
@ -286,7 +296,6 @@ set(cdvdGigaherz FALSE)
set(CDVDisoEFP FALSE) set(CDVDisoEFP FALSE)
set(CDVDolio FALSE) set(CDVDolio FALSE)
set(CDVDpeops FALSE) set(CDVDpeops FALSE)
set(LilyPad FALSE)
set(PeopsSPU2 FALSE) set(PeopsSPU2 FALSE)
set(SSSPSXPAD FALSE) set(SSSPSXPAD FALSE)
set(xpad FALSE) set(xpad FALSE)

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@ -6,123 +6,99 @@ if(NOT TOP_CMAKE_WAS_SOURCED)
endif() endif()
# make cdvdGigaherz
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/cdvdGigaherz" AND cdvdGigaherz) #if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/cdvdGigaherz" AND cdvdGigaherz)
# add_subdirectory(cdvdGigaherz) # add_subdirectory(cdvdGigaherz)
#endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/cdvdGigaherz" AND cdvdGigaherz) #endif()
# make CDVDiso
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDiso" AND CDVDiso) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDiso" AND CDVDiso)
add_subdirectory(CDVDiso/src) add_subdirectory(CDVDiso/src)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDiso" AND CDVDiso) endif()
# make CDVDisoEFP
# if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDisoEFP" AND CDVDisoEFP) # if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDisoEFP" AND CDVDisoEFP)
# add_subdirectory(CDVDisoEFP) # add_subdirectory(CDVDisoEFP)
# endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDisoEFP" AND CDVDisoEFP) # endif()
# make CDVDlinuz
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDlinuz" AND CDVDlinuz) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDlinuz" AND CDVDlinuz)
add_subdirectory(CDVDlinuz/Src) add_subdirectory(CDVDlinuz/Src)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDlinuz" AND CDVDlinuz) endif()
# make CDVDnull
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDnull" AND CDVDnull) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDnull" AND CDVDnull)
add_subdirectory(CDVDnull) add_subdirectory(CDVDnull)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDnull" AND CDVDnull) endif()
# make CDVDolio
# if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDolio" AND CDVDolio) # if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDolio" AND CDVDolio)
# add_subdirectory(CDVDolio) # add_subdirectory(CDVDolio)
# endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDolio" AND CDVDolio) # endif()
# make CDVDpeops
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDpeops" AND CDVDpeops) #if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDpeops" AND CDVDpeops)
# add_subdirectory(CDVDpeops) # add_subdirectory(CDVDpeops)
#endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/CDVDpeops" AND CDVDpeops) #endif()
# make dev9null
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/dev9null" AND dev9null) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/dev9null" AND dev9null)
add_subdirectory(dev9null) add_subdirectory(dev9null)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/dev9null" AND dev9null) endif()
# make FWnull
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/FWnull" AND FWnull) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/FWnull" AND FWnull)
add_subdirectory(FWnull) add_subdirectory(FWnull)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/FWnull" AND FWnull) endif()
# make GSdx
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx" AND GSdx) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx" AND GSdx)
add_subdirectory(GSdx) add_subdirectory(GSdx)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx" AND GSdx) endif()
# make GSnull
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSnull" AND GSnull) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSnull" AND GSnull)
add_subdirectory(GSnull) add_subdirectory(GSnull)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSnull" AND GSnull) endif()
# make LilyPad if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/LilyPad" AND LilyPad)
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/LilyPad" AND LilyPad) add_subdirectory(LilyPad)
# add_subdirectory(LilyPad) endif()
#endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/LilyPad" AND LilyPad)
# make onepad
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/onepad" AND onepad) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/onepad" AND onepad)
add_subdirectory(onepad) add_subdirectory(onepad)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/onepad" AND onepad) endif()
# make PadNull
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/PadNull" AND PadNull) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/PadNull" AND PadNull)
add_subdirectory(PadNull) add_subdirectory(PadNull)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/PadNull" AND PadNull) endif()
# make PeopsSPU2
# if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/PeopsSPU2" AND PeopsSPU2) # if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/PeopsSPU2" AND PeopsSPU2)
# add_subdirectory(PeopsSPU2) # add_subdirectory(PeopsSPU2)
# endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/PeopsSPU2" AND PeopsSPU2) # endif()
# make SPU2null
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SPU2null" AND SPU2null) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SPU2null" AND SPU2null)
add_subdirectory(SPU2null) add_subdirectory(SPU2null)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SPU2null" AND SPU2null) endif()
# make spu2-x
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/spu2-x" AND spu2-x) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/spu2-x" AND spu2-x)
add_subdirectory(spu2-x/src) add_subdirectory(spu2-x/src)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/spu2-x" AND spu2-x) endif()
# make SSSPSXPAD
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SSSPSXPAD" AND SSSPSXPAD) #if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SSSPSXPAD" AND SSSPSXPAD)
# add_subdirectory(SSSPSXPAD) # add_subdirectory(SSSPSXPAD)
#endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/SSSPSXPAD" AND SSSPSXPAD) #endif()
# make USBnull
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/USBnull" AND USBnull) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/USBnull" AND USBnull)
add_subdirectory(USBnull) add_subdirectory(USBnull)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/USBnull" AND USBnull) endif()
# make xpad
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/xpad" AND xpad) #if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/xpad" AND xpad)
# add_subdirectory(xpad) # add_subdirectory(xpad)
#endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/xpad" AND xpad) #endif()
# make zerogs
#if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerogs" AND zerogs) #if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerogs" AND zerogs)
# add_subdirectory(zerogs) # add_subdirectory(zerogs)
#endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerogs" AND zerogs) #endif()
# make zzogl-pg
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl)
add_subdirectory(zzogl-pg/opengl) add_subdirectory(zzogl-pg/opengl)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zzogl-pg" AND zzogl) endif()
# make zeropad
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zeropad" AND zeropad) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zeropad" AND zeropad)
add_subdirectory(zeropad) add_subdirectory(zeropad)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zeropad" AND zeropad) endif()
# make zerospu2
if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerospu2" AND zerospu2) if(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerospu2" AND zerospu2)
add_subdirectory(zerospu2) add_subdirectory(zerospu2)
endif(EXISTS "${CMAKE_SOURCE_DIR}/plugins/zerospu2" AND zerospu2) endif()

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@ -0,0 +1,75 @@
# Check that people use the good file
if(NOT TOP_CMAKE_WAS_SOURCED)
message(FATAL_ERROR "
You did not 'cmake' the good CMakeLists.txt file. Use the one in the top dir.
It is advice to delete all wrongly generated cmake stuff => CMakeFiles & CMakeCache.txt")
endif()
# plugin name
set(Output LilyPad-0.11.0)
set(OptimizationFlags
-O2
)
if(CMAKE_BUILD_TYPE STREQUAL Debug)
set(lilypadFinalFlags "-DPCSX2_DEBUG")
elseif(CMAKE_BUILD_TYPE STREQUAL Devel)
set(lilypadFinalFlags ${OptimizationFlags})
elseif(CMAKE_BUILD_TYPE STREQUAL Release)
set(lilypadFinalFlags ${OptimizationFlags})
endif()
# lilypad sources
set(lilypadSources
DeviceEnumerator.cpp
InputManager.cpp
KeyboardQueue.cpp
LilyPad.cpp
Linux/Config.cpp
Linux/ConfigHelper.cpp
Linux/JoyEvdev.cpp
Linux/KeyboardMouse.cpp
Linux/KeyboardQueue.cpp
)
# lilypad headers
set(lilypadHeaders
)
# lilypad Linux sources
set(lilypadLinuxSources
)
# lilypad Linux headers
set(lilypadLinuxHeaders
)
if (SDL2_API)
set(lilypadFinalLibs
${SDL2_LIBRARIES}
)
else()
set(lilypadFinalLibs
${SDL_LIBRARY}
)
endif()
set(lilypadFinalLibs
#${lilypadFinalLibs}
#${GTK2_LIBRARIES}
#${X11_LIBRARIES}
)
set(lilypadFinalSources
${lilypadSources}
${lilypadHeaders}
${lilypadLinuxSources}
${lilypadLinuxHeaders}
)
add_pcsx2_plugin(${Output} "${lilypadFinalSources}" "${lilypadFinalLibs}" "${lilypadFinalFlags}")

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@ -84,8 +84,6 @@ extern GeneralConfig config;
void UnloadConfigs(); void UnloadConfigs();
void AddIgnore(LPARAM k);
void SetVolume(int volume); void SetVolume(int volume);
int LoadSettings(int force = 0, wchar_t *file = 0); int LoadSettings(int force = 0, wchar_t *file = 0);

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@ -27,18 +27,28 @@
#include "HidDevice.h" #include "HidDevice.h"
#include "DualShock3.h" #include "DualShock3.h"
#ifdef __linux__
#include "Linux/KeyboardMouse.h"
#include "Linux/JoyEvdev.h"
#endif
void EnumDevices(int hideDXXinput) { void EnumDevices(int hideDXXinput) {
// Needed for enumeration of some device types. // Needed for enumeration of some device types.
dm->ReleaseInput(); dm->ReleaseInput();
InputDeviceManager *oldDm = dm; InputDeviceManager *oldDm = dm;
dm = new InputDeviceManager(); dm = new InputDeviceManager();
#ifdef _MSC_VER
EnumHookDevices(); EnumHookDevices();
EnumWindowsMessagingDevices(); EnumWindowsMessagingDevices();
EnumRawInputDevices(); EnumRawInputDevices();
EnumDualShock3s(); EnumDualShock3s();
EnumXInputDevices(); EnumXInputDevices();
EnumDirectInputDevices(hideDXXinput); EnumDirectInputDevices(hideDXXinput);
#else
EnumLnx();
EnumJoystickEvdev();
#endif
dm->CopyBindings(oldDm->numDevices, oldDm->devices); dm->CopyBindings(oldDm->numDevices, oldDm->devices);

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@ -20,6 +20,76 @@
// dll size by over 100k while avoiding any dependencies on updated CRT dlls. // dll size by over 100k while avoiding any dependencies on updated CRT dlls.
#pragma once #pragma once
#ifdef __linux__
// Seriously why there is no standard
#include "stdint.h"
typedef uint32_t DWORD;
typedef uint16_t USHORT;
typedef int64_t __int64;
#define MAX_PATH (256) // random value
#include <X11/keysym.h>
#define VK_SHIFT XK_Shift_L
#define VK_LSHIFT XK_Shift_L
#define VK_RSHIFT XK_Shift_R
#define VK_LMENU XK_Menu
#define VK_RMENU XK_Menu
#define VK_MENU XK_Menu
#define VK_CONTROL XK_Control_L
#define VK_TAB XK_Tab
#define VK_ESCAPE XK_Escape
#define VK_F4 XK_F4
#include <cwchar>
#include <cstdarg>
template <typename Array>
void wsprintfW(Array& buf, const wchar_t *format, ...) {
va_list a;
va_start(a, format);
vswprintf(buf, sizeof(buf)/sizeof(buf[0]), format, a);
va_end(a);
}
template <typename Array>
void wsprintf(Array& buf, const wchar_t *format, ...) {
va_list a;
va_start(a, format);
vswprintf(buf, sizeof(buf)/sizeof(buf[0]), format, a);
va_end(a);
}
static inline int wcsicmp(const wchar_t* w1, const wchar_t* w2) {
// I didn't find a way to put ignore case ...
return wcscmp(w1, w2);
}
#include <sys/time.h>
static inline unsigned int timeGetTime() {
struct timeval now;
gettimeofday(&now, NULL);
uint64_t ms = (now.tv_usec/1000) + (now.tv_sec * 1000);
return (ms & 0xFFFFFFFF); // MS code is u32 ...
}
#include "Utilities/Dependencies.h"
#include "Utilities/StringHelpers.h"
#include "Utilities/Path.h"
#include <X11/Xutil.h>
extern Display *GSdsp;
extern Window GSwin;
#endif
#define DIRECTINPUT_VERSION 0x0800 #define DIRECTINPUT_VERSION 0x0800
#ifdef NO_CRT #ifdef NO_CRT
@ -40,9 +110,10 @@ inline void * realloc(void *mem, size_t size);
#ifdef _MSC_VER #ifdef _MSC_VER
#define EXPORT_C_(type) extern "C" __declspec(dllexport) type CALLBACK #define EXPORT_C_(type) extern "C" __declspec(dllexport) type CALLBACK
#else #else
#define EXPORT_C_(type) extern "C" type #define EXPORT_C_(type) extern "C" __attribute__((externally_visible,visibility("default"))) type CALLBACK
#endif #endif
#ifdef _MSC_VER
// Actually works with 0x0400, but need 0x500 to get XBUTTON defines, // Actually works with 0x0400, but need 0x500 to get XBUTTON defines,
// 0x501 to get raw input structures, and 0x0600 to get WM_MOUSEHWHEEL. // 0x501 to get raw input structures, and 0x0600 to get WM_MOUSEHWHEEL.
#define WINVER 0x0600 #define WINVER 0x0600
@ -61,17 +132,28 @@ inline void * realloc(void *mem, size_t size);
#include <stdlib.h> #include <stdlib.h>
#endif #endif
#else
#include <stdlib.h>
#include <mutex>
#endif
#include <stdio.h> #include <stdio.h>
#include <string.h> #include <string.h>
#include <math.h> #include <math.h>
#ifdef _MSC_VER
#include <commctrl.h> #include <commctrl.h>
// Only needed for DBT_DEVNODES_CHANGED // Only needed for DBT_DEVNODES_CHANGED
#include <Dbt.h> #include <Dbt.h>
#endif
#include "PS2Edefs.h" #include "PS2Edefs.h"
#ifdef _MSC_VER
extern HINSTANCE hInst; extern HINSTANCE hInst;
#endif
// Needed for config screen // Needed for config screen
void GetNameAndVersionString(wchar_t *out); void GetNameAndVersionString(wchar_t *out);
@ -106,6 +188,7 @@ EXPORT_C_(void) PADconfigure();
EXPORT_C_(s32) PADfreeze(int mode, freezeData *data); EXPORT_C_(s32) PADfreeze(int mode, freezeData *data);
EXPORT_C_(s32) PADsetSlot(u8 port, u8 slot); EXPORT_C_(s32) PADsetSlot(u8 port, u8 slot);
EXPORT_C_(s32) PADqueryMtap(u8 port); EXPORT_C_(s32) PADqueryMtap(u8 port);
EXPORT_C_(void) PADsetSettingsDir(const char *dir);
#ifdef NO_CRT #ifdef NO_CRT

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@ -54,7 +54,9 @@ Device::Device(DeviceAPI api, DeviceType d, const wchar_t *displayName, const wc
attached = 1; attached = 1;
enabled = 0; enabled = 0;
#ifdef _MSC_VER
hWndProc = 0; hWndProc = 0;
#endif
virtualControls = 0; virtualControls = 0;
numVirtualControls = 0; numVirtualControls = 0;
@ -221,7 +223,11 @@ void Device::CalcVirtualState() {
double East = sin(angle); double East = sin(angle);
double South = -cos(angle); double South = -cos(angle);
// Normalize so greatest direction is 1. // Normalize so greatest direction is 1.
#ifdef __linux__
double mul = FULLY_DOWN / std::max(fabs(South), fabs(East));
#else
double mul = FULLY_DOWN / max(fabs(South), fabs(East)); double mul = FULLY_DOWN / max(fabs(South), fabs(East));
#endif
iEast = (int) floor(East * mul + 0.5); iEast = (int) floor(East * mul + 0.5);
iSouth = (int) floor(South * mul + 0.5); iSouth = (int) floor(South * mul + 0.5);
} }

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@ -130,6 +130,9 @@ enum DeviceAPI {
// to ignore individual buttons. Wrapper itself takes care // to ignore individual buttons. Wrapper itself takes care
// of ignoring bound keys. Otherwise, works normally. // of ignoring bound keys. Otherwise, works normally.
IGNORE_KEYBOARD = 7, IGNORE_KEYBOARD = 7,
// XXX
LNX_KEYBOARD = 16,
LNX_JOY = 17,
}; };
enum DeviceType { enum DeviceType {
@ -196,12 +199,18 @@ struct InitInfo {
// 1 when binding. // 1 when binding.
int binding; int binding;
#ifdef _MSC_VER
HWND hWndTop; HWND hWndTop;
// For config screen, need to eat button's message handling. // For config screen, need to eat button's message handling.
//HWND hWndButton; //HWND hWndButton;
WndProcEater* hWndProc; WndProcEater* hWndProc;
#else
// Linux equivalent to HWND
Display *GSdsp;
Window GSwin;
#endif
}; };
@ -216,9 +225,11 @@ public:
// Based on input modes. // Based on input modes.
char enabled; char enabled;
#ifdef _MSC_VER
// Not all devices need to subclass the windproc, but most do so might as well // Not all devices need to subclass the windproc, but most do so might as well
// put it here... --air // put it here... --air
WndProcEater* hWndProc; WndProcEater* hWndProc;
#endif
union { union {
// Allows for one loop to compare all 3 in order. // Allows for one loop to compare all 3 in order.

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@ -21,8 +21,12 @@
// What MS calls a single process Mutex. Faster, supposedly. // What MS calls a single process Mutex. Faster, supposedly.
// More importantly, can be abbreviated, amusingly, as cSection. // More importantly, can be abbreviated, amusingly, as cSection.
#ifdef _MSC_VER
static CRITICAL_SECTION cSection; static CRITICAL_SECTION cSection;
static u8 csInitialized = 0; static u8 csInitialized = 0;
#else
static std::mutex cSection;
#endif
#define EVENT_QUEUE_LEN 16 #define EVENT_QUEUE_LEN 16
// Actually points one beyond the last queued event. // Actually points one beyond the last queued event.
@ -31,11 +35,15 @@ static u8 nextQueuedEvent = 0;
static keyEvent queuedEvents[EVENT_QUEUE_LEN]; static keyEvent queuedEvents[EVENT_QUEUE_LEN];
void QueueKeyEvent(int key, int event) { void QueueKeyEvent(int key, int event) {
#ifdef _MSC_VER
if (!csInitialized) { if (!csInitialized) {
csInitialized = 1; csInitialized = 1;
InitializeCriticalSection(&cSection); InitializeCriticalSection(&cSection);
} }
EnterCriticalSection(&cSection); EnterCriticalSection(&cSection);
#else
std::lock_guard<std::mutex> lock(cSection);
#endif
// Don't queue events if escape is on top of queue. This is just for safety // Don't queue events if escape is on top of queue. This is just for safety
// purposes when a game is killing the emulator for whatever reason. // purposes when a game is killing the emulator for whatever reason.
@ -57,23 +65,33 @@ void QueueKeyEvent(int key, int event) {
nextQueuedEvent = (nextQueuedEvent + 1) % EVENT_QUEUE_LEN; nextQueuedEvent = (nextQueuedEvent + 1) % EVENT_QUEUE_LEN;
} }
} }
#ifdef _MSC_VER
LeaveCriticalSection(&cSection); LeaveCriticalSection(&cSection);
#endif
} }
int GetQueuedKeyEvent(keyEvent *event) { int GetQueuedKeyEvent(keyEvent *event) {
if (lastQueuedEvent == nextQueuedEvent) return 0; if (lastQueuedEvent == nextQueuedEvent) return 0;
#ifdef _MSC_VER
EnterCriticalSection(&cSection); EnterCriticalSection(&cSection);
#else
std::lock_guard<std::mutex> lock(cSection);
#endif
*event = queuedEvents[nextQueuedEvent]; *event = queuedEvents[nextQueuedEvent];
nextQueuedEvent = (nextQueuedEvent + 1) % EVENT_QUEUE_LEN; nextQueuedEvent = (nextQueuedEvent + 1) % EVENT_QUEUE_LEN;
#ifdef _MSC_VER
LeaveCriticalSection(&cSection); LeaveCriticalSection(&cSection);
#endif
return 1; return 1;
} }
void ClearKeyQueue() { void ClearKeyQueue() {
lastQueuedEvent = nextQueuedEvent; lastQueuedEvent = nextQueuedEvent;
#ifdef _MSC_VER
if (csInitialized) { if (csInitialized) {
DeleteCriticalSection(&cSection); DeleteCriticalSection(&cSection);
csInitialized = 0; csInitialized = 0;
} }
#endif
} }

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@ -24,3 +24,9 @@ int GetQueuedKeyEvent(keyEvent *event);
// Cleans up as well as clears queue. // Cleans up as well as clears queue.
void ClearKeyQueue(); void ClearKeyQueue();
#ifdef __linux__
void R_QueueKeyEvent(const keyEvent& event);
int R_GetQueuedKeyEvent(keyEvent *event);
void R_ClearKeyQueue();
#endif

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@ -26,7 +26,9 @@
#define PADdefs #define PADdefs
#include "DeviceEnumerator.h" #include "DeviceEnumerator.h"
#ifdef _MSC_VER
#include "WndProcEater.h" #include "WndProcEater.h"
#endif
#include "KeyboardQueue.h" #include "KeyboardQueue.h"
#include "svnrev.h" #include "svnrev.h"
#include "DualShock3.h" #include "DualShock3.h"
@ -39,6 +41,10 @@
// LilyPad version. // LilyPad version.
#define VERSION ((0<<8) | 11 | (0<<24)) #define VERSION ((0<<8) | 11 | (0<<24))
#ifdef __linux__
Display *GSdsp;
Window GSwin;
#else
HINSTANCE hInst; HINSTANCE hInst;
HWND hWnd; HWND hWnd;
HWND hWndTop; HWND hWndTop;
@ -49,10 +55,15 @@ WndProcEater hWndTopProc;
// ButtonProc is used mostly by the Config panel for eating the procedures of the // ButtonProc is used mostly by the Config panel for eating the procedures of the
// button with keyboard focus. // button with keyboard focus.
WndProcEater hWndButtonProc; WndProcEater hWndButtonProc;
#endif
// Keeps the various sources for Update polling (PADpoll, PADupdate, etc) from wreaking // Keeps the various sources for Update polling (PADpoll, PADupdate, etc) from wreaking
// havoc on each other... // havoc on each other...
#ifdef __linux__
static std::mutex updateLock;
#else
CRITICAL_SECTION updateLock; CRITICAL_SECTION updateLock;
#endif
// Used to toggle mouse listening. // Used to toggle mouse listening.
u8 miceEnabled; u8 miceEnabled;
@ -61,8 +72,10 @@ u8 miceEnabled;
int openCount = 0; int openCount = 0;
int activeWindow = 0; int activeWindow = 0;
#ifdef _MSC_VER
int windowThreadId = 0; int windowThreadId = 0;
int updateQueued = 0; int updateQueued = 0;
#endif
int bufSize = 0; int bufSize = 0;
unsigned char outBuf[50]; unsigned char outBuf[50];
@ -74,6 +87,7 @@ unsigned char inBuf[50];
#define MODE_ANALOG 0x73 #define MODE_ANALOG 0x73
#define MODE_DS2_NATIVE 0x79 #define MODE_DS2_NATIVE 0x79
#ifdef _MSC_VER
int IsWindowMaximized (HWND hWnd) { int IsWindowMaximized (HWND hWnd) {
RECT rect; RECT rect;
if (GetWindowRect(hWnd, &rect)) { if (GetWindowRect(hWnd, &rect)) {
@ -92,8 +106,10 @@ int IsWindowMaximized (HWND hWnd) {
} }
return 0; return 0;
} }
#endif
void DEBUG_TEXT_OUT(const char *text) { void DEBUG_TEXT_OUT(const char *text) {
#ifdef _MSC_VER
if (config.debug) { if (config.debug) {
HANDLE hFile = CreateFileA("logs\\padLog.txt", FILE_APPEND_DATA, FILE_SHARE_READ, 0, OPEN_ALWAYS, 0, 0); HANDLE hFile = CreateFileA("logs\\padLog.txt", FILE_APPEND_DATA, FILE_SHARE_READ, 0, OPEN_ALWAYS, 0, 0);
if (hFile != INVALID_HANDLE_VALUE) { if (hFile != INVALID_HANDLE_VALUE) {
@ -102,9 +118,11 @@ void DEBUG_TEXT_OUT(const char *text) {
CloseHandle(hFile);; CloseHandle(hFile);;
} }
} }
#endif
} }
void DEBUG_NEW_SET() { void DEBUG_NEW_SET() {
#ifdef _MSC_VER
if (config.debug && bufSize>1) { if (config.debug && bufSize>1) {
HANDLE hFile = CreateFileA("logs\\padLog.txt", FILE_APPEND_DATA, FILE_SHARE_READ, 0, OPEN_ALWAYS, 0, 0); HANDLE hFile = CreateFileA("logs\\padLog.txt", FILE_APPEND_DATA, FILE_SHARE_READ, 0, OPEN_ALWAYS, 0, 0);
if (hFile != INVALID_HANDLE_VALUE) { if (hFile != INVALID_HANDLE_VALUE) {
@ -132,6 +150,7 @@ void DEBUG_NEW_SET() {
} }
} }
bufSize = 0; bufSize = 0;
#endif
} }
inline void DEBUG_IN(unsigned char c) { inline void DEBUG_IN(unsigned char c) {
@ -289,6 +308,7 @@ void UpdateEnabledDevices(int updateList = 0) {
} }
} }
#ifdef _MSC_VER
BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD fdwReason, void* lpvReserved) { BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD fdwReason, void* lpvReserved) {
hInst = hInstance; hInst = hInstance;
if (fdwReason == DLL_PROCESS_ATTACH) { if (fdwReason == DLL_PROCESS_ATTACH) {
@ -306,6 +326,7 @@ BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD fdwReason, void* lpvReserved) {
} }
return 1; return 1;
} }
#endif
void AddForce(ButtonSum *sum, u8 cmd, int delta = 255) { void AddForce(ButtonSum *sum, u8 cmd, int delta = 255) {
if (!delta) return; if (!delta) return;
@ -400,7 +421,11 @@ void ProcessButtonBinding(Binding *b, ButtonSum *sum, int value) {
void CapSum(ButtonSum *sum) { void CapSum(ButtonSum *sum) {
int i; int i;
for (i=0; i<3; i++) { for (i=0; i<3; i++) {
#ifdef __linux__
int div = std::max(abs(sum->sticks[i].horiz), abs(sum->sticks[i].vert));
#else
int div = max(abs(sum->sticks[i].horiz), abs(sum->sticks[i].vert)); int div = max(abs(sum->sticks[i].horiz), abs(sum->sticks[i].vert));
#endif
if (div > 255) { if (div > 255) {
sum->sticks[i].horiz = sum->sticks[i].horiz * 255 / div; sum->sticks[i].horiz = sum->sticks[i].horiz * 255 / div;
sum->sticks[i].vert = sum->sticks[i].vert * 255 / div; sum->sticks[i].vert = sum->sticks[i].vert * 255 / div;
@ -423,6 +448,7 @@ char padReadKeyUpdated[4] = {0, 0, 0, 0};
#define LOCK_BUTTONS 4 #define LOCK_BUTTONS 4
#define LOCK_BOTH 1 #define LOCK_BOTH 1
#ifdef _MSC_VER
struct EnterScopedSection struct EnterScopedSection
{ {
CRITICAL_SECTION& m_cs; CRITICAL_SECTION& m_cs;
@ -435,6 +461,7 @@ struct EnterScopedSection
LeaveCriticalSection( &m_cs ); LeaveCriticalSection( &m_cs );
} }
}; };
#endif
void Update(unsigned int port, unsigned int slot) { void Update(unsigned int port, unsigned int slot) {
char *stateUpdated; char *stateUpdated;
@ -452,12 +479,17 @@ void Update(unsigned int port, unsigned int slot) {
} }
// Lock prior to timecheck code to avoid pesky race conditions. // Lock prior to timecheck code to avoid pesky race conditions.
#ifdef __linux__
std::lock_guard<std::mutex> lock(updateLock);
#else
EnterScopedSection padlock( updateLock ); EnterScopedSection padlock( updateLock );
#endif
static unsigned int LastCheck = 0; static unsigned int LastCheck = 0;
unsigned int t = timeGetTime(); unsigned int t = timeGetTime();
if (t - LastCheck < 15 || !openCount) return; if (t - LastCheck < 15 || !openCount) return;
#ifdef _MSC_VER
if (windowThreadId != GetCurrentThreadId()) { if (windowThreadId != GetCurrentThreadId()) {
if (stateUpdated[0] < 0) { if (stateUpdated[0] < 0) {
if (!updateQueued) { if (!updateQueued) {
@ -470,6 +502,7 @@ void Update(unsigned int port, unsigned int slot) {
} }
return; return;
} }
#endif
LastCheck = t; LastCheck = t;
@ -481,10 +514,15 @@ void Update(unsigned int port, unsigned int slot) {
for (i=0; i<8; i++) { for (i=0; i<8; i++) {
s[i&1][i>>1] = pads[i&1][i>>1].lockedSum; s[i&1][i>>1] = pads[i&1][i>>1].lockedSum;
} }
#ifdef __linux__
InitInfo info = {
0, 0, GSdsp, GSwin
};
#else
InitInfo info = { InitInfo info = {
0, 0, hWndTop, &hWndGSProc 0, 0, hWndTop, &hWndGSProc
}; };
#endif
dm->Update(&info); dm->Update(&info);
static int turbo = 0; static int turbo = 0;
turbo++; turbo++;
@ -669,6 +707,7 @@ u32 CALLBACK PS2EgetLibVersion2(u32 type) {
return 0; return 0;
} }
#ifdef _MSC_VER
// Used in about and config screens. // Used in about and config screens.
void GetNameAndVersionString(wchar_t *out) { void GetNameAndVersionString(wchar_t *out) {
#ifdef NO_CRT #ifdef NO_CRT
@ -679,6 +718,7 @@ void GetNameAndVersionString(wchar_t *out) {
wsprintfW(out, L"LilyPad %i.%i.%i (%lld)", (VERSION>>8)&0xFF, VERSION&0xFF, (VERSION>>24)&0xFF, SVN_REV); wsprintfW(out, L"LilyPad %i.%i.%i (%lld)", (VERSION>>8)&0xFF, VERSION&0xFF, (VERSION>>24)&0xFF, SVN_REV);
#endif #endif
} }
#endif
char* CALLBACK PSEgetLibName() { char* CALLBACK PSEgetLibName() {
#ifdef NO_CRT #ifdef NO_CRT
@ -760,7 +800,9 @@ struct QueryInfo {
u8 response[42]; u8 response[42];
} query = {0,0,0,0, 0,0xFF, 0xF3}; } query = {0,0,0,0, 0,0xFF, 0xF3};
#ifdef _MSC_VER
int saveStateIndex = 0; int saveStateIndex = 0;
#endif
s32 CALLBACK PADinit(u32 flags) { s32 CALLBACK PADinit(u32 flags) {
// Note: Won't load settings if already loaded. // Note: Won't load settings if already loaded.
@ -773,7 +815,7 @@ s32 CALLBACK PADinit(u32 flags) {
return PADinit(2); return PADinit(2);
} }
#ifdef PCSX2_DEBUG #if defined(PCSX2_DEBUG) && defined(_MSC_VER)
int tmpFlag = _CrtSetDbgFlag( _CRTDBG_REPORT_FLAG ); int tmpFlag = _CrtSetDbgFlag( _CRTDBG_REPORT_FLAG );
tmpFlag |= _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF; tmpFlag |= _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF;
_CrtSetDbgFlag( tmpFlag ); _CrtSetDbgFlag( tmpFlag );
@ -790,6 +832,9 @@ s32 CALLBACK PADinit(u32 flags) {
query.lastByte = 1; query.lastByte = 1;
query.numBytes = 0; query.numBytes = 0;
ClearKeyQueue(); ClearKeyQueue();
#ifdef __linux__
R_ClearKeyQueue();
#endif
// Just in case, when resuming emulation. // Just in case, when resuming emulation.
ReleaseModifierKeys(); ReleaseModifierKeys();
@ -836,6 +881,7 @@ static const u8 queryMode[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
static const u8 setNativeMode[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5A}; static const u8 setNativeMode[7] = {0x5A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x5A};
#ifdef _MSC_VER
// Implements a couple of the hacks that affect whatever top-level window // Implements a couple of the hacks that affect whatever top-level window
// the GS viewport belongs to (title, screensaver) // the GS viewport belongs to (title, screensaver)
ExtraWndProcResult TitleHackWndProc(HWND hWndTop, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *output) { ExtraWndProcResult TitleHackWndProc(HWND hWndTop, UINT uMsg, WPARAM wParam, LPARAM lParam, LRESULT *output) {
@ -943,6 +989,7 @@ DWORD WINAPI MaximizeWindowThreadProc(void *lpParameter) {
keybd_event(VK_LMENU, MapVirtualKey(VK_LMENU, MAPVK_VK_TO_VSC), KEYEVENTF_KEYUP, 0); keybd_event(VK_LMENU, MapVirtualKey(VK_LMENU, MAPVK_VK_TO_VSC), KEYEVENTF_KEYUP, 0);
return 0; return 0;
} }
#endif
void CALLBACK PADconfigure() { void CALLBACK PADconfigure() {
if (openCount) { if (openCount) {
@ -951,7 +998,7 @@ void CALLBACK PADconfigure() {
Configure(); Configure();
} }
#ifdef _MSC_VER
DWORD WINAPI RenameWindowThreadProc(void *lpParameter) { DWORD WINAPI RenameWindowThreadProc(void *lpParameter) {
wchar_t newTitle[200]; wchar_t newTitle[200];
if (hWndTop) { if (hWndTop) {
@ -973,12 +1020,14 @@ void SaveStateChanged() {
if (hThread) CloseHandle(hThread); if (hThread) CloseHandle(hThread);
} }
} }
#endif
s32 CALLBACK PADopen(void *pDsp) { s32 CALLBACK PADopen(void *pDsp) {
if (openCount++) return 0; if (openCount++) return 0;
DEBUG_TEXT_OUT("LilyPad opened\n\n"); DEBUG_TEXT_OUT("LilyPad opened\n\n");
miceEnabled = !config.mouseUnfocus; miceEnabled = !config.mouseUnfocus;
#ifdef _MSC_VER
if (!hWnd) { if (!hWnd) {
if (IsWindow((HWND)pDsp)) { if (IsWindow((HWND)pDsp)) {
hWnd = (HWND) pDsp; hWnd = (HWND) pDsp;
@ -1036,6 +1085,7 @@ s32 CALLBACK PADopen(void *pDsp) {
} }
restoreFullScreen = 0; restoreFullScreen = 0;
} }
#endif
for (int port=0; port<2; port++) { for (int port=0; port<2; port++) {
for (int slot=0; slot<4; slot++) { for (int slot=0; slot<4; slot++) {
memset(&pads[port][slot].sum, 0, sizeof(pads[port][slot].sum)); memset(&pads[port][slot].sum, 0, sizeof(pads[port][slot].sum));
@ -1044,6 +1094,7 @@ s32 CALLBACK PADopen(void *pDsp) {
} }
} }
#ifdef _MSC_VER
// I'd really rather use this line, but GetActiveWindow() does not have complete specs. // I'd really rather use this line, but GetActiveWindow() does not have complete specs.
// It *seems* to return null when no window from this thread has focus, but the // It *seems* to return null when no window from this thread has focus, but the
// Microsoft specs seem to imply it returns the window from this thread that would have focus, // Microsoft specs seem to imply it returns the window from this thread that would have focus,
@ -1052,6 +1103,11 @@ s32 CALLBACK PADopen(void *pDsp) {
// activeWindow = GetActiveWindow() == hWnd; // activeWindow = GetActiveWindow() == hWnd;
// activeWindow = (GetAncestor(hWnd, GA_ROOT) == GetAncestor(GetForegroundWindow(), GA_ROOT)); // activeWindow = (GetAncestor(hWnd, GA_ROOT) == GetAncestor(GetForegroundWindow(), GA_ROOT));
#else
// Not used so far
GSdsp = *(Display**)pDsp;
GSwin = (Window)*(((uptr*)pDsp)+1);
#endif
activeWindow = 1; activeWindow = 1;
UpdateEnabledDevices(); UpdateEnabledDevices();
return 0; return 0;
@ -1060,12 +1116,16 @@ s32 CALLBACK PADopen(void *pDsp) {
void CALLBACK PADclose() { void CALLBACK PADclose() {
if (openCount && !--openCount) { if (openCount && !--openCount) {
DEBUG_TEXT_OUT("LilyPad closed\n\n"); DEBUG_TEXT_OUT("LilyPad closed\n\n");
#ifdef _MSC_VER
updateQueued = 0; updateQueued = 0;
hWndGSProc.Release(); hWndGSProc.Release();
hWndTopProc.Release(); hWndTopProc.Release();
dm->ReleaseInput(); dm->ReleaseInput();
hWnd = 0; hWnd = 0;
hWndTop = 0; hWndTop = 0;
#else
R_ClearKeyQueue();
#endif
ClearKeyQueue(); ClearKeyQueue();
} }
} }
@ -1363,6 +1423,7 @@ u32 CALLBACK PADquery() {
return 3; return 3;
} }
#ifdef _MSC_VER
INT_PTR CALLBACK AboutDialogProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) { INT_PTR CALLBACK AboutDialogProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM lParam) {
if (uMsg == WM_INITDIALOG) { if (uMsg == WM_INITDIALOG) {
wchar_t idString[100]; wchar_t idString[100];
@ -1375,10 +1436,13 @@ INT_PTR CALLBACK AboutDialogProc(HWND hWndDlg, UINT uMsg, WPARAM wParam, LPARAM
} }
return 0; return 0;
} }
#endif
void CALLBACK PADabout() { void CALLBACK PADabout() {
#ifdef _MSC_VER
DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUT), 0, AboutDialogProc); DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUT), 0, AboutDialogProc);
#endif
} }
s32 CALLBACK PADtest() { s32 CALLBACK PADtest() {
@ -1395,11 +1459,12 @@ keyEvent* CALLBACK PADkeyEvent() {
eventCount = 0; eventCount = 0;
Update(2, 0); Update(2, 0);
static char shiftDown = 0;
static char altDown = 0;
static keyEvent ev; static keyEvent ev;
if (!GetQueuedKeyEvent(&ev)) return 0; if (!GetQueuedKeyEvent(&ev)) return 0;
#ifdef _MSC_VER
static char shiftDown = 0;
static char altDown = 0;
if (miceEnabled && (ev.key == VK_ESCAPE || (int)ev.key == -2) && ev.evt == KEYPRESS) { if (miceEnabled && (ev.key == VK_ESCAPE || (int)ev.key == -2) && ev.evt == KEYPRESS) {
// Disable mouse/KB hooks on escape (before going into paused mode). // Disable mouse/KB hooks on escape (before going into paused mode).
// This is a hack, since PADclose (which is called on pause) should enevtually also deactivate the // This is a hack, since PADclose (which is called on pause) should enevtually also deactivate the
@ -1453,6 +1518,7 @@ keyEvent* CALLBACK PADkeyEvent() {
ev.key = VK_MENU; ev.key = VK_MENU;
altDown = (ev.evt == KEYPRESS); altDown = (ev.evt == KEYPRESS);
} }
#endif
return &ev; return &ev;
} }

View File

@ -0,0 +1,514 @@
/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
#include "InputManager.h"
#include "Config.h"
#include "DeviceEnumerator.h"
#include "Linux/ConfigHelper.h"
GeneralConfig config;
u8 ps2e = 0;
#if 0
remove 0x10F0 to compute the cmd value
#define ID_SENSITIVITY 0x1007
#define ID_LOCK_BUTTONS 0x10FC
#define ID_LOCK 0x10FD
#define ID_LOCK_DIRECTION 0x10FE
#define ID_MOUSE 0x10FF
#define ID_SELECT 0x1100
#define ID_L3 0x1101
#define ID_R3 0x1102
#define ID_START 0x1103
#define ID_DPAD_UP 0x1104
#define ID_DPAD_RIGHT 0x1105
#define ID_DPAD_DOWN 0x1106
#define ID_DPAD_LEFT 0x1107
#define ID_L2 0x1108
#define ID_R2 0x1109
#define ID_L1 0x110A
#define ID_R1 0x110B
#define ID_TRIANGLE 0x110C
#define ID_CIRCLE 0x110D
#define ID_CROSS 0x110E
#define ID_SQUARE 0x110F
#define ID_LSTICK_UP 0x1110
#define ID_LSTICK_RIGHT 0x1111
#define ID_LSTICK_DOWN 0x1112
#define ID_LSTICK_LEFT 0x1113
#define ID_RSTICK_UP 0x1114
#define ID_RSTICK_RIGHT 0x1115
#define ID_RSTICK_DOWN 0x1116
#define ID_RSTICK_LEFT 0x1117
#define ID_ANALOG 0x1118
#define ID_DELETE 0x11FF
#define ID_DEBUG 0x1200
#define ID_IGNORE 0x1201
#define ID_CLEAR 0x1202
#define ID_REFRESH 0x1202
#define ID_SAVE 0x1204
#define ID_LOAD 0x1205
#define ID_BIG_MOTOR 0x120A
#define ID_SMALL_MOTOR 0x120B
#define ID_TEST 0x1300
#define ID_CONTROLS 0x1301
#define ID_FF 0x1304
#endif
struct GeneralSettingsBool {
const wchar_t *name;
unsigned int ControlId;
u8 defaultValue;
};
// XXX: I try to remove only gui stuff
void DeleteBinding(int port, int slot, Device *dev, Binding *b) {
fprintf(stderr, "delete binding %d:%d\n", port, slot);
Binding *bindings = dev->pads[port][slot].bindings;
int i = b - bindings;
memmove(bindings+i, bindings+i+1, sizeof(Binding) * (dev->pads[port][slot].numBindings - i - 1));
dev->pads[port][slot].numBindings--;
}
void DeleteBinding(int port, int slot, Device *dev, ForceFeedbackBinding *b) {
ForceFeedbackBinding *bindings = dev->pads[port][slot].ffBindings;
int i = b - bindings;
memmove(bindings+i, bindings+i+1, sizeof(Binding) * (dev->pads[port][slot].numFFBindings - i - 1));
dev->pads[port][slot].numFFBindings--;
}
int BindCommand(Device *dev, unsigned int uid, unsigned int port, unsigned int slot, int command, int sensitivity, int turbo, int deadZone) {
// Checks needed because I use this directly when loading bindings.
if (port > 1 || slot>3) {
return -1;
}
if (!sensitivity) sensitivity = BASE_SENSITIVITY;
if ((uid>>16) & (PSHBTN|TGLBTN)) {
deadZone = 0;
}
else if (!deadZone) {
if ((uid>>16) & PRESSURE_BTN) {
deadZone = 1;
}
else {
deadZone = DEFAULT_DEADZONE;
}
}
// Relative axes can have negative sensitivity.
else if (((uid>>16) & 0xFF) == RELAXIS) {
sensitivity = abs(sensitivity);
}
VirtualControl *c = dev->GetVirtualControl(uid);
if (!c) return -1;
// Add before deleting. Means I won't scroll up one line when scrolled down to bottom.
int controlIndex = c - dev->virtualControls;
int index = 0;
PadBindings *p = dev->pads[port]+slot;
p->bindings = (Binding*) realloc(p->bindings, (p->numBindings+1) * sizeof(Binding));
for (index = p->numBindings; index > 0; index--) {
if (p->bindings[index-1].controlIndex < controlIndex) break;
p->bindings[index] = p->bindings[index-1];
}
Binding *b = p->bindings+index;
p->numBindings++;
b->command = command;
b->controlIndex = controlIndex;
b->turbo = turbo;
b->sensitivity = sensitivity;
b->deadZone = deadZone;
// Where it appears in listview.
//int count = ListBoundCommand(port, slot, dev, b);
int newBindingIndex = index;
index = 0;
while (index < p->numBindings) {
if (index == newBindingIndex) {
index ++;
continue;
}
b = p->bindings + index;
int nuke = 0;
if (config.multipleBinding) {
if (b->controlIndex == controlIndex && b->command == command)
nuke = 1;
}
else {
int uid2 = dev->virtualControls[b->controlIndex].uid;
if (b->controlIndex == controlIndex || (!((uid2^uid) & 0xFFFFFF) && ((uid|uid2) & (UID_POV | UID_AXIS))))
nuke = 1;
}
if (!nuke) {
index++;
continue;
}
if (index < newBindingIndex) {
newBindingIndex--;
//count --;
}
DeleteBinding(port, slot, dev, b);
}
if (!config.multipleBinding) {
for (int port2=0; port2<2; port2++) {
for (int slot2=0; slot2<4; slot2++) {
if (port2==port && slot2 == slot) continue;
PadBindings *p = dev->pads[port2]+slot2;
for (int i=0; i < p->numBindings; i++) {
Binding *b = p->bindings+i;
int uid2 = dev->virtualControls[b->controlIndex].uid;
if (b->controlIndex == controlIndex || (!((uid2^uid) & 0xFFFFFF) && ((uid|uid2) & (UID_POV | UID_AXIS)))) {
DeleteBinding(port2, slot2, dev, b);
i--;
}
}
}
}
}
//return count;
return 0;
}
// Ties together config data structure, config files, and general config
// dialog.
const GeneralSettingsBool BoolOptionsInfo[] = {
{L"Force Cursor Hide", 0 /*IDC_FORCE_HIDE*/, 0},
{L"Mouse Unfocus", 0 /*IDC_MOUSE_UNFOCUS*/, 1},
{L"Background", 0 /*IDC_BACKGROUND*/, 1},
{L"Multiple Bindings", 0 /*IDC_MULTIPLE_BINDING*/, 0},
{L"DirectInput Game Devices", 0 /*IDC_G_DI*/, 1},
{L"XInput", 0 /*IDC_G_XI*/, 1},
{L"DualShock 3", 0 /*IDC_G_DS3*/, 0},
{L"Multitap 1", 0 /*IDC_MULTITAP1*/, 0},
{L"Multitap 2", 0 /*IDC_MULTITAP2*/, 0},
{L"Escape Fullscreen Hack", 0 /*IDC_ESCAPE_FULLSCREEN_HACK*/, 1},
{L"Disable Screen Saver", 0 /*IDC_DISABLE_SCREENSAVER*/, 1},
{L"Logging", 0 /*IDC_DEBUG_FILE*/, 0},
{L"Save State in Title", 0 /*IDC_SAVE_STATE_TITLE*/, 0}, //No longer required, PCSX2 now handles it - avih 2011-05-17
{L"GH2", 0 /*IDC_GH2_HACK*/, 0},
{L"Turbo Key Hack", 0 /*IDC_TURBO_KEY_HACK*/, 0},
{L"Vista Volume", 0 /*IDC_VISTA_VOLUME*/, 1},
};
void CALLBACK PADsetSettingsDir( const char *dir )
{
CfgHelper::SetSettingsDir(dir);
}
int SaveSettings(wchar_t *file=0) {
CfgHelper cfg;
for (int i=0; i<sizeof(BoolOptionsInfo)/sizeof(BoolOptionsInfo[0]); i++) {
cfg.WriteBool(L"General Settings", BoolOptionsInfo[i].name, config.bools[i]);
}
cfg.WriteInt(L"General Settings", L"Close Hacks", config.closeHacks);
cfg.WriteInt(L"General Settings", L"Keyboard Mode", config.keyboardApi);
cfg.WriteInt(L"General Settings", L"Mouse Mode", config.mouseApi);
cfg.WriteInt(L"General Settings", L"Volume", config.volume);
for (int port=0; port<2; port++) {
for (int slot=0; slot<4; slot++) {
wchar_t temp[50];
wsprintf(temp, L"Pad %i %i", port, slot);
cfg.WriteInt(temp, L"Mode", config.padConfigs[port][slot].type);
cfg.WriteInt(temp, L"Auto Analog", config.padConfigs[port][slot].autoAnalog);
}
}
if (!dm)
return 0;
for (int i=0; i<dm->numDevices; i++) {
wchar_t id[50];
wchar_t temp[50], temp2[1000];
wsprintfW(id, L"Device %i", i);
Device *dev = dm->devices[i];
wchar_t *name = dev->displayName;
while (name[0] == '[') {
wchar_t *name2 = wcschr(name, ']');
if (!name2) break;
name = name2+1;
while (iswspace(name[0])) name++;
}
cfg.WriteStr(id, L"Display Name", name);
cfg.WriteStr(id, L"Instance ID", dev->instanceID);
if (dev->productID) {
cfg.WriteStr(id, L"Product ID", dev->productID);
}
cfg.WriteInt(id, L"API", dev->api);
cfg.WriteInt(id, L"Type", dev->type);
int ffBindingCount = 0;
int bindingCount = 0;
for (int port=0; port<2; port++) {
for (int slot=0; slot<4; slot++) {
for (int j=0; j<dev->pads[port][slot].numBindings; j++) {
Binding *b = dev->pads[port][slot].bindings+j;
VirtualControl *c = &dev->virtualControls[b->controlIndex];
wsprintfW(temp, L"Binding %i", bindingCount++);
wsprintfW(temp2, L"0x%08X, %i, %i, %i, %i, %i, %i", c->uid, port, b->command, b->sensitivity, b->turbo, slot, b->deadZone);
cfg.WriteStr(id, temp, temp2);
}
for (int j=0; j<dev->pads[port][slot].numFFBindings; j++) {
ForceFeedbackBinding *b = dev->pads[port][slot].ffBindings+j;
ForceFeedbackEffectType *eff = &dev->ffEffectTypes[b->effectIndex];
wsprintfW(temp, L"FF Binding %i", ffBindingCount++);
wsprintfW(temp2, L"%s %i, %i, %i", eff->effectID, port, b->motor, slot);
for (int k=0; k<dev->numFFAxes; k++) {
ForceFeedbackAxis *axis = dev->ffAxes + k;
AxisEffectInfo *info = b->axes + k;
//wsprintfW(wcschr(temp2,0), L", %i, %i", axis->id, info->force);
// Not secure because I'm too lazy to compute the remaining size
wprintf(wcschr(temp2, 0), L", %i, %i", axis->id, info->force);
}
cfg.WriteStr(id, temp, temp2);
}
}
}
}
return 0;
}
int LoadSettings(int force, wchar_t *file) {
if (dm && !force) return 0;
// Could just do ClearDevices() instead, but if I ever add any extra stuff,
// this will still work.
UnloadConfigs();
dm = new InputDeviceManager();
CfgHelper cfg;
for (int i=0; i<sizeof(BoolOptionsInfo)/sizeof(BoolOptionsInfo[0]); i++) {
config.bools[i] = cfg.ReadBool(L"General Settings", BoolOptionsInfo[i].name, BoolOptionsInfo[i].defaultValue);
}
config.closeHacks = (u8)cfg.ReadInt(L"General Settings", L"Close Hacks");
if (config.closeHacks&1) config.closeHacks &= ~2;
config.keyboardApi = (DeviceAPI)cfg.ReadInt(L"General Settings", L"Keyboard Mode", LNX_KEYBOARD);
if (!config.keyboardApi) config.keyboardApi = LNX_KEYBOARD;
config.mouseApi = (DeviceAPI) cfg.ReadInt(L"General Settings", L"Mouse Mode");
config.volume = cfg.ReadInt(L"General Settings", L"Volume", 100);
for (int port=0; port<2; port++) {
for (int slot=0; slot<4; slot++) {
wchar_t temp[50];
wsprintf(temp, L"Pad %i %i", port, slot);
config.padConfigs[port][slot].type = (PadType) cfg.ReadInt(temp, L"Mode", Dualshock2Pad);
config.padConfigs[port][slot].autoAnalog = cfg.ReadBool(temp, L"Auto Analog");
}
}
int i=0;
int multipleBinding = config.multipleBinding;
// Disabling multiple binding only prevents new multiple bindings.
config.multipleBinding = 1;
while (1) {
wchar_t id[50];
wchar_t temp[50], temp2[1000], temp3[1000], temp4[1000];
wsprintfW(id, L"Device %i", i++);
if (!cfg.ReadStr(id, L"Display Name", temp2) || !temp2[0] ||
!cfg.ReadStr(id, L"Instance ID", temp3) || !temp3[0]) {
if (i >= 100) break;
continue;
}
wchar_t *id2 = 0;
if (cfg.ReadStr(id, L"Product ID", temp4) && temp4[0])
id2 = temp4;
int api = cfg.ReadInt(id, L"API");
int type = cfg.ReadInt(id, L"Type");
if (!api || !type) continue;
Device *dev = new Device((DeviceAPI)api, (DeviceType)type, temp2, temp3, id2);
dev->attached = 0;
dm->AddDevice(dev);
int j = 0;
int last = 0;
while (1) {
wsprintfW(temp, L"Binding %i", j++);
if (!cfg.ReadStr(id, temp, temp2)) {
if (j >= 100) {
if (!last) break;
last = 0;
}
continue;
}
last = 1;
unsigned int uid;
int port, command, sensitivity, turbo, slot = 0, deadZone = 0;
int w = 0;
char string[1000];
while (temp2[w]) {
string[w] = (char)temp2[w];
w++;
}
string[w] = 0;
int len = sscanf(string, " %i , %i , %i , %i , %i , %i , %i", &uid, &port, &command, &sensitivity, &turbo, &slot, &deadZone);
if (len >= 5 && type) {
VirtualControl *c = dev->GetVirtualControl(uid);
if (!c) c = dev->AddVirtualControl(uid, -1);
if (c) {
BindCommand(dev, uid, port, slot, command, sensitivity, turbo, deadZone);
}
}
}
j = 0;
while (1) {
wsprintfW(temp, L"FF Binding %i", j++);
if (!cfg.ReadStr(id, temp, temp2)) {
if (j >= 10) {
if (!last) break;
last = 0;
}
continue;
}
last = 1;
int port, slot, motor;
int w = 0;
char string[1000];
char effect[1000];
while (temp2[w]) {
string[w] = (char)temp2[w];
w++;
}
string[w] = 0;
// wcstok not in ntdll. More effore than its worth to shave off
// whitespace without it.
if (sscanf(string, " %s %i , %i , %i", effect, &port, &motor, &slot) == 4) {
char *s = strchr(strchr(strchr(string, ',')+1, ',')+1, ',');
if (!s) continue;
s++;
w = 0;
while (effect[w]) {
temp2[w] = effect[w];
w++;
}
temp2[w] = 0;
ForceFeedbackEffectType *eff = dev->GetForcefeedbackEffect(temp2);
if (!eff) {
// At the moment, don't record effect types.
// Only used internally, anyways, so not an issue.
dev->AddFFEffectType(temp2, temp2, EFFECT_CONSTANT);
// eff = &dev->ffEffectTypes[dev->numFFEffectTypes-1];
}
#if 0
ForceFeedbackBinding *b;
CreateEffectBinding(dev, temp2, port, slot, motor, &b);
if (b) {
while (1) {
int axisID = atoi(s);
if (!(s = strchr(s, ','))) break;
s++;
int force = atoi(s);
int i;
for (i=0; i<dev->numFFAxes; i++) {
if (axisID == dev->ffAxes[i].id) break;
}
if (i == dev->numFFAxes) {
dev->AddFFAxis(L"?", axisID);
}
b->axes[i].force = force;
if (!(s = strchr(s, ','))) break;
s++;
}
}
#endif
}
}
}
config.multipleBinding = multipleBinding;
//TODO RefreshEnabledDevicesAndDisplay(1);
RefreshEnabledDevices(1); // XXX For the moment only a subfonction
return 0;
}
void UnloadConfigs() {
if (dm) {
delete dm;
dm = 0;
}
}
void RefreshEnabledDevices(int updateDeviceList) {
// Clears all device state.
static int lastXInputState = -1;
if (updateDeviceList || lastXInputState != config.gameApis.xInput) {
EnumDevices(config.gameApis.xInput);
lastXInputState = config.gameApis.xInput;
}
for (int i=0; i<dm->numDevices; i++) {
Device *dev = dm->devices[i];
// XXX windows magic?
if (!dev->attached && dev->displayName[0] != '[') {
wchar_t *newName = (wchar_t*) malloc(sizeof(wchar_t) * (wcslen(dev->displayName) + 12));
wsprintfW(newName, L"[Detached] %s", dev->displayName);
free(dev->displayName);
dev->displayName = newName;
}
dm->EnableDevice(i);
#if 0 // windows magic?
if ((dev->type == KEYBOARD && dev->api == IGNORE_KEYBOARD) ||
(dev->type == KEYBOARD && dev->api == config.keyboardApi) ||
(dev->type == MOUSE && dev->api == config.mouseApi) ||
(dev->type == OTHER &&
((dev->api == DI && config.gameApis.directInput) ||
(dev->api == DS3 && config.gameApis.dualShock3) ||
(dev->api == XINPUT && config.gameApis.xInput)))) {
dm->EnableDevice(i);
if (config.gameApis.dualShock3 && dev->api == DI && dev->displayName &&
!wcsicmp(dev->displayName, L"DX PLAYSTATION(R)3 Controller")) {
dm->DisableDevice(i);
}
else {
dm->EnableDevice(i);
}
}
else {
dm->DisableDevice(i);
}
#endif
}
}
void Configure() {
// Can end up here without PADinit() being called first.
LoadSettings();
// Can also end up here after running emulator a bit, and possibly
// disabling some devices due to focus changes, or releasing mouse.
RefreshEnabledDevices(0);
}

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/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
*
* File imported from SPU2-X (and tranformed to object)
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Linux/ConfigHelper.h"
#include <wx/fileconf.h>
wxString CfgHelper::m_path = L"inis/LilyPad.ini";
void CfgHelper::SetSettingsDir(const char* dir)
{
m_path = wxString::FromAscii(dir) + L"/LilyPad.ini";
}
CfgHelper::CfgHelper()
{
m_config = new wxFileConfig(L"", L"", m_path, L"", wxCONFIG_USE_LOCAL_FILE);
}
CfgHelper::~CfgHelper()
{
delete m_config;
}
void CfgHelper::setIni(const wchar_t* Section)
{
m_config->SetPath(wxsFormat(L"/%s", Section));
}
void CfgHelper::WriteBool(const wchar_t* Section, const wchar_t* Name, bool Value)
{
setIni(Section);
m_config->Write(Name, Value);
}
void CfgHelper::WriteInt(const wchar_t* Section, const wchar_t* Name, int Value)
{
setIni(Section);
m_config->Write(Name, Value);
}
void CfgHelper::WriteFloat(const wchar_t* Section, const wchar_t* Name, float Value)
{
setIni(Section);
m_config->Write(Name, (double)Value);
}
void CfgHelper::WriteStr(const wchar_t* Section, const wchar_t* Name, const wxString& Data)
{
setIni(Section);
m_config->Write(Name, Data);
}
bool CfgHelper::ReadBool(const wchar_t *Section,const wchar_t* Name, bool Default)
{
bool ret;
setIni(Section);
m_config->Read(Name, &ret, Default);
return ret;
}
int CfgHelper::ReadInt(const wchar_t* Section, const wchar_t* Name,int Default)
{
int ret;
setIni(Section);
m_config->Read(Name, &ret, Default);
return ret;
}
float CfgHelper::ReadFloat(const wchar_t* Section, const wchar_t* Name, float Default)
{
double ret;
setIni(Section);
m_config->Read(Name, &ret, (double)Default);
return (float)ret;
}
int CfgHelper::ReadStr(const wchar_t* Section, const wchar_t* Name, wchar_t* Data, const wchar_t* Default)
{
setIni(Section);
wcscpy(Data, m_config->Read(Name, Default).wc_str());
return wcslen(Data);
}
int CfgHelper::ReadStr(const wchar_t* Section, const wchar_t* Name, wxString& Data, const wchar_t* Default)
{
setIni(Section);
Data = m_config->Read(Name, Default);
return Data.size();
}

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/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
*
* File imported from SPU2-X (and tranformed to object)
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
#include <wx/fileconf.h>
extern void CfgSetSettingsDir(const char* dir);
class CfgHelper {
wxFileConfig* m_config;
static wxString m_path;
void setIni(const wchar_t* Section);
public:
CfgHelper();
~CfgHelper();
void WriteBool(const wchar_t* Section, const wchar_t* Name, bool Value);
void WriteInt(const wchar_t* Section, const wchar_t* Name, int Value);
void WriteFloat(const wchar_t* Section, const wchar_t* Name, float Value);
void WriteStr(const wchar_t* Section, const wchar_t* Name, const wxString& Data);
bool ReadBool(const wchar_t *Section,const wchar_t* Name, bool Default = false);
int ReadStr(const wchar_t* Section, const wchar_t* Name, wxString& Data, const wchar_t* Default = 0);
int ReadStr(const wchar_t* Section, const wchar_t* Name, wchar_t* Data, const wchar_t* Default = 0);
int ReadInt(const wchar_t* Section, const wchar_t* Name,int Default = 0);
float ReadFloat(const wchar_t* Section, const wchar_t* Name, float Default = 0.0f);
static void SetSettingsDir(const char* dir);
};

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/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2015 PCSX2 Dev Team/ChickenLiver
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
#include "InputManager.h"
#include "Linux/JoyEvdev.h"
#include "Linux/bitmaskros.h"
JoyEvdev::JoyEvdev(int fd, bool ds3, const wchar_t *id) : Device(LNX_JOY, OTHER, id, id), m_fd(fd) {
// XXX LNX_JOY => DS3 or ???
m_abs.clear();
m_btn.clear();
m_rel.clear();
int last = 0;
uint8_t abs_bitmap[nUcharsForNBits(ABS_CNT)] = {0};
uint8_t btn_bitmap[nUcharsForNBits(KEY_CNT)] = {0};
uint8_t rel_bitmap[nUcharsForNBits(REL_CNT)] = {0};
// Add buttons
if (ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(btn_bitmap)), btn_bitmap) >= 0) {
for (int bit = BTN_MISC; bit < KEY_CNT; bit++) {
if (testBit(bit, btn_bitmap)) {
AddPhysicalControl(PSHBTN, last, 0);
m_btn.push_back(bit);
last++;
}
}
}
// Add Absolute axis
if (ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(abs_bitmap)), abs_bitmap) >= 0) {
for (int bit = 0; bit < ABS_CNT; bit++) {
ControlType type = ABSAXIS; // FIXME DS3
if (testBit(bit, abs_bitmap)) {
input_absinfo info;
if (ioctl(m_fd, EVIOCGABS(bit), &info) < 0) {
fprintf(stderr, "Invalid IOCTL EVIOCGID\n");
continue;
}
AddPhysicalControl(ABSAXIS, last, 0);
last++;
if (std::abs(info.value - 127) < 2) {
fprintf(stderr, "HALF Axis info %d=>%d, current %d, flat %d, resolution %d\n", info.minimum, info.maximum, info.value, info.flat, info.resolution);
// Half axis must be split into 2 parts...
AddPhysicalControl(ABSAXIS, last, 0);
last++;
m_abs.push_back(abs_info(bit, info.minimum, info.value, type));
m_abs.push_back(abs_info(bit, info.value, info.maximum, type));
} else {
fprintf(stderr, "FULL Axis info %d=>%d, current %d, flat %d, resolution %d\n", info.minimum, info.maximum, info.value, info.flat, info.resolution);
m_abs.push_back(abs_info(bit, info.minimum, info.maximum, type));
}
}
}
}
// Add relative axis
if (ioctl(fd, EVIOCGBIT(EV_REL, sizeof(rel_bitmap)), rel_bitmap) >= 0) {
for (int bit = 0; bit < REL_CNT; bit++) {
if (testBit(bit, rel_bitmap)) {
AddPhysicalControl(RELAXIS, last, last);
m_rel.push_back(bit);
last++;
fprintf(stderr, "Add relative nb %d\n", bit);
}
}
}
fprintf(stderr, "New device created. Found axe:%d, buttons:%d, m_rel:%d\n\n", m_abs.size(), m_btn.size(), m_rel.size());
}
JoyEvdev::~JoyEvdev() {
close(m_fd);
}
int JoyEvdev::Activate(InitInfo* args) {
AllocState();
uint16_t size = m_abs.size()+m_rel.size()+m_btn.size();
memset(physicalControlState, 0, sizeof(int)*size);
active = 1;
return 1;
}
int JoyEvdev::Update() {
struct input_event events[32];
int len;
int status = 0;
//fprintf(stderr, "Update was called\n");
// Do a big read to reduce kernel validation
while ((len = read(m_fd, events, (sizeof events))) > 0) {
int evt_nb = len / sizeof(input_event);
//fprintf(stderr, "Poll %d events available\n", evt_nb);
for (int i = 0; i < evt_nb; i++) {
switch(events[i].type) {
case EV_ABS:
{
for (size_t idx = 0; idx < m_abs.size(); idx++) {
if (m_abs[idx].code == events[i].code) {
// XXX strict or not ?
if ((events[i].value >= m_abs[idx].min) && (events[i].value <= m_abs[idx].max)) {
// XXX FIX shitty api
int scale = m_abs[idx].scale(events[i].value);
fprintf(stderr, "axis value %d scaled to %d\n", events[i].value, scale);
physicalControlState[idx + m_btn.size()] = scale;
status = 1;
}
}
}
}
break;
case EV_KEY:
{
for (size_t idx = 0; idx < m_btn.size(); idx++) {
if (m_btn[idx] == events[i].code) {
fprintf(stderr, "Event KEY:%d detected with value %d\n", events[i].code, events[i].value);
physicalControlState[idx] = FULLY_DOWN * events[i].value;
status = 1;
break;
}
}
}
break;
case EV_REL:
// XXX
break;
default:
break;
}
}
}
return status;
}
static std::wstring CorrectJoySupport(int fd) {
struct input_id id;
if (ioctl(fd, EVIOCGID, &id) < 0) {
fprintf(stderr, "Invalid IOCTL EVIOCGID\n");
return L"";
}
char dev_name[128];
if (ioctl(fd, EVIOCGNAME(128), dev_name) < 0) {
fprintf(stderr, "Invalid IOCTL EVIOCGNAME\n");
return L"";
}
fprintf(stderr, "Found input device => bustype:%x, vendor:%x, product:%x, version:%x\n", id.bustype, id.vendor, id.product, id.version);
fprintf(stderr, "\tName:%s\n", dev_name);
std::string s(dev_name);
return std::wstring(s.begin(), s.end());
}
void EnumJoystickEvdev() {
// Technically it must be done with udev but another lib for
// avoid a loop is too much for me (even if udev is mandatory
// so maybe later)
int found_devices = 0;
std::string input_root("/dev/input/event");
for (int i = 0; i < 32; i++) {
std::string dev = input_root + std::to_string(i);
int fd = open(dev.c_str(), O_RDWR | O_NONBLOCK);
if (fd < 0) {
continue;
}
std::wstring id = CorrectJoySupport(fd);
if (id.size() != 0) {
bool ds3 = id.find(L"PLAYSTATION(R)3") != std::string::npos;
if (ds3) {
fprintf(stderr, "DS3 device detected !!!\n");
}
dm->AddDevice(new JoyEvdev(fd, ds3, id.c_str()));
} else if (fd >= 0)
close(fd);
}
}

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/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2015 PCSX2 Dev Team/ChickenLiver
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
#include "InputManager.h"
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <linux/input.h>
struct abs_info {
uint16_t code;
int32_t min;
int32_t max;
int32_t factor;
int32_t translation;
abs_info(int32_t _code, int32_t _min, int32_t _max, ControlType type) : code(_code), min(_min), max(_max) {
translation = 0;
// Note: ABSAXIS ranges from -64K to 64K
// Note: PSHBTN ranges from 0 to 64K
if ((min == 0) && (max == 255)) {
if (type == ABSAXIS) {
translation = 128;
factor = FULLY_DOWN/128;
} else {
factor = FULLY_DOWN/256;
}
} else if ((min == -1) && (max == 1)) {
factor = FULLY_DOWN;
} else if ((min == 0) && (std::abs(max - 127) < 2)) {
translation = 64;
factor = -FULLY_DOWN/64;
} else if ((max == 255) && (std::abs(min - 127) < 2)) {
translation = 64+128;
factor = FULLY_DOWN/64;
} else {
fprintf(stderr, "Scale not supported\n");
factor = 0;
}
}
int scale(int32_t value) {
return (value - translation) * factor;
}
};
class JoyEvdev : public Device {
int m_fd;
std::vector<abs_info> m_abs;
std::vector<uint16_t> m_btn;
std::vector<uint16_t> m_rel;
public:
JoyEvdev(int fd, bool ds3, const wchar_t *id);
~JoyEvdev();
int Activate(InitInfo* args);
int Update();
};
void EnumJoystickEvdev();

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/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2015 PCSX2 Dev Team/ChickenLiver
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Linux/KeyboardMouse.h"
// actually it is even more but it is enough to distinguish different key
#define MAX_KEYCODE (0xFF)
LinuxKeyboard::LinuxKeyboard() :
Device(LNX_KEYBOARD, KEYBOARD, L"displayName", L"instanceID", L"deviceID")
{
for (int i=0; i<MAX_KEYCODE; i++) {
AddPhysicalControl(PSHBTN, i, i);
}
}
int LinuxKeyboard::Activate(InitInfo* args) {
// Always active
active = 1;
AllocState();
#if 0
for (int vkey=5; vkey<256; vkey++) {
int value = (unsigned short)(((short)GetAsyncKeyState(vkey))>>15);
value += value&1;
if (vkey == VK_CONTROL || vkey == VK_MENU || vkey == VK_SHIFT) {
value = 0;
}
physicalControlState[vkey] = 0;
}
#endif
// Every button released
memset(physicalControlState, 0, sizeof(int)*MAX_KEYCODE);
return 1;
}
int LinuxKeyboard::Update() {
keyEvent event;
int status = 0;
while (R_GetQueuedKeyEvent(&event)) {
switch (event.evt) {
case KeyPress:
physicalControlState[MAX_KEYCODE & event.key] = FULLY_DOWN;
status = 1;
break;
case KeyRelease:
physicalControlState[MAX_KEYCODE & event.key] = 0;
status = 1;
break;
default:
//fprintf(stderr, "Unsupported event %x\n", event.evt);
//assert(0);
break;
}
}
return status; // XXX ????
}
void EnumLnx() {
dm->AddDevice(new LinuxKeyboard());
}

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@ -0,0 +1,29 @@
/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2015 PCSX2 Dev Team/ChickenLiver
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
#include "InputManager.h"
#include "KeyboardQueue.h"
class LinuxKeyboard : public Device {
public:
LinuxKeyboard();
int Activate(InitInfo* args);
int Update();
};
void EnumLnx();

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@ -0,0 +1,61 @@
/* LilyPad - Pad plugin for PS2 Emulator
* Copyright (C) 2002-2014 PCSX2 Dev Team/ChickenLiver
*
* PCSX2 is free software: you can redistribute it and/or modify it under the
* terms of the GNU Lesser General Public License as published by the Free
* Software Found- ation, either version 3 of the License, or (at your option)
* any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with PCSX2. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Global.h"
// This is undoubtedly completely unnecessary.
#include "KeyboardQueue.h"
#ifdef __linux__
// Above code is for events that go from the plugin to core
// Here we need the contrary, event that come from core to the plugin
// Yes it is a crazy ping-pong hell ! I mostly copy past with
// a R_ (which stand for reverse)
#define R_EVENT_QUEUE_LEN 256
static std::mutex core_event;
static u8 R_lastQueuedEvent = 0;
static u8 R_nextQueuedEvent = 0;
static keyEvent R_queuedEvents[R_EVENT_QUEUE_LEN];
void R_QueueKeyEvent(const keyEvent &evt) {
std::lock_guard<std::mutex> lock(core_event);
R_queuedEvents[R_lastQueuedEvent] = evt;
R_lastQueuedEvent = (R_lastQueuedEvent + 1) % R_EVENT_QUEUE_LEN;
// In case someone has a severe Parkingson's disease
assert(R_nextQueuedEvent != R_lastQueuedEvent);
}
int R_GetQueuedKeyEvent(keyEvent *event) {
if (R_lastQueuedEvent == R_nextQueuedEvent) return 0;
std::lock_guard<std::mutex> lock(core_event);
*event = R_queuedEvents[R_nextQueuedEvent];
R_nextQueuedEvent = (R_nextQueuedEvent + 1) % R_EVENT_QUEUE_LEN;
return 1;
}
void R_ClearKeyQueue() {
R_lastQueuedEvent = R_nextQueuedEvent;
}
EXPORT_C_(void) PADWriteEvent(keyEvent &evt)
{
R_QueueKeyEvent(evt);
}
#endif

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@ -0,0 +1,40 @@
/*
* bitmaskros.h
*
* Helper macros for large bit masks management
*
* Copyright (C) 2008 Jean-Philippe Meuret
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
/* Number of bits for 1 unsigned char */
#define nBitsPerUchar (sizeof(unsigned char) * 8)
/* Number of unsigned chars to contain a given number of bits */
#define nUcharsForNBits(nBits) ((((nBits)-1)/nBitsPerUchar)+1)
/* Index=Offset of given bit in 1 unsigned char */
#define bitOffsetInUchar(bit) ((bit)%nBitsPerUchar)
/* Index=Offset of the unsigned char associated to the bit
at the given index=offset */
#define ucharIndexForBit(bit) ((bit)/nBitsPerUchar)
/* Value of an unsigned char with bit set at given index=offset */
#define ucharValueForBit(bit) (((unsigned char)(1))<<bitOffsetInUchar(bit))
/* Test the bit with given index=offset in an unsigned char array */
#define testBit(bit, array) ((array[ucharIndexForBit(bit)] >> bitOffsetInUchar(bit)) & 1)

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@ -219,9 +219,9 @@ bool JoystickInfo::Init(int id)
// work sometime on half axis neg others time in fulll axis. So better keep them as button for the moment // work sometime on half axis neg others time in fulll axis. So better keep them as button for the moment
u32 found_hack = devname.find(string("PLAYSTATION(R)3")); u32 found_hack = devname.find(string("PLAYSTATION(R)3"));
if (found_hack != string::npos) { if (found_hack != string::npos) {
numbuttons = 4; numbuttons = 4; // (select, start, l3, r3)
// Enable this hack is bluetooth too. It avoid to restart the onepad gui // Enable this hack in bluetooth too. It avoid to restart the onepad gui
numbuttons += 4; numbuttons += 4; // the 4 hat buttons
} }
#if SDL_MAJOR_VERSION >= 2 #if SDL_MAJOR_VERSION >= 2