mirror of https://github.com/PCSX2/pcsx2.git
Achievements: Avoid string copy on server call
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2806b3a3c3
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@ -339,7 +339,7 @@ std::string Achievements::GetGameHash(const std::string& elf_path)
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void Achievements::DownloadImage(std::string url, std::string cache_filename)
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{
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auto callback = [cache_filename](s32 status_code, std::string content_type, HTTPDownloader::Request::Data data) {
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auto callback = [cache_filename](s32 status_code, const std::string& content_type, HTTPDownloader::Request::Data data) {
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if (status_code != HTTPDownloader::HTTP_STATUS_OK)
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return;
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@ -639,7 +639,7 @@ uint32_t Achievements::ClientReadMemory(uint32_t address, uint8_t* buffer, uint3
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void Achievements::ClientServerCall(
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const rc_api_request_t* request, rc_client_server_callback_t callback, void* callback_data, rc_client_t* client)
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{
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HTTPDownloader::Request::Callback hd_callback = [callback, callback_data](s32 status_code, std::string content_type,
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HTTPDownloader::Request::Callback hd_callback = [callback, callback_data](s32 status_code, const std::string& content_type,
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HTTPDownloader::Request::Data data) {
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rc_api_server_response_t rr;
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rr.http_status_code = (status_code <= 0) ? (status_code == HTTPDownloader::HTTP_STATUS_CANCELLED ?
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