PAD: Clean up includes, remove old code

This commit is contained in:
Christian Kenny 2021-02-14 00:03:36 -05:00 committed by refractionpcsx2
parent a9c2409e0f
commit b5fd684160
9 changed files with 6 additions and 72 deletions

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@ -1,17 +0,0 @@
/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2020 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#include "PrecompiledHeader.h"
#include "Global.h"

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@ -92,38 +92,11 @@ extern Window GSwin;
#endif
#ifndef _CRT_SECURE_NO_DEPRECATE
#define _CRT_SECURE_NO_DEPRECATE
#endif
#ifdef _MSC_VER
#define _WIN32_WINNT 0x0600
#define NOMINMAX
#include <algorithm>
#include <windows.h>
#ifdef PCSX2_DEBUG
#define _CRTDBG_MAPALLOC
#define _CRTDBG_MAP_ALLOC
#include <stdlib.h>
#include <crtdbg.h>
#else
#include <stdlib.h>
#endif
#else
#include <stdlib.h>
#include <mutex>
#endif
#include <stdio.h>
#include <string.h>
#include <math.h>
#ifdef _MSC_VER
#include <commctrl.h>
#include <commdlg.h>
#include <Shlwapi.h>
#include <timeapi.h>
// Only needed for DBT_DEVNODES_CHANGED
#include <Dbt.h>
#endif

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@ -16,8 +16,6 @@
#include "PrecompiledHeader.h"
#include "Global.h"
#include "HidDevice.h"
#include <setupapi.h>
#include <hidsdi.h>
int FindHids(HidDeviceInfo** foundDevs, int vid, int pid)
{

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@ -17,6 +17,7 @@
#define HID_DEVICE_H
#include <hidsdi.h>
#include <setupapi.h>
struct HidDeviceInfo
{

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@ -16,30 +16,22 @@
#include "PrecompiledHeader.h"
#include "Global.h"
// For escape timer, so as not to break GS.
#include <time.h>
#include <fstream>
#include <iomanip>
#include <sstream>
#include "resource_pad.h"
#include "InputManager.h"
#include "PADConfig.h"
#include "PAD.h"
#define PADdefs
#include "DeviceEnumerator.h"
#ifdef _MSC_VER
#include "WndProcEater.h"
#include "HidDevice.h"
#endif
#include "KeyboardQueue.h"
#include "svnrev.h"
#include "DualShock3.h"
#include "AppConfig.h"
#include <timeapi.h>
#include "Utilities/pxStreams.h"
#include "AppCoreThread.h"
#define WMA_FORCE_UPDATE (WM_APP + 0x537)
#define FORCE_UPDATE_WPARAM ((WPARAM)0x74328943)
@ -849,11 +841,6 @@ s32 PADinit()
}
int port = (flags & 3);
#if defined(PCSX2_DEBUG) && defined(_MSC_VER)
int tmpFlag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
tmpFlag |= _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF;
_CrtSetDbgFlag(tmpFlag);
#endif
for (int i = 2; i > 0; i--)
{
port = i;

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@ -28,12 +28,8 @@
#include "DualShock3.h"
#include "PAD.h"
#include <Shlwapi.h>
// Needed to know if raw input is available. It requires XP or higher.
#include "PADRawInput.h"
#include <commdlg.h>
#include <timeapi.h>
#include "AppConfig.h"
//max len 24 wchar_t

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@ -15,8 +15,8 @@
#include "PrecompiledHeader.h"
#include "Global.h"
#include "InputManager.h"
#include "VKey.h"
#include "WindowsMouse.h"
POINT WindowsMouse::origCursorPos;

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@ -321,7 +321,6 @@
<ClCompile Include="PAD\Windows\Diagnostics.cpp" />
<ClCompile Include="PAD\Windows\DirectInput.cpp" />
<ClCompile Include="PAD\Windows\DualShock3.cpp" />
<ClCompile Include="PAD\Windows\Global.cpp" />
<ClCompile Include="PAD\Windows\HidDevice.cpp" />
<ClCompile Include="PAD\Windows\InputManager.cpp" />
<ClCompile Include="PAD\Windows\KeyboardQueue.cpp" />

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@ -1376,9 +1376,6 @@
<ClCompile Include="PAD\Windows\DualShock3.cpp">
<Filter>System\Ps2\PAD</Filter>
</ClCompile>
<ClCompile Include="PAD\Windows\Global.cpp">
<Filter>System\Ps2\PAD</Filter>
</ClCompile>
<ClCompile Include="PAD\Windows\HidDevice.cpp">
<Filter>System\Ps2\PAD</Filter>
</ClCompile>