Removing broken images - Adding new ones 1/2

Because changing them with one commit fails for some magical reason -_-
This commit is contained in:
bositman 2017-02-13 22:44:14 +02:00 committed by Gregory Hainaut
parent ec7781f1f9
commit b538c8fe75
1 changed files with 0 additions and 7 deletions

View File

@ -12,10 +12,6 @@ Installers and binaries for both Windows and Linux are available from [our websi
Development builds are also available from [our website](http://pcsx2.net/download/development/git.html).
![KOF 2002](https://dl.dropboxusercontent.com/u/743491/PCSX2/KoF2002.jpg "KOF 2002")
![Final Fantasy XII](https://dl.dropboxusercontent.com/u/743491/PCSX2/FinalFantasyXII.jpg "Final Fantasy XII")
![Odin Sphere](https://dl.dropboxusercontent.com/u/743491/PCSX2/OdinSphere.jpg "Odin Sphere")
# System Requirements
## Minimum
@ -42,9 +38,6 @@ Development builds are also available from [our website](http://pcsx2.net/downlo
- PCSX2 mainly takes advantage of 2 CPU cores. As of [this commit](https://github.com/PCSX2/pcsx2/commit/ac9bf45) PCSX2 can now take advantage of more than 2 cores using the MTVU speedhack. This can be a significant speedup on CPUs with 3+ cores, however on GS-limited games (or on CPUs with less than 2 cores) it may be a slowdown.
![Pro Evo 2009](https://dl.dropboxusercontent.com/u/743491/PCSX2/ProEvo2009.jpg "Pro Evo 2009")
![Megaman X8](https://dl.dropboxusercontent.com/u/743491/PCSX2/MegamanX8.jpg "Megaman X8") ![TOTA](https://dl.dropboxusercontent.com/u/743491/PCSX2/TOTA.jpg "TOTA")
# Quality Assurance
**Build** | **Status**