mirror of https://github.com/PCSX2/pcsx2.git
Minor fix for managed Vsync.
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4499 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -196,7 +196,7 @@ void SysMtgsThread::OpenPlugin()
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if( renderswitch )
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{
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Console.Indent(2).WriteLn( "Forced software switch enabled." );
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if (EmuConfig.GS.VsyncEnable)
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if (EmuConfig.GS.VsyncEnable && !EmuConfig.GS.ManagedVsync)
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{
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// Better turn Vsync off now, as in most cases sw rendering is not fast enough to support a steady 60fps.
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// Having Vsync still enabled then means a big cut in speed and sloppy rendering.
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