diff --git a/pcsx2/gui/MainFrame.cpp b/pcsx2/gui/MainFrame.cpp index 958a6d4f3c..4baaf88a62 100644 --- a/pcsx2/gui/MainFrame.cpp +++ b/pcsx2/gui/MainFrame.cpp @@ -570,7 +570,7 @@ void MainEmuFrame::ApplyCoreStatus() if( !CoreThread.IsClosing() ) { susres->Enable(); - susres->SetText(_("Suspend")); + susres->SetText(_("Pause")); susres->SetHelp(_("Safely pauses emulation and preserves the PS2 state.")); } else @@ -583,7 +583,7 @@ void MainEmuFrame::ApplyCoreStatus() } else { - susres->SetText(_("Suspend/Resume")); + susres->SetText(_("Pause/Resume")); susres->SetHelp(_("No emulation state is active; cannot suspend or resume.")); } } diff --git a/pcsx2/gui/Panels/GSWindowPanel.cpp b/pcsx2/gui/Panels/GSWindowPanel.cpp index fd677c88c0..2d5e5e4df8 100644 --- a/pcsx2/gui/Panels/GSWindowPanel.cpp +++ b/pcsx2/gui/Panels/GSWindowPanel.cpp @@ -43,7 +43,7 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent ) m_check_SizeLock = new pxCheckBox( this, _("Disable window resize border") ); m_check_HideMouse = new pxCheckBox( this, _("Always hide mouse cursor") ); - m_check_CloseGS = new pxCheckBox( this, _("Hide window on suspend") ); + m_check_CloseGS = new pxCheckBox( this, _("Hide window when paused") ); m_check_Fullscreen = new pxCheckBox( this, _("Default to fullscreen mode on open") ); m_check_VsyncEnable = new pxCheckBox( this, _("Wait for Vsync on refresh") ); m_check_ManagedVsync = new pxCheckBox( this, _("Dynamically toggle Vsync depending on frame rate (read tooltip!)") ); @@ -82,7 +82,7 @@ Panels::GSWindowSettingsPanel::GSWindowSettingsPanel( wxWindow* parent ) */ m_check_CloseGS->SetToolTip( pxEt( "!ContextTip:Window:HideGS", L"Completely closes the often large and bulky GS window when pressing " - L"ESC or suspending the emulator." + L"ESC or pausing the emulator." ) ); // ----------------------------------------------------------------------------