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GS: Bump shader cache version.
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@ -15,4 +15,4 @@
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/// Version number for GS and other shaders. Increment whenever any of the contents of the
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/// shaders change, to invalidate the cache.
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static constexpr u32 SHADER_CACHE_VERSION = 15;
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static constexpr u32 SHADER_CACHE_VERSION = 16;
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